Chapter 860 Orgrimmar 1-Day Tour
Chen Mo didn't walk fast, and the players behind him could keep up without any pressure.
These people followed Chen Mo to the sky to overlook Orgrimmar, and the whole city had an unobstructed view.
At this time, Chen Mo spoke, still introducing the magnificent city of Orgrimmar with that low, slightly hoarse accent.
"Orgrimmar is one of the main cities of Azeroth, north of Kalimdor."
"In honor of the legendary hero Orgrim Doomhammer, after Thrall fled the Eastern Kingdoms, with the help of Rexxar, Thrall led the orcs to establish Orgrimmar and settled here."
"Orgrimmar is located in a perennial windy valley in the dry and hot north of Durotar. It is the largest city of warriors in the world of Azeroth. It has strong walls, huge gates and Many of the guard towers were built to take advantage of the mountains north of Durotar, integrating the mountains with the city and acting as a natural barrier."
Following Chen Mo's introduction, the tour group crossed the grand entrance of Orgrimmar and came to the Valley of Power.
"Orgrimmar is a hospitable city and the commercial center of the Horde."
"That building is the Hall of Warriors, and that's where the warriors who have made immortal feats for the Horde receive their rewards."
"Many goblin merchants shuttle between banks and auction houses, reselling the goods they fancy."
"Behind the bank is an airship tower. Here, people can take an airship to go to Thunder Bluff, the main city of the Tauren, and at the airship tower at the door, you can take an airship to the Undercity."
"From the path on the right side of the Hall of Warriors, you can come to the Valley of Honor. There is a skeleton of an abyss lord. It is a tribute to Grom Hellscream. It was his heroic struggle to save the tribe from being enslaved..."
"Thrall and Vol'jin are in Grommash Citadel. If you have become a respected warrior of the Horde, then you can enter this place and discuss the future development of the Horde with the warchief."
Below the crowd, an orc warrior was patrolling.
"There, there is an orc warrior."
"He was an orphan, and his parents took him to Kalimdor with Thrall, but unfortunately died in the Maelstrom. In Orgrimmar, he gradually grew into a qualified warrior and served as Orgrimmar's first Batch of patrolling guards."
"He travels through Orgrimmar every day, he has seen fights caused by unfair transactions before the auction house, he has also seen Garmore being abused in the hotel, he has seen gangsters who hang flags and gamble at the gate of Orgrimmar, and he has also seen angry Horde recruits shivering with fright outside the fissure."
"He's been to Thunder Bluff. He used to watch the stars around a campfire with Cairne Bloodhoof. He's also been to the Undercity, and it took a few laps to find the Royal Quarter."
"Occasionally he would stop at the skeleton of the Pit Lord and wonder how Grom Hellscream had triumphed over the behemoth; he had also entered Grommash Hold to watch Thrall and Vol'jin battle for the next strategy. Arguing endlessly."
"Perhaps from the perspective of the hostile Alliance, the Horde are a group of untrustworthy savages, but these green-skinned orcs also love Azeroth."
"Fordding once said: Race does not represent honor. I have seen some orcs who are as honorable as the noblest knights; I have seen some men, who are as evil as the cruelest undead Scourge."
"Okay, everyone, this trip is over. I wish you a happy time in Orgrimmar."
After Chen Mo finished speaking, he turned into a crow again and flew away.
The magic on other people is slowly ineffective, and it begins to slowly descend and land on the ground.
Many people are still immersed in Orgrimmar's backstory and haven't recovered.
"Abyss Lord? Grom Hellscream? Yes, I remember it. In "Warcraft", Grom Hellscream died with the abyss lord. I still remember that scene!"
"Originally, I did not hesitate to stand in the human camp,
But today I visited Orgrimmar and found that the tribes seem to be pure men! very attractive to me! "
"Seriously, everyone is blood elves now, and they seem to look better than humans..."
Compared with Stormwind City, Orgrimmar is a completely different style, full of wildness and roughness, but it is equally attractive to players.
Zou Zhuo walked around the city of Orgrimmar, sighing as he walked, it was too big, really too big!
In terms of feel, Orgrimmar is bigger than Stormwind, and it's very easy to get lost. Because the structure of Stormwind City is relatively regular, the distribution of each urban area has been planned, and everything is in order. Orgrimmar, on the other hand, is built on mountains. Although it also has clear divisions, the height difference between different areas requires the help of some special rotating stairs to go up, which makes many players have a headache.
However, in the process of sightseeing in Orgrimmar, Zou Zhuo discovered an interesting thing.
That is, the voices of all players seem to have been corrected by the system, which was not seen in the previous version of Stormwind City.
The voices of different races are different. For example, the voice of the orcs is very rough, the voice of the undead is gloomy, and the voice of the blood elves is relatively high-pitched and loud.
Players play the role of blood elves, but when players communicate through voice, the system will automatically correct what the players want to say into Mandarin, and adjust it to the voice of blood elves. Although different players have slightly different voices, the overall voice is still the voice of blood elves.
This new voice system also surprised Zou Zhuo, and he specially found a player to test the effect of the new voice system.
In fact, in terms of artificial intelligence technology developed in the parallel world, it is not difficult to achieve this level. If Chen Mo is willing, he can do it more exaggeratedly. For example, while the player is talking, he can completely screen out the elements in the player's voice that are not in line with the game world view through artificial intelligence, and play it through artificial intelligence similar to Jarvis. .
However, this function is still under development and is not particularly perfect, so it has not been released for the time being.
After this function is completed, you can consider opening a special "role-playing server". In this server, all players can only communicate in a way that matches their identity and Azeroth's worldview. The system will automatically help players The words were translated into words that fit the worldview of Azeroth.
Until that time, the player is in a real role-playing game, and when communicating with other players or artificial intelligence NPCs, it is like talking to a real orc or undead.
In that way, the immersion of the entire game will inevitably be greatly improved, and it can even be compared with some single-player games with a well-planned story flow and full dubbing. 8) For more wonderful novels, welcome to visit our school