Losing Money to Be a Tycoon

Chapter 1465 How Does This Look Like the Sequel to "Bullet Hole 1"?

Chen Sha signed a non-disclosure agreement for the specific test content, so he did not disclose it in the group.

But players all know that this game is jointly completed by Tenda Games, Tianhuo Studio, and Longyu Group. It uses the idea of ​​Mr. Pei and the chief designer of Tenda. Contribute money and publicity resources.

Tianhuo Studio and Longyu Group may not be reliable, but with Tenda and Mr. Pei, it will be different in an instant!

Players are all guessing what kind of game this will be.

"I heard that "Bullet Hole 2" is online, has anyone played it?"

"Not yet, I was busy visiting relatives during the Chinese New Year, so I didn't touch the computer. Today, I plan to find an Internet cafe with a few Faxiao and play together."

"Why hasn't Lao Chen started the broadcast recently? Didn't you say that the broadcast will start in the afternoon of the second day of junior high school? I also want to see how "Bullet Scar 2" is going."

"I don't think we can expect too much...Look at the unlucky name, "Bullet Hole 1" was thrown like that, and it was hanged and beaten by "Sea Fortress". "Hang up and fight. What is this called? Father and son soldiers in battle? Father and son together for free?"

"Not necessarily, "Bullet Scar 2" is the idea and designer of Mr. Pei, and now it's a fight between left and right."

"Hey, you don't understand this, right? Let me analyze it for you: "Sea Fortress" is Tenda's cash cow. Do you think Mr. Pei will cut down this cash cow by himself? Besides, this time it was developed by the three companies together. Tenda Only take 30%, if there is a good idea, Mr. Pei will use it himself, how can he be so generous for others to use?"

"Yes, I also think that this game should not have too much expectation, it cannot be compared with Tenda's own son's game."

"According to the gossip, President Pei used this idea to exchange a high-level executive with Longyu Group. From various perspectives, President Pei has no reason to do his best."

"Not necessarily. Don't always use your own thoughts to speculate on Mr. Pei. They are all as narrow-minded as you. Can Tengda develop so big?"

"Okay, okay, stop arguing, Lao Chen has launched a live broadcast! What's the point of leaving this cloud discussion, let's watch the live broadcast, whether this game is fun or not, you will know after watching it!"

Fans in the chat group flooded into Chen Sha's live broadcast room.

At this time, Chen Sha was already sitting on the sidelines, oh no, waiting for work at ease. He has already downloaded "Bullet Hole 2" ahead of time, and he has already figured out the gameplay of this game during the internal testing period.

But he didn't spoil too much, and he didn't blow it up. He mainly wanted players to find out what makes this game fun.

When Chen Sha first started playing it, he was shocked by the game's unique game mechanism and unconstrained imagination. He really didn't expect that FPS games could do this?

It stands to reason that FPS games have gradually gone downhill after being excavated by a series of classic games such as "Anti-Terrorism Project" and "Sea Fortress".

Many people believe that the decline of FPS games is inevitable. As the players of "Sea Fortress" gradually age, most FPS games will gradually withdraw from the stage of history. The future game circle may be MOBA games and mobile games world.

But after seeing "Bullet Hole 2", Chen Sha has completely dispelled such thoughts, he saw that FPS games still contain infinite possibilities!

As an anchor, Chen Sha wants to give the audience the best live broadcast effect; and as a senior player of FPS games, he also needs to promote good FPS games and expand the player base of FPS games as much as possible.

Bullet 2 happens to be such an excellent game.

...

"Bullet Hen 2" supports multiple login methods including Longyu Group account, among which there is also the option to log in with Tenda account.

This is inevitable. After all, "Bullet Hem 2" has always been advertised with great fanfare, saying that the game is the idea of ​​President Pei and designed by Tenda's senior designers. It is a matter of course to support Tenda account login.

The cooperation between the three companies is very strong this time, and it is hard to say exactly what the attitude of Tengda is, but Longyu Group and Tianhuo Studio must be working hard to make a comeback through "Bullet Scar 2". earn a fortune.

After entering the game, it doesn't have a story mode like "Sea Fortress", but after a quick pinch of the face, it directly enters the waiting hall.

This face pinching system is not complicated, and it is divided into two parts: when you first enter the game, you can only adjust a few limited options such as the character base, hairstyle, clothing, etc., and then in the game, you can go to this character again Make fine adjustments, pinch for as long as you want.

Fortunately, these initial character bases are all good-looking, and the aesthetics are completely online.

This setting can also be regarded as a guide: encourage players to end pinching their faces as soon as possible and experience the core gameplay of the game. Of course, if you are someone who will die if you don't pinch your face, you can also pinch it slowly in the game lobby.

I have to say that the staff of Tianhuo Studio are also a group of LSPs, and they have a B number in their hearts. Not many male roles have been done, and they are not particularly brilliant, they are quite satisfactory, but the female characters are different, no matter how you pinch a few bases, they look good.

This is the traditional strength of domestic game companies, or this is the strength of Asian game companies, far ahead of European and American players.

Chen Sha has a lot of experience, so of course he wanted to choose a female character, because this game has a third-person TPS mode, and no one wants to see a male character's ass every day from this perspective.

The melodious BGM echoes in the preparation hall, and the background of this hall is also worth noting.

Behind the character is an open field, the surface of the ground presents a desolate yellow color as a whole, but occasionally there are grasslands similar to oases as embellishments, a bit like an abandoned battlefield, and a bit of an alien surface.

In the distance, there are towering mountains and tall and technologically-sounding buildings. Close up, you can see the details of the buildings and the ground. Some buildings look rusty and mottled, and they are very old, while some buildings are clean and bright, as if in the future. technology or alien technology.

Many different styles have been subtly blended together, and the background and purpose of the story of this area can be roughly judged through the appearance of the environment and buildings.

The character was only wearing an ordinary military uniform when pinching his face, but now he has changed into a combat uniform that looks more high-tech.

This high-tech battle suit is still somewhat different in style from the battle suit in the previous "Fortress at Sea" and "Mission and Choice" linkage DLC. It seems that the technology of "Bullet 2" is much higher than that of "Bullet 1". Higher than "Sea Fortress", lower than "Mission and Choice".

In addition, there are some special accessories on the character. The accessories equipped in different positions of the body will change with the positioning of the character and the materials found.

For example, on the chest is the battery of the anti-radiation suit, which will change color according to the power; the armband on the right arm will use eye-catching patterns to mark the differences between the battlefield commander, team leader and ordinary soldiers; Occupational tools, for example, a doctor hangs a medical box, and an engineer hangs a toolbox.

For players like Chen Sha who have already played, these are all details.

And for those viewers who haven’t played it, although they don’t know that all these details correspond to the gameplay in the game, they can also feel that this game is completely different from “Bullet Hole 1” and “Sea Fortress”.

"Wait a minute, is this "Bullet 2"? Is this related to "Bullet 1" with a hammer?"

"I can't find any similarities at all from the screen. I insist that there is a relationship... Maybe both games use special training as the background of the game? But this is not the characteristic of "Bullet Scar", but most of the The common characteristics of domestic FPS games..."

"Is this the right way to develop a sequel: First, declare that there will be a sequel to "Bullet Hole"; then, develop a random game, and finally, call it "Bullet Hole 2"?"

"It looks like a sci-fi style. It reminds me of the DLC of "Sea Fortress". It should be quite interesting! But... why is there no story mode?"

There are still many viewers who are very concerned about the plot mode.

Because the success of "Sea Fortress" has made the plot mode more popular. An excellent story mode can give players a better guide and make them familiar with basic operations and weapon systems.

As a new FPS game, there should be a story mode for everyone to experience, because this can greatly reduce the threshold.

Chen Sha smiled slightly.

Why is there no story mode? Because for "Bullet Scar 2", it really doesn't need it!

The reason why "Sea Fortress" made a story mode at the beginning was because the game mechanism and gameplay of "Sea Fortress" were not enough to make enough differentiation from other FPS games. Although "Sea Fortress" has a ghost mode and a zombie mode, it is not enough to beat "Anti-Terrorism Plan" and "Bullet Scar" with this alone.

Facts have indeed proved that the story mode of "Sea Fortress" really caught the players' eyes at that time and became one of its biggest advantages.

But now, the game environment has changed, and the game mechanism of "Bullet 2" is very rich, which is completely different from all FPS games currently on the market. This kind of differentiation is enough, and there is no need for a plot anymore, but the focus should be on the display of this new mechanism.

"I've built a small team, and we'll drive when it's full. Let's see how fast everyone is."

Chen Sha logged in with his Tenda game account, and there were many fans and friends who played "Sea Fortress" together, so the team was full in no time after starting the team.

Click the button to start the game, and find that there are three different modes, as well as a brief introduction.

The first is the "deathmatch mode". As the name suggests, this is a sudden and sudden mode. Select a small area on the big map, and enter it to purely shoot.

The second is "Survival Mode". After entering, search for supplies and try to survive. The one who survives to the end is the ultimate winner.

The third is the "battle mode". On the basis of the survival mode, you can switch to the battle between the red and blue sides. You can make full use of the map mechanism and map resources. Get the final victory.

Chapter 1489/1703
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Losing Money to Be a TycoonCh.1489/1703 [87.43%]