Losing Money to Be a Tycoon

Chapter 1306 Game Background

In fact, when discussing the game "Back to the Shore", many people fell into the misunderstanding, thinking that skipping class must be wrong.

In this game, this is indeed the case, because if you skip class, you have to make up later, and suffering is a matter of time.

But if it is put into the big category of action games, this statement does not hold.

Is skipping class necessarily wrong? of course not.

Games, in the final analysis, are a kind of entertainment, and everyone has different ways of getting fun from games.

Some people hope to constantly hone their skills in the game and enjoy the sense of achievement of winning bosses with hard power, while some people are born handicapped and slow to respond, but they win bosses by rational use of game mechanics, which is also a kind of joy.

Overemphasizing a certain kind of fun is actually one-sided.

"Returning to the Shore" can be said to be the pinnacle of the first aspect, but it does not mean that there is only one way.

Yan Qi felt that he could dig deeper on the second point.

This is also in line with what Li Yada said before: "President Pei believes that everything should not conform to the surface habits and ideas of players, but should strive to discover the deeper demands of players."

Skipping classes is also one of the deep-seated demands of players. It is also a good innovation to do a good job of skipping classes.

"Next, is the story background of the game."

"If you want to show the different characteristics of the four systems, they must be able to target different monsters. Therefore, in addition to humanoid enemies, there must also be monsters and monsters."

"Demons, demons, and ghosts are three different types of monsters. In terms of catching demons, subduing demons, and exorcising ghosts, Taoism, Buddhism, Confucianism, and the art of war must have different techniques and emphasis."

"Purely an alternative world view, you can choose a suitable historical stage, or you can."

"But the background of the whole story must be an era when monsters were rampant and wars were frequent, and it must be an era when the four schools of Confucianism, Buddhism and Taoism were prosperous and fiercely competing."

"Um……"

"If you are looking for a historical prototype, the Wei, Jin, Southern and Northern Dynasties seem to be the most suitable!"

Although Yan Qi has not studied history specifically, this historical knowledge is common sense.

During the Wei, Jin, Southern and Northern Dynasties, it was a period of extremely long division and long-term continuous wars in history.

The major events in this stage include a series of landmark events such as the Five Husbands and the Extermination of the Buddha, which are very consistent with the coexistence of the four schools of Confucianism, Buddhism and Taoism conceived by Yan Qi.

In a world where wars are still frequent, all kinds of demons and monsters are rampant and it has become very reasonable.

"However, if you choose this historical period as the background of the story, you will face a problem, that is, the slices are not easy to choose."

"Recognizable characters can't connect stories, and characters who can connect stories are not well-known."

"How to do this plot?"

"You still have to have an original story background."

Yan Qi soon encountered a new problem.

As the saying goes, there are heroes in troubled times, but sometimes there are no heroes in troubled times, just pure chaos.

The reason why the history of the Three Kingdoms period has been repeatedly adapted by various literary works and film and television works is because the storyline of this history is rich, the characters are distinct, and the subject matter itself is suitable.

But historical stages such as the Wei, Jin, Southern and Northern Dynasties, and the Five Dynasties and Ten Kingdoms do not have many iconic events themselves, nor a large number of famous heroes, so the subject matter itself is not suitable for romance.

If Yan Qi really wants to choose this historical period as the story background of the game, should he add historical characters from this period?

If you join, do you want to strictly follow history?

According to history, the images of these people are not very recognizable, and they are not very distinguishable. It took a lot of energy to check historical data. The final result may be wasted effort, and players do not buy it at all.

Moreover, according to history, the period of war and chaos lasted too long. If the plot is not unified, it will be very strange. It seems that the protagonist has been busy for a long time with no results, and the whole story has no beginning or end; if the plot is unified, The positioning of that era seems to be deviated to the Sui and Tang Dynasties again.

If we don't follow history, we will carry out sufficient magic reform and re-creation...

It may also be sprayed that you don't respect history, why not just be original?

Yan Qi thought about it and thought that it would be more fragrant to create an alternate history directly.

Of course, this historical period is not useless and can be used as original material.

If it is purely original from scratch, many logo events and some details of the entire social environment in the game will be more troublesome to do.

But in contrast to this historical period, incorporating many key elements into the game can make the entire story background richer.

There can be many central contradictions in this story, such as:

Many countries are divided, and wars are frequent, and the people are struggling to live;

Border alien invasion, burning, killing and looting, internal and external troubles;

The hatred and resentment caused by the war made demons and monsters rampant;

The four schools of Buddhism, Taoism, Confucianism, and Soldiers competed, conquered demons, and participated in wars between countries, which had a profound impact on the event;

The excessive prosperity of Buddhism has triggered a series of campaigns to destroy Buddhism;

Among the four schools of Buddhism, Taoism, and Confucianism, there are truly masters of Taoism who want to save the people from water and fire, but there are also scumbags who instigate wars, seize power, and achieve ulterior motives.

In short, it is one word, chaos!

In this chaotic world, the protagonist is positioned as an ordinary person who is determined to slay demons and demons. He constantly learns the fighting ability of the four schools of Confucianism, Buddhism and Taoism, and constantly improves his martial arts skills to slay demons and demons. He also participates in He was involved in a series of major events in the war between country and country and against aliens.

Depending on the player's choice in the story, the story will also lead to many different endings.

The story background of "Back to the Shore" is relatively clear, so the number of endings is relatively small, and this game conceived by Yan Qi has a complicated background, and three or two endings are definitely not enough.

He considered that several different aspects could be interpreted separately and then combined.

The first is the state of national unity. There are three types: wise emperors complete the great unification; ambitious men complete the great unification; fail when the unification is imminent, and the whole world falls into division again.

The second is the state of aliens, there are two types: blocking aliens succeeds, aliens are expelled; blocking aliens fails, large tracts of land fall, and a large number of civilians are slaughtered.

Once again, it is the state of the four schools of Buddhism, Taoism, and Confucianism: it may be that a certain school is the most prosperous, occupying a dominant position, or it may be that some of them are declining and some of them coexist.

Finally, there is the ending of the protagonist. There are four kinds: become the emperor or the real ruler behind the country; become a chivalrous person who travels around and hunts demons, ghosts and monsters; becomes the incarnation of demons and the devil in the dark world; , Taoist ancestors, saints, and carry them forward.

According to the player's journey in the game, their choices on some key nodes, and whether they have completed the ultimate challenge tasks of each genre, the final outcome of the player is a combination of these endings.

The game encourages players to play multiple games. At the same time, the game will also have different equipment entries, suit attributes, secret legends of the four schools of Buddhism, Taoism, and Confucianism, and luck and luck. Matching allows players to have different goals in the later stage.

Of course, in order to allow players to brush better, an endless mode with repeated boss fights is also essential.

Yan Qi was thinking and recording, but when he looked back, he realized that he had already written so much.

Moreover, the big framework of the game has already been set up!

Starting from the difficulty, I tried to make changes to the practice of "Back to the Shore". After taking another path, Yan Qi was surprised to find that the follow-up battle system, story background and other content came out logically, and also It's smooth and natural!

Looking back at this design plan, Yan Qi was a little surprised, a little unable to believe that it was designed by himself.

Because of this game, it gave him a bright feeling, just like when he saw "Back to the Shore" and "Eternal Reincarnation"!

"Sister Li really didn't lie to me, this method really works!"

"Looking at the problem from a different angle, this way, it will naturally inspire inspiration."

Yan Qi looked back and thought, in fact, Li Yada did not tell him the specific design method, but provided a correct general direction.

This general direction is: not to imitate "Going Back to the Shore", but to embark on a spiral path, which not only retains the advantages, but also makes differences.

Find different entry points, try to tap the deep fun in the player's heart, and make good use of Chinese traditional culture as the background of the story...

All of the things that Li Yada said, Yan Qi has used all of them in the design of this game, and the effect is excellent!

Yan Qi diverged his thinking a little in this direction, and the design draft of the game came out naturally.

Now Yan Qi can say with certainty that this game is completely different from "Back to the Shore", whether it is successful or not, at least it will be a very special game.

However, to develop such a game, the difficulty can be imagined.

Different weapons, four auxiliary systems of Buddhism, Taoism and Confucianism, various enemies such as monsters, ghosts and humans, different scenes designed around some key events...

It's all workload.

Compared with the previously developed mobile game "Blade of Empires", this difficulty has doubled.

How many people are needed and how much development funds are needed, these are all headaches for Yan Qi.

Although these problems were foreseen, Yan Qi's attitude was firmer than before, and he was very eager to make this game, even if it was to sell iron, he had to do it!

Because Yan Qi felt very excited when he thought of the state of the game after it was completed.

It doesn't matter if the players don't buy it, he feels that as a game producer, he can make such a game, even if he loses money, it's worth it!

What if you can't do it by then?

Then ask grandpa to tell grandma to find investors, anyway, Yan Qi can't put it aside and remain indifferent after writing such a publicity plan.

"Don't worry, the new game will do it!"

"Well... there is another question, what should the name of this game be better?" Yan Qi fell into deep thought again.

I haven't thought about the name, everyone brainstorms and thinks about it. If there is a suitable one, I will adopt it. If it is not suitable, I will think about it for a few more days. The prototype of the game is the lawn mowing game "Niwang". To be honest, as far as my personal taste is concerned, I don't have much feeling for Miyazaki's old thief games, as well as Monster Hunter and Devil May Cry. I can understand how fun it is. But I can't experience the fun. The only thing I can do is "Niwang". I can't play it for two or three hundred hours. It can be said to be my favorite action game. If you are interested, you can try it. Maybe it will suit everyone's taste.

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