Losing Money to Be a Tycoon

Chapter 1090 "Black Under the Lamp" Skipping Class Weapon

As for the official method of skipping class, how should I skip?

Still have to think about it carefully.

Previously, Pei Qian made himself an official skipping weapon "Purdu", and only played the first week of the six reincarnation endings, and tried his best to hide it.

But I never expected that it was hidden so deep, and it had to die seven times in the hands of a weak chicken mob to trigger it, but it was still found by the players.

It can only be said that I underestimated the boredom of the players!

There are a lot of players in "Return to the Shore", and these players especially like to delve into the content of the game, so it is not safe to hide it deep. As long as this item exists in the game, there is a possibility of being found by the players.

When it comes to "Eternal Fall into Reincarnation", the situation is even more pessimistic.

After two years of accumulation, the player base of "Return to the Shore" has far surpassed when the game was first released, and most of them are old players who have turned the game upside down.

After the DLC is released, these old players will definitely continue to search for this new official cheat as if they were looking for "Purdue".

Just like "Darkness", the cow level was made before, and in each subsequent sequel, players will try their best to find the cow level. Even if the players are told that there is no milk cow level, they will not believe it, but continue to find it happily.

Therefore, the method of Tibetan Purdue must not work, and a different method must be used.

Moreover, Pei Qian felt that in terms of the current changes in the game's combat mechanism, just hiding a powerful weapon would not be able to save himself as a disabled person.

Because the previous combat system was relatively simple, touch it after avoiding the attack of the mobs, as long as you don't get greedy for knives and understand the enemy's attack mode, you can basically pass the level.

Purdue, on the other hand, has a long attack range and fast action, and can easily kill most enemies in this combat mode.

But now the situation is different, you have to pay attention to your breath value, and it is useless to dodge alone, you can't kill the blood of the boss at all, you must try your best to disrupt the breath of the boss and execute the execution action.

If you grind the blood bit by bit, with the current BOSS blood volume, you will have to fight until the year of the monkey, and it is easy to overturn halfway.

But want to land lots of perfect parries in a row?

Pei Qian was very self-aware, he felt that he would definitely not be able to do it.

In this case, what about giving a Purdue?

After all, there is a limit to the opening and hanging of official weapons. They can be supermodels, but not too many supermodels. It is impossible to operate such a boss in one knife and second, and the system will not be able to pass that level.

That is to say, the new skipping method has to meet two conditions.

The first is that the method of hiding is different from that of Purdue, and new ideas must be hidden, so that players cannot find it as much as possible.

The second is to start with the game mechanism. The damage does not have to be supermodel, but it must be able to help Pei Qian, who is handicapped, successfully defeat the boss under the new combat mechanism.

With a specific direction, it will be much easier to handle, Pei Qian quickly thought of a good solution.

"The difficulty of the game really needs to be adjusted."

"Since the setting of breath value has been introduced, we can no longer use the original method to fight the boss. If the boss's breath value is full and the physical strength is also full, but it is slowly worn to death by the player, that is too much. It's unreasonable."

"So we should set it as: when the breath value and stamina value of the boss are in a good state, even if the player hits the boss, the blood loss will not be much."

"And when the BOSS is at its peak, the player's attack is more likely to be parried by the BOSS. Specifically, whether it is a perfect parry, a normal parry or a mistake, how much blood and breath value will be lost, we use the artificial intelligence system to make a random, let Every time the player's combat experience is nuanced."

Hu Xianbin: "Uh..."

He was at a loss for words for a while.

Before he asked whether the difficulty should be adjusted, he was actually asking whether the difficulty should be lowered.

Because the current combat system is obviously more complicated and challenging than the previous combat system. If it is still the same difficulty as before, I am afraid it will be more difficult to pass the level.

In the end, Mr. Pei increased the difficulty instead!

According to Boss Pei's design, the player even completely lost the option of slowly grinding the boss to death. They could only fight head-on. If they win, they can quickly kill the boss.

In this way, it saves trouble, every battle should not be dragged into a bladder game, but most of the players should be the ones who were quickly killed by the boss...

What will be the result of such a change?

I'm afraid that as soon as the DLC is released, there will be mourners everywhere, and the old players will also have to cry.

Because these old players are very used to the battle mode of the main body of "Return to the Shore". When encountering bosses, they first observe the movements and fight steadily. As long as they are not greedy for swords and try a few times, they can pass steadily.

In "Eternal Reincarnation", they will find that the more they observe the boss, the more vigorously they fight, and their aura becomes more and more disordered, while the boss's aura becomes smoother...

Hitting it, he was executed by the BOSS.

Although I know that the players of "Return to the Shore" like to suffer, but this is too miserable, I don't know if they can stand it.

Li Yada, who hadn't spoken much, suddenly said, "Then...President Pei, do you want to arrange a weapon similar to 'Purdu' in the game?"

"The tradition of compassion cannot be lost."

"Return to the Shore" was developed by Li Yada when she was the main planner, so her understanding of this game is much deeper than that of Hu Xianbin.

"Purdue" not only gives players a way to skip class, but also is an important part of the game setting. It can be said that it has become the tradition of the game "Return to the Shore".

With such a big change in DLC, it's time for a new skipping weapon, right?

Hu Xianbin's eyes lit up.

Yes, there is also "Purdue"!

Mr. Pei is very sympathetic to the players. The "Purdu" was arranged before because he was afraid that the handicapped players would be abused too much and would not be able to pass the level, so he deliberately hid it in the game and waited for the players to find out.

Now that the difficulty has increased further, surely he must continue to show mercy, right?

Pei Qian laughed in his heart.

Pity the players?

What do I pity players for?

I'm so sorry for myself, okay?

Can I pass this broken game without skipping class weapons?

But after thinking about it, everyone felt that it was not bad to pity the players. "Boss Pei made the class skipping weapon to skip class for himself", it is really not very emotional to say it, and it will damage his glorious image.

Pei Qian coughed twice, and said, "This time we won't make weapons like Purdue."

"The protagonist of the original "Return to the Shore" is set to be an ordinary person. It is reasonable to skip class with Purdue. But the protagonist of "Eternal Fall" is a warrior. Is it reasonable to skip class with this weapon?"

"Of course Valkyrie should be able to chop everything up with any weapon."

Everyone looked at each other in blank dismay.

Hu Xianbin said: "Boss Pei, you are right. If it is true according to the setting of the plot, but not all players are warriors..."

Pei Qian smiled: "I know, don't worry."

"If you don't make a weapon like Purdue, there are other ways."

"I read in the plot setting that in his later years, the protagonist of the Valkyrie exhausted the wealth and rare treasures he had collected throughout his life, and asked a skilled craftsman to create a magic sword that can kill souls, and made it full of blood. The blood of an eminent monk."

"Afterwards, the protagonist asks Witch Gu to create a pill that allows him to enter the dying state and float in the yin and yang realms, and uses the magic sword to kill black and white impermanence, and enters the endless hell all the way."

"According to the setting of the original work, the power of the magic sword is limited. The more souls are killed, the power will gradually weaken."

"At the same time, in order to highlight the identity of the protagonist Valkyrie, we also encourage players to use a variety of weapons to match. Different combinations of primary and secondary weapons can have different combat effects and attack actions."

"So the final design became that the magic sword is equivalent to a special prop for beheading. Players usually use various other weapons to fight. When the beheading action is triggered, the magic sword is used to behead."

"And as the plot advances, the power of the magic sword will continue to weaken."

Everyone nodded, which was the consensus of the designers in the development team.

If only the magic sword is used, the gameplay and process of the entire game will be too simple. Therefore, it is set to "kill monsters with ordinary weapons, kill monsters with magic swords", which can not only encourage players to use a variety of weapons, but also restore the plot to the maximum extent.

At this time, Yu Fei, the original author of "Eternal Fall in Reincarnation", said: "Mr. Pei, in fact, the setting that the magic sword becomes weaker the more you use it, I also thought of it with a slap in the head. I just think that this setting will help highlight the whole The tragic effect of the story."

"Moreover, the magic sword became weaker, so the protagonist's mind became sober, he realized that he had made a big mistake, and finally became the first prisoner. This makes more sense from the point of view."

"But the plot must serve the gameplay."

"If necessary, it is also possible to change it to a magic sword that gets stronger the more you use it..."

Pei Qian raised his hand: "No! Now this setting is perfect and cannot be changed!"

"I just think that on this basis, some derivatives can be made."

"According to the current design, the magic sword has completely become a plot prop and cannot be held in the hand."

"But I think it can be made into a prop for fighting in one's hand."

"It's just that its initial damage, attack distance and other attributes are weaker than other equipment."

"Not only that, but as the plot progresses, the protagonist kills more and more bosses, and the attributes of the magic sword will become lower and weaker."

"In the later stage of the fight, it may not hurt much to cut people."

"However, add a special effect to the magic sword."

"When the player only holds the magic sword and does not dual wield any other weapons, every time a player dies, a little enchantment effect will be added."

"And the enchanted effect accumulated to a certain degree is that the protagonist will automatically make parry actions under the control of the artificial intelligence system."

"The deeper the enchantment, the more frequent the automatic parry."

"Of course, the damage value of the magic sword is still very low, but through frequent automatic parrying and dismantling, even if the damage value is very low, it can still disrupt the opponent's breath value and achieve the killing condition."

"At different stages of the game, enchantment has a limit value."

"When the magic sword was very powerful at the beginning, even if you died many times, the effect of enchantment would not be obvious. It would just turn some ordinary parries of the player into perfect parries, almost undetectable."

"As the plot progresses, after the power of the magic sword is weakened, you have to continue to die in order to continue to increase the enchantment effect."

"Wait until the late stage of the game, and the number of deaths is enough, to achieve the effect of fully automatic parry."

"But in this way, the player will not be able to play the original ending, but will play an ending of "eternal reincarnation". The protagonist will eventually become a hellish ghost, completely lost himself, and the whole world will become a purgatory on earth."

"Only when the player's enchantment value is not high and they can get through the game with their own strength, can they enter the normal ending of the prisoner."

Chapter 1104/1703
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Losing Money to Be a TycoonCh.1104/1703 [64.83%]