Losing Money to Be a Tycoon

Chapter 1256 Operation Mode and Plot

At this point, there is no design draft, and Yu Fei can only think of what to say.

"In addition, two sets of operating systems are released, one is the standard move mode, and the other is the simple move mode."

"Standard mode is just like common fighting games, you only need to make a small half circle or a large half circle to release the corresponding skills, such as ↓↙←↙↓↘→+A."

"And the simple move mode allows players to make corresponding combos even when they press the AB button without a brain."

"Considering that there are many moves in fighting games, and there may be more than 20 or nearly 30 skills including light and heavy punches, it is undoubtedly unrealistic to equip all these skills with shortcut keys."

"The traditional move mode can indeed distinguish these actions, but the operation is more difficult, and novice players can't play them."

"So, we will design a set of combos for the players, which will be calculated in real time by the AI ​​program of the Ruma Artificial Intelligence Laboratory to choose a better attack method for the players when they attack continuously. When you press the AB button foolishly, the system will automatically release the combo, and the super kill is directly fixed on a basic key position, and you can release it when you press it."

"In this way, even players who have never played fighting games at all can enjoy the joy of smooth combos."

Hearing this, Pei Qian frowned slightly: "Uh... Wait a minute."

It feels like something is wrong.

Isn't this the same nature as the magic sword in "Eternal Fallen Reincarnation"?

Hardcore players can honestly play combos, while rookie players can make gorgeous moves and enjoy the visual feast that can only be played by top players.

If the action is more handsome and the special effects are more gorgeous, then for ordinary players, this can be used as a lawn mowing game with a plot. Isn't the threshold for entry greatly reduced?

The difficulty is not enough, how to persuade some handicapped players?

Thinking of this, Pei Qian said, "I don't think this seems appropriate."

"In my opinion, there can be a simple move mode, but it can only be simplified to a limited extent. For example, the original ↓↘→↓↘→+A is simplified to ↓↘→+A, and the original ↓↘→+A Simplified to ↘+A."

"Moreover, the power of the moves made in the simple move mode will be reduced."

The simple mode must not be too simple, and the magic sword of "Eternal Fallen Reincarnation" is a lesson.

If possible, Pei Qian would choose to cancel the easy mode, only the regular mode.

For those players who don't know fighting games, they can't beat the boss even after buying it. It takes ten days and a half months to practice rubbing tricks!

But the problem is, since this game is a relatively difficult game with a plot mode, Pei Qian himself has to clear the level...

If there is only a standard mode, Pei Qian wants to clear the plot, I am afraid it is not enough.

So, compromise a little.

The easy mode can't be too simple. In that case, it's easy for Pei Qian to pass the level, and ordinary players have a good time. The sales will definitely not be low; the easy mode is difficult and requires a certain amount of hard training to master. It is still suitable for players who don't like fighting games. It has the effect of persuading him to quit, and at the same time it can ensure that Pei Qian can pass the customs by himself.

Pei Qian played some fighting games when he was a child. Although he was very good at it, a combo like ↓↘→+A should be fine.

Moreover, the damage of the easy mode is low, which is a little disgusting for those ordinary players, and always reminds them that the super kill and short damage caused by the simple mode make them unhappy.

Yu Fei nodded: "Uh... OK, Mr. Pei, then change it like this."

Obviously he didn't have any thoughts of his own. Mr. Pei said that if he changed it this way, that was how to change it, and he didn't understand it anyway.

"In addition, I also plan to make a very complete plot story for "Ghost General 2"!"

"The prototype of this plot story is born out of the description of the background stories of the original generals in "Ghost General", and at the same time integrates some historical stories from the Three Kingdoms period to magically change these stories."

"Moreover, these stories can also be combined with the skills of the generals."

""Ghost General" is just a card game, so the original skills are quite simple, and each general has only one characteristic skill. But if you want to make a fighting game, the skills are as few as a dozen, and as many as twenty. These need to be redesigned."

"Take Zhuge Liang as an example, according to the description of the generals in "Ghost General", he is a great inventor, physicist, mechanical engineer, electrical engineer, and his research involves meteorological weapons, aircraft, automatic vehicles, robots, etc. cutting edge."

"I realized after researching it, isn't this just the corresponding inventions of borrowing the east wind, Kongming lantern, wooden ox and horse, Zhuge Lianbo, etc.?"

"So, I want to add these skills to Zhuge Liang's moves. For example, his skills can use Dongfeng to summon a large number of missiles to wash the ground, focus on bombarding a certain area, and at the same time generate a violent shock wave, sweeping the surrounding area like a gust of wind. ."

"The Kongming lantern is a small aircraft that can lift him to a certain height. While avoiding the enemy's attack, it can also emit dazzling light to make the enemy fall into a short-term dazzling state."

"Also, since he has an automatic vehicle, it is definitely impossible for him to walk on the battlefield. Instead, he has to sit on the 'Suyu', which is similar to a wheelchair. It can be packaged into a high-tech suspension vehicle in the game. , whether it is advancing, retreating or jumping, there is no need for Zhuge Liang to do it himself, which is more in line with the human design."

"Of course, Zhuge Liang certainly can't really fight with others. The normal attack should be done through the huge mechanical arm suspended in front of him."

"And the wooden cows and horses can be used to summon a mechanical army, and the Zhuge Liannu can be used to summon heavy machine guns to wash the ground."

"In order to allow players to better accept these skills, I also consider gradually unlocking these skills according to the level."

"For example, in the level of the Battle of Chibi, the player will control Zhuge Liang to use the skill of borrowing the east wind. Players need to stand on the Qixing Terrace, that is, the missile launch base, and follow the prompts to rub the tricks. Only after the rubbing comes out can the skill be released to wash the ground and clear the level."

"Before this, players couldn't release this skill, they could only use fire attack, which is a simple skill similar to incendiary bombs, and hit them one by one to guide players to familiarize themselves with the heroes' main skills."

"At the same time, the plot can also be integrated into the level to enrich the story of the entire game."

Yu Feiyue said more and more, obviously he enjoyed the process of smoothing the plot of "Ghost General" these days.

The more he scratched it, the more shocked he was at Mr. Ma who wrote the plot of "Ghost General".

How do you think all this came up? What a genius!

If you look at the requirements document at that time now, you may feel that this document is very rubbish, and there is no reference diagram. It is just a few descriptions that are not painful or itchy, and it is written quite casually and not very reliable. .

But it is such a demand document, which not only perfectly fits the style of "Ghost General", but also makes it stand out in the Three Kingdoms card mobile game that was flooded at the beginning, and it still plays a role today, three years later!

Yu Fei is now going to do "Ghost General 2", and he must design a lot of skills for these generals. Originally, this should be a lot of work and very brain-intensive, but now he just needs to follow the hero background and combine it. With the information in the history of the Three Kingdoms and novels, you can immediately come up with a lot of plots that are both fitting and interesting!

Is it possible that Mr. Ma had already thought that "Ghost General" would have such a day in the future when he wrote the requirements document?

But at that time, Tenda was still a small company with little money. The previous game was "Lonely Desert Highway". Who would have thought that "Ghost General" would be changed to such a complex game in many years?

If Mr. Ma had predicted this in advance, it could only mean that he had very strong confidence in Mr. Pei, Tengda, and himself.

If Mr. Ma did not predict this, it would be even more terrifying, which means that Mr. Ma just designed it at random, and thought about all these contents logically.

In short, two words, awesome!

And Mr. Pei, who arranged for Mr. Ma to write the requirements document for "Ghost General", and decided to change "Ghost General" into a fighting game after many years, which level should he be in?

uh... can't think about it.

The more I thought about it, the more I felt that President Pei was too unfathomable.

After listening to Yu Fei's long speech, Pei Qian fell silent.

Judging from the state of Yu Fei's brows, he really got excited in the plot and completely released himself.

This is also normal. After all, Yu Fei is an online novel author, and it is natural to be interested in the plot.

But the key question is...how to listen to what Yu Fei said, the more reliable it is?

As far as Zhuge Liang's skill is concerned, what is it that sounds quite interesting...

Pei Qian originally wanted to persuade Yu Fei, but after thinking about it, his idea seemed impeccable.

What reason did Pei Qian use to make Yu Fei abandon this setting?

After all, it was Pei Qian who made the decision to make "Ghost General 2", but Yu Fei used the ready-made settings in "Ghost General", so there won't be any problems, right?

What's more, Pei Qian told Yu Fei to let him focus on the plot and level design in order to distract him and let him think less about the game's combat system.

If I tell Yu Fei now, don’t make the plot so complicated, let’s not mention the issue of changing the day and night, the key is that Yu Fei turns his head and devotes all his energy to the combat system, isn’t that more harmful?

Pei Qian thought about it for a long time, and felt that the two evils had to be the lesser of the two evils. In order to make the battle part a little bit worse, he could only condone Yu Feiduo pondering the plot.

Moreover, this plot was originally written by the old horse, and it was written in pieces at the beginning. The success of "Ghost General" depends entirely on Ruan Guangjian's style of painting.

Now that Yu Fei is stubbornly fighting the plot, there shouldn't be much results. At least it should not be enough to make a niche fighting game that requires tricks to become popular and make a fortune.

Doing this kind of complex plot means doing some real-time calculation cutscenes, character interaction, dubbing, etc., which are all workloads.

That means spending more money and making it harder to monetize the game.

If you just make a regular fighting game step by step, then the investment will not be very big. Just relying on the diehard fans of fighting games and the old players of "Ghost General", you may be able to recover the cost and make a small profit. .

But what if you made a huge plot and levels for a fighting game? The investment will soar, but there are only so many diehard fans of fighting games and old players of "Ghost General".

Costs have gone up, but sales have not grown significantly, but they will not make money.

Pei Qian thought for a moment and said, "Okay, there is no big problem in general, let's do it first."

"If you have any questions, you can always ask me."

Chapter 1276/1703
74.93%
Losing Money to Be a TycoonCh.1276/1703 [74.93%]