Chapter Nine Hundred and Fiftieth Chapters
As soon as the camera turns, many different scenes are presented one by one.
A thatched cottage in a dense forest.
A tea house made of bamboo and wood beside the wide official road.
The top of the mountain covered with green pines and cypresses and surrounded by clouds.
Climb the stone steps covered with moss, and the dilapidated ruins.
In the magnificent Daxiong Hall, Shaolin disciples are chanting sutras and chanting Buddha.
At the top of the precipitous Huashan Mountain, the sword glow flickered.
In the vast desert, the knight wearing a bucket hat is walking silently.
On the top of the snow peak, two knights flew over the eaves and walked over the walls, chasing each other.
At this time, the background melody suddenly became exciting!
In the dense drum beats, the tsunami-like shouting of landslides swept over!
At the foot of Shaoshi Mountain, martial arts practitioners from the two factions of good and evil gathered here, and it was a bloody storm.
In the melee, the knights wearing different martial arts costumes showed their magical powers, which was dizzying.
Shaolin disciples wore cassocks, waving long sticks, and the whole body was surrounded by golden Buddha light; Beggar gang disciples raised their heads and took a sip of wine, and then half-drunk and half-awake, they fought vertically and horizontally; Tangmen disciples were agile, with countless hidden weapons such as The hurricane shot out from his hands like a storm; the three-foot long swords in the hands of the Huashan disciples were invincible...
In the midst of the Wanjun Cong, the martial arts leader of the decent sect and the martial arts overlord of the evil sect jumped up, and the two powerful forces collided instantly!
The aftermath of terror swept the audience, and the promotional video came to an abrupt end at this time.
The screen went black, and the game name appeared: "Jianghu"!
"On December 14th, it will be officially released!"
...
After watching this promotional CG, the first reaction of players is heartfelt excitement!
Why? Because there has never been a domestic martial arts game that has reached such a high level of quality!
Strictly speaking, martial arts games are the most suitable for action games.
But the problem is that the threshold for action games is very high.
The so-called threshold is not only in terms of graphics, modeling, and actions. In fact, although domestic game companies cannot compete with foreign 3A masterpieces in terms of graphics, they are not much worse.
The threshold of action games is multi-faceted. Strictly speaking, it also follows the barrel theory: pictures, models, actions, sound effects, special effects, physics engines, damage determination, special presentations...
This threshold is multi-faceted, and any shortcoming may make the game feel broken.
In many games, you can see some "strike police", and it is said that this game does not feel good, and that game does not feel good.
Of course, this kind of behavior itself is very stupid, because the "sense of hitting" is a "feeling", and many people say that the "sense of hitting" of a certain game is just out of a senseless feeling, and I won't analyze why the game's hit feeling is not good from a professional point of view.
Even some cloud players have never even played the game. Just watching the video on the Internet, they say that the game does not feel good, making a big joke.
However, this example also illustrates the harshness of players' requirements for action games on the other hand.
In fact, the so-called "sense of blow" is indeed a topic that cannot be avoided in action games. If you really want to do it well, you need a very deep background.
However, domestic game companies often lack this kind of background.
However, after Chen Mo has produced games of the level of "Dark Soul" and "Monster Hunter", he and the entire R&D team have already mastered the use of the Pangu engine and are familiar with it, and then he will make the battle in "Jianghu". , is already handy.
Therefore, in this propaganda CG, Chen Mo almost showed the players this martial arts style fighting mode in an all-round way in a dazzling way.
When the knight was hit by the hidden weapon, his body shook slightly; the masked man was pierced by a sword on his shoulder, blood spattered, and almost fell to the ground; the beauty's palm directly printed a clear palm print on the masked man's back, instantly. Shattered his internal organs.
In the final big scene, the Shaolin disciples were surrounded by Buddha's light all over their bodies, and while the long sticks were waving, all the evil sect soldiers who dared to rush forward were all broken and their bones were broken;
This almost extreme fighting scene is no different from many martial arts dramas played by real people.
So, this propaganda CG alone is enough to grab people's head start, players just need to think about the martial arts battles of "Dark Souls" and "Monster Hunter"? This alone is enough for many martial arts fans to buy and buy without hesitation!
What's more, this game also has the golden signboard of "produced by Chen Mo".
However, players have different opinions on the type of this game.
"This must be mmorpg, needless to say? You see that there are so many martial arts here, so many big scenes, it's naturally the way of mmo!"
"mmo is really half cold, but Chen Mo has never done mmo before."
"I don't agree to say that mmo is cold. Now the domestic mmo games are still alive. Although the popularity is not as high as before, they are still profitable and active! Besides, mmo is not good now, because the manufacturers are not up to their expectations. Is there any mmorpg in the world that can be played? Whether it is the plot, connotation, graphics, system...all aspects have been left behind by the 3a stand-alone masterpiece! The game made is not good, no blame for players not buying it what!"
"Well, what you said makes sense, but Chen Mo doesn't need to make use of his strengths and circumvent his weaknesses! The games he won are all single-player games, so why bother doing mmo?"
"You don't understand Serent at first glance. When is he not doing games at will? Besides, this year he has already made three stand-alone games, "Assassin's Creed", "The Legend of Zelda" and "Monster Hunter". Now this Chinese-style game "Jianghu" is obviously a popular game at the end of the year, and there is no pressure on word of mouth and profitability. To be honest, I don't find it strange what type of game this game is."
"I still think this theme is good for stand-alone. Are there any fans of "The Legend of Martial Arts"? It's an old game. If it can be changed to the vr version, it must be very fun! I want to see the vr version of the wind blowing snow girl change The clothes!"
"You hentai upstairs..."
Players guessed and guessed, and no one could guess what kind of game this was.
In fact, with such excellent quality, whether it is making mmorpg or making a stand-alone game, it will definitely attract the attention of players. The difference is nothing more than the gameplay and profit model.
However, both speculations have their own problems.
It is an indisputable fact that mmorpg is declining day by day. The biggest problem is that players are under heavy time pressure, and activities that can be completed in seven or eight hours a day are a heavy burden for most people; Although stand-alone games are good, Chen Mo has released three top stand-alone games in the industry this year, not to mention that with the theme of "Jianghu", making stand-alone games may not be too competitive. Almighty Game Designer