Chapter 1257 The Design Is Successfully Completed!
After watching President Pei leave, Yu Fei silently clenched his fists and made a "YEAH" gesture.
Bao Xu, who had been pretending to play games, immediately took off his headphones and came over: "How is it? What did President Pei say?"
Yu Fei was very excited: "President Pei said there is no problem, let me continue in the direction!"
Bao Xu was also sincerely happy: "That's OK! It seems that there is no deviation in our understanding. President Pei has such a design idea."
"Mr. Pei is right not to let me do everything. If I were to design this game, the most exciting part of the plot, as well as the character skills, level design, and some special game mechanics derived from the plot, would definitely It will be a lot worse.”
Yu Fei hurriedly said: "But Brother Bao, you control the general direction of fighting games, especially the boundaries of the basic content. If it wasn't for you to control the direction, I might still be struggling with the basic combat system. , in the short term, I will never think that the direction that President Pei arranged for me is to dig out the plot."
After a meal of touting each other, the two of them were a little flirtatious.
Bao Xu said with emotion: "Now I can finally determine what kind of game form the perfect "Ghost General 2" in Mr. Pei's mind is. Shocked."
Yu Fei nodded: "Yes, as a player who doesn't understand fighting games at all and is not very interested, I am also interested in this game, and I can't wait to play this game!"
Long before Mr. Pei came, Bao Xu and Yu Fei conducted a series of brainstorms to roughly determine the prototype of the game.
It's just that at that time, neither of them were particularly confident.
But now, President Pei's affirmation has made them firm up their ideas.
Of course, Yu Fei didn't explain the two people's ideas very clearly, mainly because he hadn't finished writing the design draft, and many ideas were piled up in his head in a mess. A lot of content is bound to be missed.
But since Pei is always a master of game design and the source of inspiration for "Ghost General 2", he must have already had a very perfect game prototype in his mind.
In this case, are you still worried that President Pei has misunderstood?
Ignoring some details will not affect President Pei's understanding.
It's like a high school student asking a university professor for a math problem. The high school student said something vague and missed a few steps. Could it be that the university professor didn't understand it?
That is impossible.
As long as the question is known, and then briefly talk about his own problem-solving ideas, the professor can know whether the high school student's way is right or not, and whether he can solve the correct answer.
So now, the entire design plan of "Ghost General 2" can finally be finalized!
Of course, we will continue to write design plans and develop them step by step.
But in the Tenda game department, the design step is the most critical step.
Only by deducing President Pei's true intentions, this game will not go astray.
As long as the first step is completed, then the game has been 90% successful!
The two of them were very proud to review the whole process again, and they were simply proud of themselves.
Bao Xu's breakthrough is: why does President Pei repeatedly emphasize that fighting games must be played, and they are traditional fighting games that rub tricks?
Fighting games are outdated, and this is a fact that ordinary players can see.
Except for those foreign manufacturers of fighting games with rich accumulation and a large number of IP fans who are still insisting on the sequels of fighting games, other game companies basically will not touch this game type at all.
President Pei playing fighting games by name is obviously a thankless behavior. If you are not careful, you will lose money!
But does Pei always want to lose money?
Which Tenda game is not a big profit!
Which game is not fully grasped at the beginning of its design?
Based on the existing conditions, Bao Xu speculated that President Pei's behavior mostly had two purposes.
One is to expand the boundaries of Tenda Games.
As we all know, Pei is always a game designer who is keen to challenge himself. He will not spend time on the game types that have been successful, but will enter a new game type.
Finding a new way to save the endangered fighting game is a manifestation of President Pei's self-challenge.
Second, it is also for players.
For those fighting game believers, they are too bitter. Playing all kinds of old fighting games for decades, and there will only be fewer and fewer new fighting games to play in the future.
At this time, if there is a well-made new fighting game, and it is also a game developed by a domestic company, how exciting it is!
For those players who have simply been exposed to fighting games before, but have given up, and those who have never been exposed to fighting games at all, this game can also let them experience the fun of fighting games.
Providing players with a new and fun experience has always been the tenet of Tenda's game department.
In this way, the mission of "Ghost General 2" is about to come out.
In order to make the fun of fighting games popular among ordinary players!
In fact, it is not the first time that President Pei has done this kind of thing.
Games like "Struggle" and "Mission and Choice" before, aren't they all in the mode of niche games + big productions?
The game theme is indeed niche, but as long as the design is clever enough, niche games can also break the circle.
Obviously, "Ghost General 2" is such a game: it should not only retain the essence and core fun of fighting games, but also allow those experienced fighting game players to feel the fun and be willing to spend thousands of hours playing it repeatedly; It also needs to meet the needs of non-fighting players and make them willing to play.
Although the former is somewhat difficult, it is relatively easy to handle.
After all, the fighting game has been developed for so many years, and players have studied it very deeply, meeting the requirements of senior players, and the combat system of this game has passed the test.
The hardest is the latter.
Now is not the era of arcades, players have more and more fun game formats, and fighting games are not as attractive as they used to be.
How to grab players from other game types is a big problem.
Continuing the mode of traditional fighting games will definitely not work, because it is difficult for ordinary players to get fun directly, quickly and efficiently from the core gameplay of fighting games, and they must study for a long time before they can get started.
Combined with the tips given by President Pei, Yu Fei finally came up with two key solutions: excellent novice guidance, easy operation, and rich and unique PVE content!
In fact, this is also summed up from the experience of the game "Mission and Choice".
As a type of real-time strategy game that is also biased towards a niche and is declining day by day, "Mission and Choice" also relies on this approach, coupled with sophisticated production and appropriate publicity to stand out.
Setting two different operation modes for novices and experts allows novices to come into contact with such hard-core content in the early stage, which can reduce the difficulty of getting started, and slowly experience the fun of the game.
When the players' interest is initially cultivated, they will naturally delve into the more difficult game content and move in the direction of hardcore players.
The rich and unique PVE content is also a necessary condition for the game to break the circle.
Although the upper limit of PVP gameplay is extremely high, the biggest problem is that the distinction between strengths is very vague, and it is difficult for novice players to gradually increase the difficulty.
MOBA games can avoid this problem as much as possible through a large number of player groups and a perfect matching mechanism. If players are not strong enough, they can choose heroes to mix, or they can let teammates carry.
However, because fighting games have few players and the game mechanics are too fair, there are not so many variables, which leads to players either winning boringly, or being abused to the point of being powerless to resist.
There are definitely not a few players who have been persuaded to quit because of this.
And excellent PVE content can solve this very well.
Through changes in levels, values, and the AI of hostile generals, the difficulty is increased for players little by little, so that players can have a smooth learning curve, so that they will not be suddenly abused by masters and become suspicious of life.
This principle is actually the same as the players in "Back to the Shore" who suffer and gain promotion.
After the player has cleared the plot mode, they can continue to challenge the plot mode of higher difficulty.
At this time, go to battle with players, and match players with similar progress, so that they will not be unilaterally tyrannized because they are too naive.
Moreover, the PVE content designed in this way can also be played as the main content of the game.
Many players don't want to hone their fighting game skills at all, and they can simply regard "Ghost 2" as a single-player game with a plot.
In it, you can control your favorite generals and put a few big moves, mow the grass in the mobs, and experience the fighting fun of fighting games. This game is worth the most basic fare.
As for this plot system, it is obvious that Yu Feilai's design is the best, and Bao Xu can't do it.
And this is obviously the deep meaning of President Pei letting Yu Feilai be responsible for the design!
Yu Fei said while making a quick record in the document: "In this way, the previous two unresolved issues can be determined."
"The first is the handling of the soldiers."
"Mr. Pei has approved this way of dealing with lateral movement, which means that our thinking is fine. The soldier should be a very fragile existence. The general attack of the general has the effect of fan-shaped chopping, and lateral movement will also occur. A wave or a collision, slashing the minions to pieces."
"That is to say, it should be the effect of mowing the grass when facing the soldiers."
"After all, if the soldier comes from the side, if the soldier's combat effectiveness is very strong, it will be difficult for the player to deal with it."
"According to the current design, the player's entire attention is still focused on the enemy generals, and the generals on both sides will always be on the same plane."
"Those soldiers will cause a small amount of damage to the player, but the player can use the generals to mow the grass at will, sweeping away thousands of troops."
"After all, the name of the game is "Ghost General", and it is normal and reasonable for generals to crush soldiers."
"In this way, the epic sense of the battlefield can be better reflected, and it is different from the monotonous scenes that are always one-on-one in other fighting games."
"The fighting style of generals is definitely not all fists. Only some generals fight hand to hand, and others have weapons. For example, Guan Yu's weapon is the Qinglong Yanyue Saber. Moreover, each general's attack distance and attack movements will also be subtle. different."
"The second is the simple combat system."
"President Pei rejected my plan and did not agree to use AI combos, but to keep the minimum amount of hand rubbing."
"But the reason should be the same, it's all about lowering the threshold and attracting ordinary players."
Bao Xu nodded: "In my opinion, this is inevitable. President Pei's plan is obviously more reasonable."
"Although the solution you give may give people more sensory stimulation on the screen, it is likely to cause players to lose fun."
"If you just keep pressing the A button to automatically launch the move, the player is really cool at the beginning, watching the generals gorgeously release various moves to cut the grass, but it will feel boring and boring after a while."
"Because he's just been hitting AAAA all the time, no promotion, no improvement."
"Then the player's gaming experience will not change much."
"If he tries to make his own moves, it may be much weaker than AI's automatic release skills, the picture will be ugly, and the plot will be difficult to continue."
"In short, most players will choose to finish the plot in this case, and it is difficult to appreciate the fun of fighting games."
"But the simplified attack mode is different. Although the difficulty of operation is reduced, players still have to rub, and they have to decide the order of the combo by themselves. When defeating enemies of different difficulty, they will have a sense of growth and achievement."
"It has been guided in this way, so that he can experience the joy of fighting games, and he will pursue higher challenges after clearing the plot mode, and try the more cumbersome and powerful standard move mode."
"Also, according to your previous settings, the skills of generals are unlocked according to the level. If it is an AI move mode, what is the meaning of this unlocking? It is nothing more than letting you press the A button when you have no brains. There are many generals. It’s just an action, and it doesn’t make much difference and excitement for players.”
"And in the simple move mode, players can still experience the joy of acquiring new skills, so that the fun of the game can be retained to the greatest extent."
Yu Fei nodded seriously: "Well... That's right, as expected, President Pei thought more thoughtfully!"
After a thorough analysis, Yu Fei and Bao Xu have only one feeling, that is, they are sincerely convinced!
Sure enough, Mr. Pei is still the same Mr. Pei, and he is still the inexhaustible treasure trove of good ideas!
Yu Fei suddenly felt that he was full of motivation, and even when he started writing the design draft, he even had the passion of coding a novel!
Of course, he is only passionate about the game "Ghost General 2", and does not really intend to continue working in the position of chief designer.
This game did meet my favorite, what about the next game?
But not sure.
Most of the time it will continue to suffer.
Fortunately, Hu Xianbin should be back next month.
Anyway, stand on the last shift this month, and complete the design content of "Ghost General 2". After Hu Xianbin returns, you can safely hand these design plans to him.
Then you can go back to writing novels with no regrets!
When "Ghost General 2" is officially released, Yu Fei will still be able to brag to his readers: "Ghost General 2" is fun, right? I designed it!
Of course, it was designed under the guidance of President Pei.
But so what? As an online novel author, to be able to participate in the design of Tenda's games, and to contribute decisive plans and ideas, is a life-long affair.
Yu Fei was delighted, and was very satisfied with his short planning career as a substitute teacher.
Push a book, "I'm About to Lose a Muggle"
I am a wizard who has traveled from the Harry Potter world, and I have agreed to let me go home after the money is spent.
Accidentally, I invested in "Little Wolf", "Little Nezha" and "Little Breaking Ball"...
Accidentally, the cat factory was born and became the largest Internet company;
Accidentally, the domestic chip technology was pushed to 2nm, and it is useless to sanction whatever you like;
I accidentally recruited a group of backstab madmen, and I became the richest man in the world at a loss.
It's so hard for me, I can't spend this money, I'm going to stay and find the monkey of life.
——
Recently, Calvin needs a day or two to brush it a little