Chapter 562 New Mobile Games
The most direct solution is to let the player touch the screen, but although this solution looks very good, the actual feel of the operation is very bad. The main problem is that it is tired and inaccurate.
If it is on a tablet computer, it is relatively friendly for players to tap the screen with their hands, but after all, most people use mobile phones to play games. Who has nothing to do with a tablet computer and run around?
Moreover, the hand point will be very tiring, because in the game players have to perform frequent replenishment and attack operations, and also have to move.
On the PC side, players can easily use the mouse to complete these operations, but on the mobile game platform, just relying on the hand will appear to be in a hurry.
On the other hand, there is the problem of game rhythm. The normal game of "League of Legends" is basically about 30 minutes, but some games may be delayed to 50 minutes or even longer.
Obviously, this time is difficult for mobile game players to accept.
Many designers believe that this time should be further shortened, even shortened to about 20 minutes, but there is no good design plan on how to shorten it.
Some designers hope to speed up the pace of the game, including reducing the health of towers and monsters, increasing player attack power and upgrading speed, etc.
But this will bring new problems, because the numerical system of "League of Legends" is a very perfect data system, and changing any place may cause the collapse of the game rhythm.
For example, considering that the turret's HP is too high and the game is slow, will reducing the turret's HP cause some speed-pushing heroes to become too powerful?
After this weakening, it is likely to cause a result, that is, the pace of the game has not slowed down, but some heroes have become too strong...
Therefore, it is a very systematic job to adjust the game rhythm. It involves all aspects of the entire game, including game mechanics, hero skills, etc. It does not mean that you can call out the results you want by just adjusting some attributes. .
...
The headquarters of Emperor Chaoxu Entertainment, Lin Chaoxu's office.
Qiu Bin smiled.
Lin Zhaoxu was also in a good mood, and said to Qiu Bin, "Well, not bad, the performance of "The Mandate of the Moon" ported to the mobile platform is very good, and it has successfully reached the top of the best-selling list after its launch. Your designer level should also be good. Just mention it."
Qiu Bin said with a smile: "Yes, it's all thanks to Mr. Tolin. In fact, this time the "Edict of the Moon God" was transplanted to the mobile platform, and some design changes were also made, but in general, this is the case. The foundation of this game is good!"
As one of the signature products of Di Dynasty Interactive Entertainment, "Edict of the Moon God" was originally a double-end game for PC and VR. However, in the past two years, this game has been impacted by "League of Legends" on the PC side, and other games on the VR side, and various data have been declining year by year.
Many people can clearly feel that rpg games are no longer what they used to be.
In the upsurge of changing PC games to mobile games, Emperor Chaoxu Entertainment is not far behind. This time, Lin Chaoxu also specially asked Qiu Bin to personally take charge of the game, and changed "Edict of the Moon God" into a mobile game.
Although Qiu Bin is not an S-level designer, he is the person who is best at designing mobile games in Dichao Entertainment. Lin Chaoxu has high hopes for handing over this project to him.
Relatively speaking, it is not that complicated to change "Edict of the Moon God" to a mobile game, because there are already ready-made art resources on the PC side, Qiu Bin only needs to change these resources, reduce the capacity, and then target The characteristics of the mobile game platform can make some design changes.
After its launch, "Edict of the Moon God" performed very well, successfully reaching the top of the mobile game bestseller list, and many PC and VR players who have abandoned the pit have even returned to the mobile game through various old player recall tasks. platform.
This was an unexpected joy for Lin Zhaoxu. Originally, he was just holding on to the attitude of giving it a try, but he did not expect it to be so successful.
Lin Chaoxu greatly praised Qiu Bin,
And Qiu Bin himself was very complacent, and he came out of Lin Chaoxu's office with a fresh look on his face.
"It feels like my life has gotten better and better since Chen Mo left the mobile game platform!" Qiu Bin thought.
Thinking of the tragic experience of Jin Jieguang on the PC platform, Qiu Bin felt relieved for a while. Sure enough, Chen Mo is just like a disaster star, and it is difficult for anyone to encounter it!
But having said that, Chen Mo has been very prosperous on the VR platform recently, and he has even made the game available in foreign markets, which is well received.
This made Qiu Bin also sigh with emotion. Obviously when he first debuted, he was ordinary, but who would have thought that Chen Mo would go step by step to where he is now?
"But fortunately, that guy has gone to the VR platform. If I continue to rely on the mobile game platform, my life will be really difficult." Qiu Bin sighed.
After Chen Mo turned the entire card market upside down with the two groundbreaking mobile card games "My Name is mt" and "Onmyoji", there are no particularly subversive mobile game works.
Although there are also games like "The Shore of the Land", but after all, they are not as groundbreaking as the first two, and their influence is far worse. Many designers think that Chen Mo probably disdains playing with them in the field of mobile games.
This is a good thing for most designers, after all, no one wants their game to be related to Chen Mo's game...
You can't collide with Chen Mo even if you collide with anyone...
...
In the experience store, Chen Mo called everyone to a meeting.
In fact, the news about the sequel to "Dark Souls" has already been released, and everyone is looking forward to it.
Although the game "Dark Soul", few people present can really play the customs clearance, but this does not affect everyone's love for it. Isn't the video clearance also considered clearance?
However, while looking forward to it, everyone is also a little puzzled, because the current completion level of "Dark Soul" is already very high. According to Chen Mo's character, a successful game will generally not be released so soon after a sequel.
There are also some players who joked in private that "Chen Mo won't be number two", because since Chen Mo started developing games, it seems that there have been several sequel games...
Even for an evergreen game like "Warcraft", Chen Mo doesn't seem to have any plans for a sequel...
Can you really make new ideas for the sequel to "Dark Souls" this time? If it's just like a dlc, I'm afraid it's difficult to make players satisfied.
Chen Mo looked at everyone present: "Let me talk about the development plan for the next stage. First of all, it is about the prequel of "Dark Soul", everyone should know this, mainly by using some of the current "Dark Soul" Resources and design, just make changes in some details."
"The other thing is... at the same time as the development of the "Dark Souls" prequel, we have to develop a mobile game."