Chapter 1255 Inspecting the Design of "Ghost General 2"
Friday, October 12.
Early this morning, Xiao Sun had already sent Eric to the high-speed rail station according to Pei Qian's arrangement.
Pei Qian is not sure whether he can really dig Eric over. This matter may be smooth, but there may be some variables.
Although the atmosphere was good when the two of them ate, Eric might just be polite.
After all, he has been working in Dayak Group for so long, and various interpersonal relationships, business accumulation, etc. are very precious, and switching to Tengda means a relatively unstable prospect, and everyone will be cautious.
But no matter what, Pei Qian's attitude has already been conveyed. As for whether Eric will come back, it depends on God's will.
Although Pei Qian has long wanted to rectify the staff on GOG and arrange Min Jingchao, there is no need to rush this matter, and it will not be a problem to wait for the last month or half a year.
So, be patient.
After breakfast, Pei Qian decided to go to Tenda's game department.
He was not too concerned about the situation flying over there.
Not only is he worried that he will suddenly come up with some whimsical ideas, which will make the game popular, but also worried that his progress is too slow and the game cannot be completed.
Although Pei Qian can't be of much help, he still needs to take a look to be at ease.
When you come to the Tenda game department, you can see the status of everyone from a long distance.
Min Jingchao is still doing his job step by step as before.
Bao Xu was playing games happily. Obviously, he remembered Pei Qian's advice, and did not do everything for him, but was only responsible for the gatekeeping, leaving most of the design work to Yu Fei.
Looking at Yu Fei again, he stared at the computer screen with a serious expression, tapped the keyboard quickly with both hands, and was writing a design concept draft.
Sometimes I would stop, frown and think for a while, then delete chunks of content and rewrite it.
"Huh? It looks good. It's developing according to the script I expected."
Pei Qian was quite satisfied.
Bao Xu really didn't intervene too much. It was Yu Fei who took the initiative to design, and he seemed to have made some bad designs during the design process, which he deleted by himself.
At this time, some employees saw Pei Qian and hurriedly said hello: "President Pei!"
Yu Fei, who had been unaware, also heard it, turned around and saw President Pei coming, and hurriedly stood up.
"Sit, keep working on you, I'm just here to check the progress." Pei Qian sat next to him with a smile.
Yu Fei felt very warm.
Obviously, Pei was always worried that he wouldn't be able to understand the design intent well, so he came over to check the progress to make sure the project could be completed without fail.
"How is the idea of the new game? Tell me briefly." Pei Qian said with a smile.
Yu Fei hurriedly pulled the design document to the front and explained: "Brother Bao briefly explained to me some professional knowledge of fighting games, which made me deeply realize the previous mistakes."
"Fighting games must retain the essential content in order to meet your needs, Mr. Pei. Therefore, some red lines that cannot be touched have been generally determined."
"And the rest of it, I currently have fragmented, mutilated ideas that I'm currently trying to string together."
"However, the overall progress is still relatively optimistic. I think a big framework should be produced tomorrow at the latest, and then it can be handed over to other designers to write specific design drafts for each module under this big framework, and then improve it in another week. The design plan is almost ready to begin development.”
"In terms of the construction period, it should not be a big problem."
Pei Qian nodded again with satisfaction.
Yes, still exactly as expected!
Pei Qian is most worried about two things, one is that Yu Fei lets himself fly, and the game succeeds due to a mistake; the other is that the progress is too slow, the game development cannot be completed, and the settlement is affected.
Now Yu Fei's progress is still relatively fast, so there should be no need to worry about the development cycle.
And Yu Fei strictly kept the essence of fighting games, which also made the first requirement more than half completed.
Then, Yu Fei began to talk about these "untouchable red lines", mainly to retain the basic gameplay of fighting games.
To put it bluntly, it is the set of tricks in traditional fighting games. The upper and lower attack, defense, nirvana, etc. settings are basically preserved, and they strive to be authentic.
Pei Qian nodded frequently.
That's right, that's what I want!
He is also worried about whether Yu Fei will really make "Ghost General 2" an action game with a third-person perspective. Wouldn't that make money like "Eternal Fallen Reincarnation" again?
Now it seems that he is thinking too much. As long as Yu Fei honestly follows the foundation of fighting games to make this game, it will definitely only be a niche game and will not have many sales.
After all, the threshold and fun of fighting games naturally dissuade many ordinary players.
"Very good, then what about the other parts?" Pei Qian felt that there was nothing wrong with the content of this section, and it could be passed.
Hearing President Pei's approval, Yu Fei's confidence increased greatly.
Sure enough, Brother Bao's analysis was right!
Since President Pei nodded, it means that I am on the right path.
Yu Fei continued: "The rest of the content is mainly designed for your previous requirements, Mr. Pei."
"First of all, in terms of perspective, Mr. Pei, you said before that the soldiers must come from all directions, so I adopted Brother Bao's proposal and used some fighting game methods to change the double-clicking up and down arrow keys respectively. Dodge in and out of the screen to give the player an extra dimension."
"After adjusting the angle of view, you can naturally hit other soldiers."
"In addition, I also considered changing all the characters' attacks to fan-shaped AOE attacks, adding an attack range to the skills originally on the plane."
"At the moment of dodging and sprinting, while the hero moves in and out of the screen, he will also release a fan-shaped attack skill at the same time, so that he can hit the small soldiers on the side."
Yu Fei's description made Pei Qian a little confused.
It seems that I have heard of this kind of dodge setting in some fighting games.
Dodge means to move quickly to the left or right, you can avoid the opponent's attack, and at the same time, the angle of the connection between the two characters is deflected.
In traditional fighting games, the line connecting two characters is cut vertically, and the cut section is what the player sees in the fighting game.
The character on the left moves into the screen, causing the section to rotate clockwise. Although the player sees that the relative positions of the two characters on the screen have not changed, their positions in the scene have changed.
That is, the character actually moves in a fan-shaped trajectory.
In this way, it can be considered to solve the problem of 3D movement, and it can also hit minions in all directions.
So, is this change harmful? Will it lead to making money?
Pei Qian thought about it, it shouldn't be too dangerous.
Because there are other games that do this, there is a setting of sideways dodge, but it has not become the mainstream setting of fighting games, which is enough to show that it is not that important.
Yu Fei continued: "Then there are two ideas I put forward at the meeting before, one is to increase the PVE gameplay, consider adding a large number of small soldiers to the battle, expand the battle scene, and strengthen the attributes of the BOSS; the other is to introduce simplified operations. mechanism."
"This is actually very easy to understand. It is to arrange a large number of levels and let the players control the generals to go through the levels. During the pass, they will encounter various enemy generals whose attributes have been enhanced, and the difficulty of the levels will be continuously increased by adding attributes."
"It's a bit similar to the level design of general action games."
Pei Qian nodded, these two items were indeed proposed by Yu Fei.
For these two points, Pei Qian agrees very much, because this kind of design is incompatible with fighting games.
Although many fighting games have PVE gameplay, it is often used as the guiding content of the plot process and does not account for much of the fun of fighting games.
What's more, the PVE gameplay of these fighting games is nothing more than computer AI controlling characters to fight against players. There are no minions, and the attributes and size of the boss will generally not change, and there is no level setting.
After all, it's not because fighting game players don't care about that.
That's why Pei Qian asked "Ghost General 2" to do these things, in order to spend more effort and money in these unimportant places, so that the really important places are not so perfect.
Pei Qian nodded and motioned for Yu Fei to continue talking.