Almighty Game Designer

Chapter Eight Hundred and Ninety Seventh Is Not the End

A masterpiece, it revitalized the Switchpro and the flagship matrix glasses, and also pulled other games on the Thunder game platform.

After buying the combination set of pro + matrix glasses, many players will inevitably go to the Thunder game platform to find some fun Switch and MR games, which has also driven the sales of many other designers.

The well-deserved full-score monster "The Legend of Zelda" has swept the major game evaluation media and continued to ferment its popularity. At the same time, it is also redefining the concept of open world games. The original chemical engine has given many designers new inspiration.

Before many players and designers were still arguing, is the mainstream trend of the future development of the game industry linear or open world games?

And Chen Mo told them with real works that they are all the same, each has its own advantages, and each has its own approach. Even if it is a completely different type of game like "The Last of Us" and "The Legend of Zelda", as long as the quality is maximized, it can still be favored by players.

Many designers are sighing, the big guys are different!

When we were still obsessed with the form, Chen Mo didn't bother to play this for a long time. This design skill has already reached the realm. If you want to make an open world, you can make an open world, and if you want to make a movie game, you can make a movie game. And each of them can fly, and you can't accept it!

Even many players and designers who don't like Chen Mo have to admit that after the two masterpieces "The Last of Us" and "The Legend of Zelda", Chen Mo has almost stood at the top of the game industry. By the standards of this world, it is no exaggeration to say that it is unprecedented.

But... Whether or not there will be no successors, depends on how far Chen Mo can lead the entire game industry.

When a designer stands at the top of the entire game industry, it is not that he has nowhere to go, but the road ahead will be more difficult.

In the past, there may be a lot of successful experiences that can be learned and used for reference. As long as we stand on the shoulders of giants and introduce new ones, it will be considered a success. However, if a designer has made works that are beyond the times, then the requirements of players will definitely be higher and higher.

Of course, in terms of Chen Mo's current influence and Lei Ting Huyu's size, even if he retires now, he can spend the rest of his life comfortably.

Push a few experienced and talented designers, and rely on the Thunder game platform to take a share. Even if he quits the front line of research and development, the legend created by Chen Mo will surely be praised by players.

But if he does, players will be disappointed.

For those designers with real feelings and aspirations, making games is a creative activity, and age has never been a problem. In Chen Mo's previous life, there were many designers who were still launching works in their 50s and 60s.

What's more, Chen Mo has achieved such a high achievement in his early thirties. All players know that his future is still limitless.

In the next few decades, Chen Mo will no longer play a challenger, nor a defender.

The role he plays will be a leader and a pioneer, just like "The Legend of Zelda", constantly surpassing the level of game design in this era, constantly leading new game design trends, becoming a benchmark in the eyes of all, waiting for All other designers catch up and surpass.

For Chen Mo himself, "The Legend of Zelda" is of course not the end, it will only be a new starting point.

Because in the future, Chen Mo will continue to move forward towards higher, even areas that no one has ever set foot on.

...

...

The theme area outside the headquarters of Leiting Interactive Entertainment is being constructed in an orderly manner.

The entire theme area is like a theme park, where all the classic games of Thunder Interactive Entertainment will be put in for players to visit and play.

In the new plan, The Legend of Zelda will of course have a place in the theme area, where players can see a miniature foggy forest,

You can also see the exorcism sword inserted in the stone. Players can also try to pull it out, but... if you pull it out, I lose.

In this small foggy forest, the scenes in the game will be restored as much as possible, including special plants, models of Yahaha, Link's sculptures, torch stands, and more. In addition, it will artificially create some fog and add some atmosphere.

Of course, if it is in the imperial capital in winter, the viewing effect will be even better when there is smog to eat...

In the experience area, many players found that there were many more hanging displays above.

These displays are used for a variety of purposes, some randomly play promos for each game, some play game demos, and others show real-time discounts and hot sales in your library of games.

As for why these displays are added, the main reason is to allow players to have a more convenient reference when trying out the game.

Mainly because of the recent discounts and hot sales of the game library, so that players can directly find these games to play in the experience area, and if they are satisfied, they can directly consider buying them. Although this function is also available on the Thunder game platform, it will be more eye-catching when added to the display screen, and players can also see it when they are hanging out, resting, and buying peripherals.

Players are very welcome to these display screens, because they are added harmoniously and don’t get in the way. When you have nothing to do, you can look up at the current hot-selling games, learn about the relevant news of the game industry, etc., which is considered to provide some convenient.

However, after seeing the recent game best-selling list, many players found a very interesting phenomenon.

How did "Super Mario Odyssey" top the bestseller list again?

It stands to reason that this game was launched when the first-generation Switch was released, and it sold well in China at that time, but it is a Switch exclusive game after all, there is no VR version, and it has been on sale for so long, it is already considered a game. old game.

Of course, the great thing about "Super Mario Odyssey" is that its design concept is not out of date at all. It can be seen how beyond the times when it was first launched, and it is no wonder that TGN regarded it as a competition for the year. Popular choice for games.

But now, how did this game go to the bestseller list again?

Players discussed it on the Internet before they figured out what was going on. It turned out to be benefiting from the hot sales of Switchpro!

The pro + matrix glasses set released this time not only attracted many Switch users to update their devices, but also a group of PC and VR players who did not play Switch before. And these people must be looking for games to play after buying Switchpro. As a result, "Super Mario Odyssey" has obviously become a must-buy game, no one.

Because this game is a Switch exclusive, it fits perfectly with the Switch device itself, and the most significant advantage is that it supports two-player mode!

Many players who have just bought the Switchpro said that they didn't play "Super Mario" before and thought the game was just average, but after trying it, there is actually a coquettish operation like the two-player mode? Now I play the double mode with my daughter-in-law every day, and the married life is much more harmonious!

However, some players also raised doubts: "Are you sure you want to make the married life more harmonious and not the other way around?".

aMore wonderful novels, welcome to visit everyone's school

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