Almighty Game Designer

Chapter 932 Silently Bought

Players exchanged their experience on the forum and in the player group. After a long exchange, they found that we had misunderstood Chen Mo!

Such a conscience game is really rare, just buy it when it is released!

Many players who said "resolutely not to play" and "resolutely not to buy" before, saw that everyone's reputation was so unified, and couldn't help but try it out.

After all, you don't need money...

After trying it out for a while, I found that it seems to be the same as everyone said!

So, these people also silently said "really fragrant", and then went to prepare the money to buy the game...

This game is obviously friendlier than most people think, plus it is a hot topic recently, which naturally attracts the attention of a large number of players.

Of course, for players, the only fly in the ointment is that the artificial intelligence system mentioned earlier does not show much.

It shows a little bit in the big fierce jackal, that is, it will be wary of humans who are sneaking up, and it will run away.

But if you think about it carefully, you will find that this level of artificial intelligence is actually not uncommon, and the previous technology can completely do it.

If anything, it's probably "feeling".

Compared with the low-intelligence herbivorous Dragon, the Great Fierce Jackal gives the illusion that it can think. Although its intelligence is still low in the eyes of players, its reactions are very alert and seem to be real. It is judging the danger of hunters or other animals to make decisions.

Some players have found that when the big fierce jackal dragon is hunting, it does not swallow the herbivorous dragon when it sees it, but observes it first and only swallows it alone. Because the crown dragons that act in groups will resist when they are attacked, it will bring certain risks to the hunting of the big fierce jackal.

Moreover, the big fierce jackal does not follow a fixed route when escaping, and it does not necessarily run back to its lair. It seems that the route of escape is different each time. Impact.

For players, this kind of artificial intelligence is not particularly obvious, and it takes a lot of attention to find out that many players are busy doing tasks and do not realize these details of the fierce jackal.

But in any case, this is a good start. After all, the big fierce jackal is only the first monster with a large size that players encounter. It is normal for the intelligence to be very low. The intelligence of the monsters in the future will be improved, and the ability will be better. to reflect the effect of this artificial intelligence system.

With that in mind, players look forward to it even more!

For many players, the current "Monster Hunter" is simply a perfect action game. The world view is novel, the combat system is rich, and the difficulty is moderate. Most players can play it well.

Instead, some hardcore players said that the game is too simple!

Indeed, in terms of the difficulty of the Fierce Jackal Dragon, a player like Lin Xue could clear the level without any pressure in one go, which must be relatively low.

Thinking about the difficulty of "Dark Souls", Mr. Guda alone is enough for the average player to die seven or eight times...

Many players feel that after playing the big fierce jackal dragon, you fell down before I did my best? The difficulty of this game should be increased by two levels, right? The big fierce jackal will let me die at least once here!

However, these players will not stop buying the game because of its simplicity. They are also very clear that Chen Mo cannot make such a low-level mistake in the difficulty design. There will definitely be something similar to "expert difficulty" waiting for the game to be officially released. there will be.

So, this time it is very rare that all players are very satisfied with "Monster Hunter" and are eagerly looking forward to its official release.

...

...

On October 14th, "Monster Hunter" officially released!

The price of Monster Hunter is the same as the previous VR game, the original price of 1980.

Relatively speaking, "Monster Hunter" is similar to "Dark Souls", mainly for hardcore players, but because it can be played for free,

And it is more friendly to novice players, so the scope of the player group has been expanded accordingly.

Even many players who are not good at this type of game want to take this opportunity to experience it.

Although "Dark Soul" has persuaded countless players with its ultra-high difficulty, it is also very famous. Many players have been interested in this type of combat system for a long time, but they dare not enter the pit because they are afraid of the difficulty of "Dark Soul".

Now with "Monster Hunter", many players who dare not play "Dark Souls" will just take this opportunity to try it out.

On the forum, there is a "true fragrance" atmosphere everywhere.

"Hey, you all said that you wouldn't play "Monster Hunter" even if you killed it. Why did you buy it all after it was released?"

"You're too embarrassed to say that to others? Didn't you yourself say that you would never play!"

"Cough, this... I mainly want to maintain the ecological environment of the ancient tree forest, in order to be able to take you group of scumbags over those powerful monsters..."

"By the way, have you all chosen the weapons you want to use?"

"Too Dao does not explain!"

"emmmm, it is said that the data party has tested it with a stake. Currently, the recommended weapons are shield axe, double sword, bow and arrow. If you are a beginner, double sword is quite good, of course, sledgehammer and big sword are also good."

"I don't care, I'll use the sword!"

Previously, players who said they would never play Monster Hunter gathered together, or formed a team to hunt together, or discussed which weapons were better.

However, at this stage, players are not able to feel the difference in weapons, because the monsters to fight are too simple. Take the big fierce jackal dragon as an example, the Taidao Party can also output without pressure, and as long as the Denglongjian does not cut the air, the damage is also ok.

The default option in the game is to not turn on the damage display, so the Daoists all feel good about themselves and don't feel that they are inferior.

Although some players have tried to test the damage data of various weapons, after all, fighting a stake is different from actual combat. When fighting mobs, each weapon looks very strong, but when encountering ancient dragons, different weapons The damage between them is completely pulled away, some fights are resolved within ten minutes, and some may take up to half an hour.

So, so far, players are still ignorant about the weapons in Monster Hunter.

In fact, Chen Mo has specially balanced 14 kinds of weapons. Taidao is not as pitiful as when the previous game was launched. However, the characteristics of Taidao itself determine that it is still a very difficult weapon to operate, so for novice players with very general operation, they may still become "lonely swordsmen"...

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