Chapter 532 Is This a Lawn Mowing Game?
This time, "Dark Soul" is dubbed in Chinese and English, and then the multi-language version is integrated into the game.
It's strange to say that in the previous life "Dark Soul" was obviously the work of the Japanese factory, but there was no Japanese dubbing at all.
Of course, the reason for this is actually quite simple, because Miyazaki Hidetaka personally likes European and American medieval games very much, but he dislikes some traditional Japanese old-age otaku games, so when developing "Devil's Soul", the game All the details of the game are moving closer to the American RPG.
That is to say, when the Soul series was born, it was a game that served European and American players in its bones, and it didn't really want to deal with mud bomb players at all.
It is also true that at the beginning of the release of "Devil's Soul", the sales in the mud bomb area were bleak. Miyazaki Hidetaka also took great pains to make "Devil's Soul" listed in Europe and the United States, and the results were well received and the sales were gratifying. .
After that, Miyazaki Yinggao launched "Dark Soul 1", and destroyed the world with extremely high quality, created countless topics in Europe and America, and was blown up by European and American players.
And the old thief Miyazaki must have thought at the time: this is the normal response of "Dark Souls", Nihong players, you should eat shit, and you need a Japanese dubbing of wool?
Of course, the later "Bloodline" was dubbed in Japanese because it was a collaboration with Sony. When I returned to my son "Dark Soul 3", I was too lazy to do Japanese dubbing...
Of course, Chen Mo didn't have such an idea, and he didn't have any dissatisfaction with domestic players, so of course he made a Chinese dubbing.
For Chen Mo, not having Chinese dubbing is actually not a big difference, because "Dark Souls" is aimed at hardcore players who like Western fantasy themes and are keen to suffer. These players don't care too much about whether the game has Chinese dubbing.
However, there is not much work anyway, it is nothing more than to invite a few more voice actors, so Chen Mo still did the Chinese dubbing.
Not to mention, the lines here are quite impressive when read in Chinese, and there is no translation accent.
As for the English pronunciation, it is due to other considerations.
Chen Mo's goal this time is very clear. The main battlefield will be in the European and American markets. "Dark Soul" will be directly confronted with "Knight of Glory".
Therefore, the response of players in Europe and the United States is also very important.
Although these two games are both Western fantasy themes, it is precisely in this way that the difference can be seen by comparison.
...
Frank, the project leader of GA's "Knight Glory" and one of GA's ace designers, also noticed the news of "Dark Souls".
After seeing the promotional video for Dark Souls, Frank was instinctively wary.
In the competition between COG and "League of Legends", GA had a local advantage, but was beaten.
The most annoying thing is that "League of Legends" itself is a western fantasy background...
Leiting Interactive Entertainment is also well-known overseas, and it has almost become one of the most famous Huaxia companies overseas.
Although Emperor Dynasty Interactive Entertainment and Zenyi Interactive Entertainment also have many good works, after all, their games are mainly popular in China, and their influence overseas is limited.
On the contrary, it is Chen Mo's Thunder Interactive Entertainment, because several boutique games have a high reputation in China.
Frank naturally does not dare to underestimate it. After all, there is not much information flowing out of "Dark Souls" now, and it cannot be overemphasized.
...
Then, the two games "Knight of Glory" and "Dark Souls" suddenly entered a state of silent competition.
Today, you expose an original painting, and tomorrow I will reveal some information. If you give me a little, I will give a little. Anyway, I will definitely overshadow the other party on the topic!
At the beginning, Chen Mo's side was mainly producing the original scene paintings, weapon concept images, monster original paintings, etc., and finally some live game videos appeared!
This video is a clip of the player fighting the Lothric Knight.
In order to better produce the effect of the show, the players are wearing a knight suit, a small round shield and a straight sword. The overall battle process is not too long.
In the end, the player defeated the Lothric Knight without taking any damage.
The perspective of the entire video is God's perspective, not the player's first-person perspective, so that the audience can observe some details of the battle more carefully.
In the battle, you can clearly see that the long swords of the player and the monster will have a physical effect of collision when they are fighting. , the results are different!
In the end, the player bounced off the attack of the Lothric Knight through the shield, and then the sword pierced the gap in the knight's breastplate and executed it directly, which made players who saw this video exclaimed for a while.
In this video, Chen Mo actually only showed a part of his skills, including tumbling dodging, shield countering, execution, etc. No other weapons and equipment were displayed, nor the boss. He just took one of the most common elite monsters. Make a background board.
This is mainly because you don't want to reveal too much information.
But just such a video has already surprised players.
"Fuck, is this the real game scene of "Dark Soul"? It feels comparable to "Knight Glory"!"
"Yeah, and the accuracy of both the scene and the character model is very high. I really feel like I'm watching CG, but obviously it shouldn't be CG!"
"This physics engine is really awesome. Is this the Pangu system? It doesn't feel like it loses to Origin at all! In terms of hardware, it can be said that it is on a par with "Knight of Glory", and it doesn't fall behind at all, right?"
"But I think it seems that the combat system of "Dark Soul" is more abundant. Rolling, shield blocking, and the direct piercing of the front, I have never seen it in the battle of "Knight Glory"!"
"Yes, how should I say it, it seems that the battle of "Dark Soul" is more exciting, and it is also more dramatic and game. As for "Knight of Glory", it seems a little too close to reality?"
"Chen Mo really made a lawn mowing game! It's just that in VR mode, mowing seems to be more fun!"
"Yeah, you see that character keeps rolling, the knight is GG without even touching it, and stabbed to death with a single sword!"
"Wow, I'm already thirsty. Thinking about the lawn mowing game in VR mode makes me excited!"
Obviously, in the picture, the player's battle to defeat the Lothric Knights is too easy, which gives many players some illusions, as if "Dark Soul" is also a mowing game like Diablo.
Of course, they will soon learn that this is actually a beautiful misunderstanding.
For some masters, "Dark Souls" is indeed a lawn mowing game; but for most novices, I am afraid they can only be mowed by grass...
However, Chen Mo had no idea of explaining it at all. In fact, this video was deliberately misleading the players.
Hehe, it's not to collect resentment points.