Losing Money to Be a Tycoon

Chapter 1434 All Kinds of Anchors Stand Out

Hu Xianbin said: "At present, the number of anchors, number of rooms, and number of online viewers in the "Safe and Civilized Driving" section are all rising rapidly. From the current point of view, there are mainly four types of anchors that stand out."

"The first category is purely technical anchors, such as some professional drivers and professional driving simulation players. They can drive very well as soon as they get started, so many viewers come to watch and watch their high-end operations."

"The second category is the teaching anchors. Those who teach you to take the second and third subjects, and those who teach you to take the driver's license of large cars and racing cars can all be included in this category."

"The third category is the anchors who are purely for program effects, such as intentionally crashing cars and testing the safety of vehicles, and frequent car accidents because of poor driving skills... Some are genuine, and some are intentionally for program effects, but they have to It is true that many viewers like to watch this kind of script of 'once back to before the liberation, the anchor becomes an ape on the spot in a fit of rage'."

"There are even some people here who specialize in car evaluation programs in the game, evaluating the performance and safety of each model, comparing them with real models, and the videos they send out are also very popular. It's outrageous."

"The fourth type is quite special. It is the anchor of technical growth, who improves his driving skills little by little, and experiences all the game content step by step. The number of this kind of anchor is the smallest, but the growth momentum is the best. For example, this female anchor Zhang Yan is in this category, and he has enjoyed the bonus of the game "Safe and Civilized Driving", and his popularity has increased rapidly."

"This is the number of viewers, the number of bullet screens in the live broadcast room, and the changes in popularity of different types of anchors. You can study it and it may have certain reference value."

Ye Zhizhou looked at the data graph and nodded slightly.

Data don't lie.

If the data is deceiving, it can only be said that the data is not comprehensive enough, or the way of interpretation is wrong.

Both of them are game designers, so they naturally know the importance of data.

Ye Zhizhou carefully studied the data and began to analyze it based on his understanding of the game "Safe and Civilized Driving".

"The first category of technical anchors attract fans quickly, but it seems difficult to retain these fans. The follow-up popularity drops quickly, and the durability is not good."

"That is to say, audiences are easily bored."

"It's not difficult to understand. After all, no matter how handsome the drift of these big guys is, it's just a visual effect. There are also many big guys who can drift and run beautifully in other driving simulation games, but they didn't cause much trouble. The popularity is high, and not many people pay attention."

"This may be because these contents are relatively ungrounded. Ordinary players may not understand how difficult it is, nor can they learn techniques from it to improve their driving skills, so they all come here to open their eyes and see These big guys lose interest after a few laps."

"The third type of anchors who engage in program effects has seen a more obvious increase in popularity, but the fluctuations are also relatively large. After all, everyone is rushing to watch the anchor crash. When the crash occurs, 'once back to before liberation' is indeed very effective for the program. , but the process before the crash is more boring."

"This is a bit like some previous torture games that returned to the original point at every turn. Although it has a good program effect, it is easy to make the audience have a cerebral hemorrhage."

"The second category of teaching anchors has a steady growth in fans, obviously they are all for practicality. New players are constantly pouring in, and the number of viewers of this type of anchors should also be maintained."

"But the problem is that the content of this live broadcast is relatively simple. Most people may not watch it again after watching the teaching for a few days and successfully passing the driver's license test. If the influx of new players decreases in the future, there may be The successor is weak, and the more people spread, the fewer people."

"From the data point of view, the most promising is the fourth type of anchor. On the one hand, it allows players to fully understand the content of the game, which not only has a certain program effect, but also allows the audience to gain a sense of growth with the anchor; on the other hand On the one hand, it can indeed provide some guidance for players, and it can be said to be a more versatile live broadcast direction.”

"It's just... not everyone can play this mode, it must be someone who is more talented in driving and live broadcasting."

Hu Xianbin nodded: "Well, and combined with the analysis of Zhang Yan's live broadcast content, we can also draw some conclusions."

"Judging from the feedback on the barrage, her live broadcast content has indeed affected many players playing "Safe and Civilized Driving".

"This should be related to the characteristics of the game itself. It can be seen that the core difference between "Safe and Civilized Driving" is different from general racing or simulation driving games."

"Many players say that "Safe and Civilized Driving" is the most conducive to improving driving skills. This is obviously not a coincidence."

Ye Zhizhou deeply agreed: "Indeed."

"The strong punishment feature of "Safe and Civilized Driving" prolongs the life of the game. On the one hand, it makes the learning curve of players smoother, and on the other hand, it also helps to cultivate players' confidence and reduce frustration."

"So, our next goal must be to focus on this point and make better use of its advantages!"

Every time an in-depth analysis of the game is made afterwards, designers like Ye Zhizhou will admire Mr. Pei even more.

Many settings that seemed unreasonable before the development turned into a complete set of exquisite systems after the release, which played an unexpected role!

Why do many players think that "Safe and Civilized Driving" is the game that is most conducive to improving driving skills? Not only because it has driving license exams, training venues such as fixed circles and figure-of-eight drifts, but also because it has different levels such as online car-hailing, long-distance trucks, racing cars, and tracks of various difficulties.

Another finishing touch is its punishment feature!

And this point was more vividly displayed during the live broadcast.

Because the punishment for bumping in the game is very severe, players will be cautious. Just like Zhang Yan, she has to carefully survey several times before officially setting off on the track to get familiar with the terrain and the road book. After she goes on the road, she also drives very slowly, not asking for a lap time, just not to collide.

On the premise of ensuring that there is no collision, the lap time is slowly increased.

And this leads to two results.

First, the player is more prepared; second, the player feels more progress.

In other simulation driving games, players basically drive on the track without any preparation. After getting on the track, they don’t care about the specific route. They just pull the handbrake and hit the accelerator and go straight to 7000 rpm. At the Kampo Bend, after hearing the road book, sometimes it doesn’t matter if you miss it. Anyway, it all depends on the on-the-spot reaction.

Can this not crash?

After the crash, the player will basically not review the game or reflect on his mistakes, but press the reset button and continue running down.

A map may be run many times, but in the end, I still don’t remember the route, and I haven’t figured out how to deal with the difficult corners. It’s all about luck to improve the lap time.

Over time, players will feel that they are standing still, and even the performance of running out is not as good as once. Naturally, they will have a strong sense of frustration and cannot continue to practice.

But "Safe and Civilized Driving" is completely different.

Because the consequences of collisions are serious, players must be familiar with the routes and road books. When going through some difficult turns, they are cautious and fully prepared, which is naturally impressive.

Moreover, running down laps and laps like this, and only speeding up on certain sections of the road, it can basically guarantee that the results of each lap will have a slight improvement and progress.

And these improvements and improvements are a very positive positive feedback for players, allowing them to feel the progress of their driving skills and stick to it.

In addition, for the anchor, it is a very good program effect to return to the pre-liberation after the crash.

When other viewers see the anchor running so fast, they will have the illusion of "I can do it if I go up", "I might run better than the anchor", which makes a large number of viewers change from cloud players to A real player who wants to get started.

This greatly prolongs the life of the game on the premise of lowering the threshold of the game, so that ordinary people can also play it.

Not to mention players who don't like the track mode, they can also drive large trucks and coaches, which is another kind of fun.

Chapter 1456/1703
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