Almighty Game Designer

Chapter 852 The Attrition Rate Is Too High

"This... what the hell is this??"

Old P was completely stunned. This bizarre scene, combined with the sound of a long knife chopping meat, was completely beyond the scope of normal human cognition. Coupled with the ultra-high-definition picture, the tense and exciting atmosphere and the realistic The sound effects, extremely real and extremely absurd, are intertwined, leaving the old P completely frozen in place, submerged in water and overwhelmed.

After a while, the old P reacted, and there was an abandoned wardrobe next to it, and the old P hurriedly got in.

"Boom", "Boom"...

The giant triangular head is still slashing tirelessly with a long knife. One of the four-legged monsters has been chopped into pieces of meat, and the other four-legged monster has also been chopped down to the ground. half body.

Triangle head leaned down, grabbed one of the four-legged monster's stump with his left foot, dragged the long knife with his right hand, and walked down the stairs step by step.

Old P felt that his heart was beating non-stop. Every time the triangular head took a step, he could hear the heavy sound of his feet on the floor. The corpse and the long knife dragged on the ground, and the long knife rubbed the floor. At the same time as the piercing screams, the half body of the four-legged monster also left a long, long pool of blood on the ground...

Old P's ears echoed the male protagonist's violent gasps and rapid heartbeat, and his own condition was not much better.

Although he knew that the game would not collect the player's voice, Old P still subconsciously didn't dare to breathe, let alone make any sound.

He knew very well that it was completely at the stage of resignation. If this triangular head really found him... With his current small pistol and a dozen rounds of bullets, it was simply not enough to tickle this monster.

But... this should be just an ordinary scary plot, right? probably?

Old P observed through the gap in the wardrobe, it was very dark outside, with only a little faint light, and judging from the sound of the triangular head, it was approaching the wardrobe step by step...

Suddenly, the sound stopped.

However, the gap in front of the old P was also darkened.

"..."

Old P's heart was almost in his throat. Although his vision was pitch black, he knew that the triangular head was just outside the closet, and stood there quietly...

ten seconds.

Thirty seconds.

One minute.

Old P felt that this minute was as long as the end of the world, and there was still no sound from outside, but he still didn't dare to move, he could only stay in place, shivering...

Finally, the footsteps of the triangular head and the sound of the iron knife rubbing the ground were heard outside. After a while, the sound of the iron knife and the corpse dragging on the stairs gradually disappeared.

Old P hid in the closet for a long time again, until he could no longer hear any business, and then carefully got out of the closet.

Bloodstains, bloodstains everywhere.

In front of the wardrobe, where Triangle Head stopped, there was a large pool of blood. In the room, there were pieces of meat scattered all over the place, and blood splattered everywhere on the walls and ceiling, as if there were some minced meat mixed in.

Seeing the minced meat all over the floor, the male protagonist could not help but bend down and start retching.

Old P also felt his stomach churning for a while, but fortunately he was a very strong person, he suppressed it for a long time, and finally suppressed it.

"No way, audience friends, the san value has dropped again, let's play again tomorrow..."

Old P didn't watch the barrage again this time, and exited the game at the speed of light.

...

Those players who did not believe in evil and entered Silent Hill again were soon given a solid education.

The outskirts of the town is the first scene, with only "Brother Insert Pocket" and the permeating fog.

The apartment is the second scene. From here, players will start to encounter door-to-door killing, lights-out killing, and the key monster triangle head in Silent Hill.

What's especially maddening is that, starting with the apartment scene, there's more complex puzzle-solving content in Silent Hill.

For example, there is a clock on the only way for the player to go. Only by pushing the clock can you continue to the next scene. If you want to open the clock, the player must reach for the key in the hole with green water, open the cover outside the clock, and then infer the solution from the message engraved on the wall and a poem on a note in a corner. Enigmatic information, adjust the hour, minute and second hands to the correct numbers to move the clock.

If it is in other games, then this puzzle content is not difficult, but this is in a horror game...

The structure of the apartment is very compact, and the rooms are basically the same as the room. Players must explore each room in the dark with the dim light of a flashlight, remember the structure of the apartment, and suddenly encounter hiding in the shadows. monster.

If some players are so frightened that their IQ is dropped, it is very likely that he has never been able to find a way to unlock the clock, and can only aimlessly wander around and around in this dark apartment... ...never find a way to go on.

Therefore, when it came to the apartment scene, another group of players was on the verge of collapse and went to the forum to cry together.

"Chen Mo is not human!"

"Selent murdered for 98's money! He must have wanted to scare me to death by inheriting my Thunder game account!"

"I don't want 98! Whoever likes to play can play!"

Even those players who don't believe in evil basically stick to the apartment scene and hit GG.

There are only a few players who are very keen on horror games, and they are still struggling.

However, even these well-trained horror game players will lose their san value at the speed of light after entering Silent Hill, and it will take a long time to enter again, so the progress of the game is very, very slow.

Players sighed with emotion, there really is no free lunch in the world!

It seems... it's impossible to get a free big pie of any game on this platform...

...

Chen Mo looked at the data on the computer and was quite dissatisfied: "This... the turnover rate is too high?"

According to the background data, the players who persisted to the apartment chapter accounted for only 43% of the total number of players, while the players who cleared the apartment chapter and entered the hospital scene accounted for only 12% of the total number of players. As for the dungeons, hotels...more There is no one.

Just the outskirts of the small town in the first act scared away more than half of the players, which Chen Mo himself did not expect.

If you look at the data of games like "Dark Soul" and "Bloodborne Curse" in the previous life, the probability of players being persuaded to quit before the first boss is basically about 40% to 50%, which is a small half of Players simply quit the game before seeing the first boss and never played again.

Of course, the retention rate is higher further back. The player retreat rate between each boss is basically about 3% to 5%. That is to say, as long as the player persists in the first boss, then After the suffering threshold is raised, it will not be so fragile.

However, the games in the previous life were sold very cheaply, and many players bought them to enrich their inventory. This data is different from the data in the parallel world.

And because "Silent Hill" is cheap, many players bought it without thinking. As a result, more than half of the players were lost directly in the fog? ?

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