Chapter Nine Hundred and Forty-Six Role Identity
Qian Kun scratched his head: "Let the player act as an NPC? Wow, this is a good idea."
Indeed, how do you confuse players with NPCs? The intelligence of the NPC is not enough to play the player, so it can only be reversed and let the player play the NPC.
That is to say, more than 70 NPCs and 24 players play together more than 100 martial arts characters. In the end, only one final winner can ascend to the throne of the martial arts alliance leader or martial arts overlord.
Chen Mo continued: "In order for players to better 'mix' into NPCs, we need to provide some mechanisms."
"First of all, cancel the player's voice function in the game. Only players in the same team can chat privately, and the content is completely confidential. All contacts of martial arts characters are automatically completed by the system."
"That is to say, when the player meets the player, the dialogue they trigger is exactly the same as the dialogue triggered by the NPC encountering the NPC and the player encountering the NPC. The daily dialogue and greeting will be completely controlled by artificial intelligence. Done, when it comes to the options that need to be chosen, just give the player the option."
"When triggering a similar choice, the player only has a few seconds to make a decision. Correspondingly, the NPC will also take a random time to respond. For example, Wudang disciples find Shaolin disciples to explore a certain place together. Shaolin disciples There is 10 seconds to choose one of the multiple options, and the corresponding plot dialogue will be automatically triggered after the selection, and all the dialogue content will be completed by AI.”
"Note that the Wudang disciples and Shaolin disciples here may be players or NPCs. If the player does not actively reveal his identity, it is impossible to judge his exact identity from the perspective of game mechanics."
"The above is just a case of 'camouflage'. The relationship between various martial arts people can also be hostile. Players can attack any martial arts person at will, no matter if he is an NPC or a player, but he must bear the corresponding consequences for doing so. Such as revenge, being hunted down by this sect for revenge, etc."
"Players can't determine how many 24 players are left, they can only know how many of the more than 100 martial artists are left. When a martial artist is killed, if his body is found, or if he is missing for a long time, the news will spread Open and let all players know."
"That is to say, for players, the core content of this game is:"
"Live to the end, get enough martial arts, and compete for the martial arts alliance leader or martial arts overlord."
"As for what strategy players can take, there are no restrictions. Players can disguise themselves as NPCs, from the beginning to the end, with stunts but they are completely ordinary soldiers from the outside; they can also show their player identity in a high-profile manner as soon as they come up. , killing all martial artists."
"In order to help players better accomplish the goal of disguising NPCs, we will provide players with a complete artificial intelligence assistance system. For example, when player A's strength (including internal skills and moves) is much higher than player B's, player B wants to To sneak attack on player A, even if player A doesn't find out, his character will automatically complete the dodge action to reduce the damage he takes. Because according to common sense, it is almost impossible for a weak chicken to sneak attack on a hero with high martial arts skills. "
"So in the case of the disparity in strength between the two sides, if you want to use the weak to control the strong, you cannot use force to solve the problem: either use life skills, use high-level poisons, or rely on a large number of people to besiege."
"Next, it's a matter of player identity."
"All players will play as fledgling teenage heroes, born in a certain sect."
"The sects in the game include: Shaolin, Wudang, Beggar Gang, Xiaoyao, Emei, Tangmen, Huashan, Baguamen, Cangjian Villa, Five Poison Cult, Tianlong Cult, Yihua Palace."
"Nine decent, three evil. Players' sect attributes will be bound to themselves from beginning to end, and they need to wear the clothes of this sect all the time. That is to say, the identities of players and NPCs are directly identified throughout the game. , when the player makes a behavior that is inconsistent with the sect’s position,
There is a possibility of exposure. "
"Each sect has initial martial arts and advanced martial arts. When players make contributions to the sect and reach a certain value, they can learn advanced martial arts from the master. In addition, there are various adventures on the map, including martial arts, soldiers Blades, special items, etc., the distribution is completely random. If you kill a martial artist, you can loot all the items from him."
"Following is the player's 'birth rules'. There are 12 sects and 24 players, which means that each sect will be assigned to 2 players. Players in the same squad will not necessarily be assigned to the same sect, as long as one player in the squad survives In the end, the victory of the entire team is declared. That is to say, the same team may be divided into different sects of decent and evil, and it is entirely up to the player to decide whether to take the decent route or the evil route.”
"The initial combat power of the players is completely equal, that is, the initial martial arts combat power of these twelve sects is the same. However, there is no conflict between good and evil. The default goal of the decent is the goal of the martial arts alliance leader, and the default goal of the evil faction is the goal of the martial arts overlord. The unconditional opposition between the upright and the evil, and the cooperation between the upright and the evil is equivalent to betraying the school."
"Players born in a decent way want to go to the martial arts hegemony ending (or vice versa), they must betray out of the division. After the first betrayal, the hostile forces will accept it unconditionally, and they can betray again, but they can only be left alone."
"Considering that the evil sect has only three sects and is in a weak position, a corresponding balance should be made in the game mechanics."
"First of all, from the background of the entire game, the rivers and lakes are in turmoil, and all the famous sects are facing crisis. For example, the Shaolin sect's Tibetan scriptures pavilion was stolen, the Wudang sect leader was poisoned, the beggar gang leader disappeared, and so on. At this time, five The three demon sects, Poison, Tianlong, and Yihuagong, covet the Central Plains martial arts, and want to become the overlord of the martial arts."
"Players born in decent, in addition to searching for adventures on the map, they can also complete various sect tasks. For example, if you retrieve the stolen scriptures for the Shaolin sect, you can get the advanced mental method; you can detoxify the head of Wudang, you can get Taiji swordsmanship, etc. The evil sect players have to do everything possible to destroy, such as finding and destroying the herbs that can detoxify the head of Wudang, and after completing the task, you can also get props, or ask the head of the magic sect for more advanced martial arts."
"This kind of opposition between good and evil is essentially an 'unfair PVP'. There are many decent people, but they are fighting each other, and the situation is precarious; there are few evil people, but there are many miscellaneous soldiers. They can use all kinds of conspiracies and tricks at will, and they are hidden in the dark. , you can take the initiative. From a macro perspective, the forces of good and evil are basically equal, and the key depends on the performance of the players on both sides.”
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