Almighty Game Designer

Chapter 570 "Ancient Catastrophe" Is Back!

It can be said that "Honor of Kings" is the culmination of many kryptonian games in terms of krypton gold. Some of the more popular designs are all concentrated in "Honor of Kings", and the profitability is beyond doubt.

Moreover, many designs in the design concept draft also made Qian Kun very surprised. Qian Kun was also a little puzzled before. As a PC game, many operations of "League of Legends" are not suitable for mobile games, so a mobile game moba What should be done?

Obviously, Chen Mo has already had a very clear idea, including the dual roulette system, special operation mode, and changes in some settings in the game, all of which interpret this game as a very suitable for mobile phone operation. game.

However, there are also some designs that make Qian Kun feel very shocked.

Qian Kun asked Chen Mo: "Store manager, I see that your design concept draft says that you will use the derivative functions of the Pangu system to make some very simple AI for this game? Pretend players?"

Chen Mo nodded: "Yes, what's wrong?"

Qian Kun couldn't help but help his forehead: "Store manager, is it a little overkill for you to use the Pangu system for simple AI? Isn't this a bull's knife for killing chickens? And these are useless, right? As long as our fish pond is deep enough and there are enough players, it's fine. Now, you don't need these robots to support the scene!"

Chen Mo shook his head: "How can it be overkill? Anyway, the Pangu system has been given the permissions, no need to use it, and these are relatively simple AI, and they won't take up too much performance of the Pangu system. Anyway, the Pangu system doesn't need to be useless. ,is not it?"

Qian Kun: "Huh?"

Chen Mo continued: "Also, if the fish pond is deep enough, robots are needed. This is different from "League of Legends", because the player group is different. There are many elementary school students and sister players in "Honor of Kings" who have never been in contact with similar players before. Their real strength may be weaker than a simple computer, so how can they also feel the fun of this game and enjoy the thrill of killing? Obviously, use AI."

"Honor of Kings wants to capture more players, no matter how deep the fish pond is. We want to let the players at the bottom of the fish pond feel the fun of this game as much as possible."

Qian Kun thought thoughtfully: "I understand, store manager. But I still feel that if the Pangu system can talk, it must be talking about mmp..."

"Haha." Chen Mo smiled, "Then let him bite me."

...

Regarding ai, it is also a design by Chen Mo's whim.

In fact, the original "Honor of Kings" game also has some AI, but it is more hidden and more stupid.

These AIs only appear in some low-level segments, ensuring a gaming experience for the lowest-end players.

But for Chen Mo, he has a more convenient AI, the Pangu system.

In addition to fully simulating the real physical engine, the Pangu system also has some other functions. For example, in the new function of "Dark Soul", Chen Mo intends to use the Pangu system to create more powerful monster AI, allowing players Experience the death mode.

As for "Honor of Kings", Chen Mo intends to let AI play the players in the game, so that those real players can get a better gaming experience.

Of course, as long as ai appears, five people will appear together, and they will not be on the same side as the real players, and there will be situations where players will be pitted.

These AIs will strictly control how they behave, depending on the level of the enemy player to determine the level of these AIs. Overall, it is definitely slightly lower than the player.

In this way, players have a higher probability of winning. At the same time, players are most suspicious and will not really recognize that these are AIs, because these AIs have a certain internal behavioral logic, not a very stupid simple human-machine. .

These AIs are mainly concentrated in low tiers, ranging from bronze to gold tiers. There are many pitfalls in this segment, and some players can’t play at all or even operate as simple computers, and they don’t have to worry about being discovered.

Of course, it doesn't matter if it is discovered, because the players have no evidence and can only rely on guesswork.

Moreover, this system is nothing more than giving players benefits, and it does not harm the interests of other players.

Of course, the only downside is to use something as tall as the Pangu system to make sandbags for rookie players, which seems like a bit of a waste...

However, Chen Mo is very open about this. Isn't artificial intelligence just for use? Don't you still save New Year's Eve?

...

The development speed of the mobile game version of "Ancient Cataclysm" and "Honor of Kings" is very fast. After all, many design concepts are relatively mature, and both sides are racing against time to move forward.

Relatively speaking, the research and development progress of "Ancient Cataclysm" is much faster than that of "Honor of Kings", because the establishment of this project is earlier than that of "Honor of Kings", and the designers of Dichao Interactive Entertainment are also working overtime. .

As the progress of the mobile game version of "Ancient Cataclysm" continues to accelerate, Di Chao Mutual Entertainment's publicity campaign is also unfolding.

Although "Ancient Cataclysm" is not a very successful PC-side project, after all, there are still a group of core players, and the quality is also good, it can barely be regarded as an IP.

In the major game media, manuscripts about the mobile game version of "Ancient Cataclysm" also appeared one after another.

"Epoch-making moba mobile game works, the ancient catastrophe mobile game version will be launched soon! 》

"Continue the classic gameplay of PC mode and redefine mobile game moba! 》

"Passionate summer file, come to the mobile game version of the ancient catastrophe to open the black with me! 》

"After playing this game, I haven't touched League of Legends for days! 》

Various manuscripts.

Some are serious, some are not serious, and many are playing side balls and rubbing off the popularity of "League of Legends".

After all, there is no doubt about the popularity of "League of Legends" on the PC side. These mobile games are basically trying to get involved with "League of Legends" and import players from "League of Legends" as much as possible.

As long as it can attract some players of "League of Legends" to play in their spare time, this game should also make a lot of money.

Of course, this kind of publicity will definitely arouse the disgust of many core players of "League of Legends".

On the forum, many loyal players of "League of Legends" are complaining.

"Nima, wasn't "Ancient Cataclysm", which was smashed by "League of Legends" in seconds at that time, already cold? How dare you release the mobile game version?"

"Continuing the classic gameplay of the PC version of "The Ancient Cataclysm", why don't I know what classic gameplay it has?"

"Redefining moba mobile games? This cow is blown to the sky!"

"Wow, Emperor Dynasty is still the same style, it's really shameless to promote it! But I really want to complain, the current moba mobile game is really not good, and it can't compare with "League of Legends". "

Chapter 575/1201
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Almighty Game DesignerCh.575/1201 [47.88%]