Chapter 557 Interview on the Other Side of the Ocean
On this day, two special guests came to Chen Mo's experience store.
A blond foreign girl said in English in front of the camera: "Hello everyone, I'm a reporter from tgn, Denise. I believe many viewers and friends are wondering, where am I? Yes, we came across the ocean. To the far eastern country, and we are here for a pilgrimage."
"Of course, this word may be a little weird, but as long as you see the main entrance of this experience store, then loyal players of "Dark Souls" like me should understand what I mean by 'pilgrimage'?"
"Yes, this is the manufacturer that developed the dark masterpiece "Dark Soul", Thunder Interactive Entertainment. Maybe many viewers have the same question as me, the experience store is only so big?"
"I also had this question at the beginning, because compared to some famous companies such as GA, the scale of this experience store is too small, and it is difficult to imagine how many R&D personnel this Huaxia company has."
"However, this has aroused my curiosity even more, and I want to see who the designer who can design "Dark Soul" is. Okay, then please follow me to visit Let’s talk about silent, the designer of Dark Souls.”
While talking, Denise walked towards the experience store.
A staff member with a shoulder camera followed behind her, and she deliberately took pictures of the exterior of the experience store at the door, such as the very eye-catching statue of Alsace.
Denise walked into the experience store and did not forget to introduce to the camera.
"As you can see, this experience store is not too big, but the layout inside is great. And we can see many familiar elements, such as "Warcraft", "Diablo", "My world" and so on."
"In addition, the popular "League of Legends" on the PC side is actually a product of Thunder Interactive Entertainment. Yes, many players may not pay attention, right? "Dark Souls" and "League of Legends" are actually made by the same game company."
"Also, there seem to be some games that most audiences haven't seen before. I also checked it out. Thunder Interactive Entertainment has not released overseas versions of these games."
"I have to say that after doing some research, I found out that Leiting Interactive Entertainment actually has a much higher reputation in China than in the international market. In China, many people even think that Leiting Interactive Entertainment is the game company with the strongest R&D capabilities. ,none of them."
"Silent is also loved by players and can be said to be one of the most popular designers in China."
"Of course, I know that many viewers, like me, did not fully understand and like this Huaxia company until after "Dark Soul". There must be many players who want to see the game that can design "Dark Soul". What kind of person is a designer? Then please follow me and walk into Thunder Entertainment."
Denise said as she walked in.
Obviously, the faces of these two foreigners have attracted the attention of many players in the experience store.
However, the players in the experience store just nodded politely to Denise, and didn't approach him.
Su Jinyu greeted her: "Hello, is this Denise?"
Denise nodded and said in Chinese, "Yes, what should I call you?"
Su Jinyu said, "My name is Su Jinyu. The store manager is on the fourth floor. Do you want to meet the store manager to start the interview first, or go around the experience store first?"
"I want to shoot some pictures in the experience store first, thank you for your hard work." Denise said.
Su Jinyu nodded: "Okay, no problem."
Su Jinyu was a little surprised, because Denise's Chinese was very good. Although she still had some accents, it was obvious that there was no problem in normal communication.
What Su Jinyu didn't know was that tgn originally wanted to invite Chen Mo to the United States, but Chen Mo refused without thinking.
The reason is also very simple, because Chen Mo doesn't want to travel so far to accept an interview, and he has no interest in exotic customs...
Therefore, in order to do this talk show, tgn specially invited reporters to come to China, and in order to reduce the communication barriers between the two sides, they also specially arranged a reporter who was proficient in Chinese. After all, they did not know how good Chen Mo's English was.
On the other hand, Denise seemed very happy, because she was a loyal player of "Dark Souls", and she had this opportunity to come to Thunder Interactive Entertainment and meet the designer of "Dark Souls" in person, which was simply a blessing to her. Like a vacation.
Under the leadership of Su Jinyu, Denise and the camera began to look around in the experience store. Obviously, Denise has a very strong interest in the whole experience store. Even some small figures, sculptures and murals on the walls were also photographed. screen.
"Speaking of "Warcraft", this is also a very successful rts game, and its world view background is very successful, but why is there no sequel?"
Su Jinyu coughed twice: "This, I actually want to ask the same question as you... You should wait until you see the store manager and ask him in person."
After walking around in the experience store and interviewing a few random players, Denise and Su Jinyu came to the fourth floor.
Chen Mo was still busy in front of the computer, and when he saw Su Jinyu leading Denise over, he quickly got up.
"Hello." Chen Mo stretched out his hand.
Denise looked at Chen Mo curiously, and was a little surprised: "Is this the designer of "Dark Souls"? Much younger than expected!"
From the appearance, Chen Mo looks very energetic, and looks only twenty-five or six years old. Of course, his actual age is a bit older than that.
"Hello, I'm Denise, reporter for tgn."
The two sides have communicated on the phone before, and Chen Mo has agreed to this interview. So after a couple of polite sentences, we went straight to the topic and went to a reception room on the fourth floor, where the two of them sat down on the sofa.
The interview officially begins, and Denise is clearly still a little excited.
"Okay, the audience and the players of "Dark Souls", opposite me is the designer of "Dark Souls", Mr. Chen Mo, silent."
"But having said that, Mr. Chen Mo, you are really very low-key. You have already made so many successful games, but you are not well-known abroad. You can't even find any exclusive interviews." Dennis sighed.
Chen Mo smiled: "Because I am a person who is more afraid of trouble, and I don't like to go out often. For me, staying in the experience store and playing games wholeheartedly is more enjoyable."