Almighty Game Designer

Chapter Five Hundred and Sixty Seventh Interviewer's Big Setback

I'm not interested, what are you talking about? What the hell are you doing today?

Qiu Bin didn't take it seriously. He had heard about Li Jingsi's character before, and what made him even more interested was the level of Li Jingsi's "League of Legends" king.

Although game experience is not too important for designers to enter the industry, it also depends on what game experience is.

At present, "League of Legends" is still in a very hot stage. Many companies are researching mobile games similar to "League of Legends". If there is a master of "League of Legends" in the project, it will be helpful for the development of the entire project.

After all, the game understanding of the king's players is not comparable to ordinary people.

Originally, Qiu Bin just thought that this interview was just to pass the game, but after hearing that Li Jingsi has the level of a king, he suddenly became interested.

Because he came to the emperor this time with a special mission.

At present, many companies are trying to make moba mobile games, but there is no dominant game yet. Lin Zhaoxu felt that the timing was good, and he could try to transplant the previous "Ancient Cataclysm" to the mobile platform, and use a dead horse as a living horse doctor, maybe he could hit the big luck.

If it can be successful on the mobile game platform, then this is also a very promising project.

Therefore, this task falls gloriously on Zhang Bei of the Imperial Capital Branch of Imperial Dynasty Mutual Entertainment.

And Qiu Bin came this time to spread the advanced mobile game design concept. By the way, I would like to ask Zhang Bei's staff, how should "The Cataclysm of the Ancients" be transplanted to the mobile phone?

Strictly speaking, the staffing of the entire "Ancient Cataclysm" mobile game project is now enough, but there is a lack of a person who really has a deep understanding of moba games.

For the designers in the entire project team, the highest level is the platinum segment. It feels unrealistic to expect these people to make a very balanced moba mobile game...

Just at this juncture, Li Jingsi appeared.

Qiu Bin said: "Okay, then why don't you talk about the shortcomings of the game "League of Legends"."

"Disadvantages?" Li Jing thought for a while, "This game has no flaws."

Qiu Bin was speechless at the time, can we continue to chat?

There is no perfect game in this world, let you talk about the shortcomings, is there any problem?

Qiu Bin coughed twice and said, "How can there be no shortcomings? Think about it, isn't the single gameplay his shortcomings? There are actually only two or three maps in the entire "League of Legends", and players can only Playing Summoner's Rift, and occasionally playing a big fight, the mode is not rich at all!"

Li Jingsi said: "That's because the core fun of "League of Legends" lies in the cooperation between different heroes. With the addition of a map, players will not be interested at all. Doing it is equivalent to doing it for nothing."

Qiu Bin was a little speechless, and then said: "That lineup is always a disadvantage, right? Everyone in "League of Legends" has to choose according to the positions of top laner, jungler, mid laner, and bottom lane. There is absolutely no flexibility. ."

Li Jingsi replied: "That's because the difficulty for players to get started has to be considered. This position allocation allows players to choose a suitable lineup very easily, which allows them to get started faster and prevents random selections from causing novice games. Bad experience."

Qiu Bin: "..."

How do you feel that the roles of the interviewer and the person being interviewed have reversed?

In fact, Qiu Bin has not done much research on games such as "League of Legends". He has done some mobile games before. The few "League of Legends" questions asked in this interview are nothing more than casual questions. Back to education...

What a face this is...

Although the scene was a little embarrassing, Zhang Bei was a little impressed with Li Jingsi.

At the beginning, Zhang Bei still felt that Li Jing was relatively unreliable, but after answering these two questions, Li Jingsi's image in his mind suddenly improved.

Indeed, Qiu Bin raised two issues that are often criticized in "League of Legends".

There are also two settings that many players do not understand. But in Li Jingsi's case, the designer's design intention can be clearly analyzed in just a few words. This kind of vision is not something that ordinary players can have.

Zhang Bei couldn't help but sigh, the king's level is the king's level, it's really clear to see the problem, it seems that this girl does have some skills.

In fact, what they didn't know was that Li Jingsi often played with Chen Mo in the double queue of "League of Legends", and she heard many questions from Chen Mo.

Don't dare to say anything else, answering the question of "League of Legends", it really hit the muzzle of the gun...

Zhang Bei asked, "So, what do you think of the moba mobile game?"

Li Jing thought about it and said, "Well... it should be very promising, right?"

Zhang Bei said in surprise: "Huh? Specifically, how can there be development prospects?"

Li Jingsi said, "I don't know either, it's just a feeling."

Zhang Bei: "..."

This girl is really straightforward, she doesn't even bother to make up a reason!

In fact, Li Jingsi said that this moba mobile game has development prospects, mainly because she knew that Chen Mo was doing it...

Obviously, the games Chen Mo is working on are all promising games...

Zhang Bei coughed twice, it was the first time he had encountered such a challenging interview.

Li Jingsi seems to have something, but she just doesn't like to say it, and the interviewer has to rack her brains to answer it...

Ask a question and answer a question, no one has such a painful interview...

If it was someone else, maybe Zhang Bei would have sent him away impatiently, but Li Jingsi is a king after all. Zhang Bei thinks that she is actually very thoughtful and has the potential to be a designer, so she needs further confirmation.

Zhang Bei said: "Then if you were to change "The Cataclysm of the Ancients" into a mobile game, how would you change it?"

Li Jingsi: "I haven't played "Ancient Cataclysm"."

Zhang Bei: "..."

He thought about it for a moment: "Then change the question to a specific point. Compared with the "League of Legends" on the PC side, what do you think must be changed in the moba mobile game? A reminder, the type of skills."

Li Jingsi looked confused: "Skill type?"

Zhang Bei nodded: "Yes, for example, some skills in "League of Legends" are limited by the operation mode and cannot be ported to mobile phones. Skills like Annie's ultimate move that require precise selection of range are very useful on mobile phones. It is difficult to achieve. At this time, we need to redesign the skills. What kind of skills do you think is better?”

"To meet the characteristics of heroes, the new big move must be able to replace the role of the original big move, and it must also conform to the operating habits of mobile games."

Li Jingsi said: "In this case, shouldn't the first reaction be to improve the operating system of the mobile game?"

Zhang Bei was taken aback, "Ah? How to change it?"

Li Jingsi: "I'll just say it casually."

Zhang Bei: "..."

Why are interviews so hard?

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