Almighty Game Designer

Chapter Nine Hundred and Thirty Third Step by Step

With the release of "Monster Hunter", most of the players' resentment against Chen Mo's out-of-context dissipated, and they all indulged in hunting and complained unintentionally.

After purchasing "Monster Hunter", players really had a good time, from the big fierce jackal to the scratching bird, to the poisonous demon bird, the earth sand dragon, the mud fish dragon, the flying thunder dragon...

Unique monsters keep appearing one by one, and players also come from the ancient tree forest to the great anthill wasteland, and begin to come into contact with various terrains such as deserts and swamps.

The appearance of new monsters and the increase in difficulty did not make players feel uncomfortable, but they were quite excited!

The reason is actually very simple, because this difficulty increase is slow and gradual.

The big fierce jackal dragon is a large lizard that basically does not resist, and it blasts the hammer all the way.

The only troublesome thing about scratching a bird is that he will hold a stone to block the knife.

The poisonous bird will spit venom, and it requires players to bring antidote to fight, but as long as it can be detoxified, its moves are actually very easy to dodge.

The soil sand dragon is more intimidating. It is a big guy, but it only looks like a bluff. The blood is thick, but the attack power is not high. As long as the equipment is similar and the blood medicine is enough, it will not be sad.

The mudfish dragon is in the swamp all the way, and players are very limited when walking in the swamp, but its attack method is single, except for biting people, flicking its tail, and spitting mud, it is not fatal if it is hit.

The Flying Thunder Dragon is a little more difficult to deal with. It moves very quickly, it is difficult to predict its actions, and its desire to attack is also relatively strong. It can also use its tail to release electro-optical people.

The Manjaw Dragon is large, powerful, and thick-skinned, so it needs a certain amount of equipment support to fight it.

...

The difficulty of these monsters only increases a little each time, or change the game scene, or change the type of response (for example, the poisonous bird needs to prepare antidote, and the mudfish dragon needs to adapt to the swamp terrain), plus a proper novice Guide, players can always find a solution after being deflated once, and then pass it relatively smoothly.

Moreover, the players themselves are constantly getting stronger.

On the one hand, players get more and more materials from fighting monsters, and they can build stronger weapons and armors. When players can't beat monsters, their first reaction is to fight a new weapon. After the equipment is upgraded, the difficulty will naturally drop.

On the other hand, the player's own strength is also increasing. Although these monsters will not pose a fatal threat to the player, they also have a lot of blood. Players are constantly familiar with the characteristics of their own weapons and company during the hunting process. The trick, the operation is gradually brought up in a subtle and subtle way.

What's more, as the game progresses, players have discovered many ways to skip classes, which greatly reduces the difficulty of the game.

For example, there are many falling rocks and traps in the game, which can cause damage to monsters; different monsters will fight each other when they encounter each other, and the hunter only needs to wait on the side to take advantage of the fisherman; if the monsters are left with blood, they can directly set traps to capture them; For a flying monster, you can use flashbangs to make it painful, and using flashbangs when hunting floating dragons is simply twice the result with half the effort...

What's more, it's enough to rely on a lot of people to fight. The attack power of the monsters in the early stage is quite low, and the attack power in the multiplayer mode does not increase much. If you are lucky, you will meet a more powerful boss, and just lie down and brush 666 all the way. Yes, the task was completed without difficulty.

As monsters get stronger and stronger, their intelligence also gets higher and higher, and some even deliberately leave footprints in many places to prolong the search time of hunters, or deliberately walk to other monsters when they are on the verge of death Hope that other monsters will attack the hunter within the territory of the hunter. But in general, the players only feel a little troublesome, and they are not too messed up by the monsters.

Few players encounter mission failures caused by the three cats, most of which are the lack of weapons and insufficient output, resulting in the time running out. In this case, players don't have any sense of frustration. At most, they will go to the material to get a better weapon, and if they are lazy, they will send a rescue signal and wait for their thighs to pass.

(When the player is knocked down by a monster, he will be taken away by his own cat pulling the cart, and the three cats will be "three cats". If the three cats or time runs out, the mission will fail, and each time the cat cart will reduce the reward obtained. )

Many players have said that this game is really fun! As soon as you close your eyes, open your eyes, and the day goes by!

Because "Monster Hunter" does not need to fight mobs, the entire hunting process is relatively loose.

Enter the jungle to search for monster trails, collect resources, find monsters, start hunting monsters and escape, players chase *n times to capture or hunt successfully.

During this process, the player's spirit is relatively relaxed, and each time he concentrates on fighting monsters is only a few minutes, and soon the monsters change places. In the process of monsters escaping and players chasing, the tense fighting mood can be adjusted, so it is not like "Dark Souls" that feels very tired after playing for a while and must stop.

Therefore, many players have not felt what they have done, and a few hours have passed.

Many office workers can only play at night. After playing for a few days, they realize that this game is really time-consuming!

But this is also a good thing, at least it shows that the content of the game itself is rich, and 1980 is also worth the ticket price and can be played for a long time.

With the continuous advancement of the plot process, the players came to the valley of miasma from the big ant mound wasteland, and also began to obtain different props and clothes, and there were already more than ten kinds of monsters that they had beaten; during this period, the molten mountain dragon was also completed Capture battle, got a lot of material.

The lava dragon is the mountain-like monster at the beginning of the plot, whose whole body is made of hard rocks. Of course, the players did not directly face the Lava Mountain Dragon, but flew to its back to destroy the radiator officer. In other words, this battle itself is without any risk, as long as you avoid the lava.

In the process of fighting the melting mountain dragon, the extermination dragon will come to join in the fun, but the player does not need to defeat it, just hide to the side, there will be a system of NPC hunters to participate in the plot, so everyone does not think this thing is too much Great, just looks cool.

At this stage, the frustration experienced by the players is still extremely limited. Most players fail at most once or twice, and there is no monster that can block the player for a day. The difficulty is indeed slowly increasing, but the players' feelings are not obvious.

Therefore, players are very satisfied with "Monster Hunter" so far. Whether it is a master or a novice, they are happily hunting in the jungle and teaming up happily, completely unaware that the danger in the jungle is approaching them...

Remember Aishang Novel Network in 1 second: . Mobile version reading website:

Chapter 943/1201
78.52%
Almighty Game DesignerCh.943/1201 [78.52%]