Chapter 527 A Very Suitable Chapter Name
Chen Mo's series of numerical adjustments made Qian Kun feel very painful.
It's so good to say that the difficulty will be lowered. This is obviously to increase the difficulty, right?
This level design made Qian Kun himself shudder. If I had to describe it in one sentence, it would be that Chen Mo's malice was hidden everywhere in the level...
The monsters in "Dark Souls" have the following characteristics.
The first is that where you can see temptation, there must be a conspiracy.
For example, if you see a glowing prop or a delicious chrysanthemum in front of you, look at the left, right, or top of it, and there will definitely be a number of mobs waiting for you.
The second is the enemy you feel you can't beat, then you really can't beat it.
For example, you suddenly see a majestic knight, or a fat man walking on the ground shaking, or a flamboyant fire-breathing dragon.
Your first reaction is: damn, how could I possibly beat such a ** enemy? But in order to pass the customs, you can only go up and try it without hesitation. I still have a fluke mentality in my heart, maybe it just looks more awesome?
Then I tried it and found that, well, I really can't beat it!
In the early stages of Dark Souls, there are many places where you can't beat this kind of enemy. Of course, if you are highly skilled and like to play Contra, if you have to fight hard, it is not impossible to win, but it will be very laborious.
This kind of monster was originally pushed to the next part, and it would be more suitable to fight again after it became stronger.
Many players will be confused when they first come into contact with this level design.
why? According to the process, I shouldn't have encountered such a perverted monster, Nima!
But the truth is, in Dark Souls, it's not that you just follow the flow and you're going to run into evenly matched enemies all the time.
The third is that most of the more difficult levels have hidden easy clearance methods, such as terrain killing.
But new players generally can't find it.
To put it simply, the level design of Dark Souls is very malicious. There are many seemingly unreasonable arrangements and crazy traps. If you still think about this game according to the brain circuit of ordinary games, you will definitely not know the mother of Yin.
But if you carefully ponder the level design routines of "Dark Souls", adapt to this brain circuit, and constantly try various methods, then you will find that in fact, every seemingly difficult level is hidden. A relatively simple way, so that many players with poor operation can also pass the level.
Of course, this is the charm of the level design of "Dark Souls", but this charm is hidden so deeply that most people can't see it at first glance.
For Qian Kun, although he has also done a lot of level design, the level design ideas of "Dark Soul" have somewhat subverted his previous thinking inertia.
His first reaction was that this game looked so difficult!
In this regard, he is also helpless, the players can only ask for more happiness...
...
In addition to developing "Dark Soul", Chen Mo also has some other things.
The course of the World University is still being taught. After seeing the performance of the new handheld console of the Switch, all those who questioned Chen Mo before also shut up.
Although this handheld is far from competing with mobile phones, everyone can see that this handheld still has room for development.
In addition, more than 20 indie games have been ported to the Switch platform.
Players can download these independent games directly on the Switch. For some independent games that require a relatively large capacity, they can also buy cassettes on the official website.
At present, the independent games ported to the handheld platform are mainly mobile and PC. The designers of the original game are very active, because porting to the handheld platform is not a particularly troublesome thing for them.
Not much work at all.
If you just change it, you can sell on another platform, and the competition of the handheld platform is not fierce at all. As long as the game quality is slightly better, it can sell well.
Moreover, in terms of the performance of the Switch, mobile games are perfectly supported, and some PC games that cannot be run by mobile phones can be run without pressure after being optimized.
Some players are even calling for Chen Mo to quickly port "League of Legends" to the Switch platform, so that everyone can lie down and play.
Chen Mo responded very enthusiastically to this, let's play it!
Don't think I can't see it, you guys are trying to find an excuse for your teammates, and by the way, you have to throw the blame on me!
There are MOBA games for mobile devices, but League of Legends is not suitable. The main reason is the operation mode. Many settings and skills in League of Legends are not suitable for changing to a mobile phone/handheld device.
This involves the basic rules of the game, hero skills and so on. If it is completely changed, it may be completely different from the characteristics of the League of Legends on the PC side, and the handheld side and the PC side will not be able to play online games with each other, because the mechanism is different.
In that case, there is no difference between the two games...
However, some independent PC games, such as first-person adventure games, can be completely ported to the handheld platform, allowing many players to realize the dream of playing games while lying down.
The handheld itself has a lot of buttons, and supports somatosensory, and the operation mode is also very mature. Therefore, many designers have seen the development prospects of this new handheld, and their enthusiasm for developing exclusive handhelds is also rising.
...
The first floor lobby of the experience store.
There is a large LCD TV above the wall, which is what Chen Mo had to add after the players strongly requested it.
Originally, according to Chen Mo's plan, there was a bookshelf next to the sofa in the hall. There were many books on the bookshelves, which could be read and entertained by players. But he still overestimated the learning of modern people**.
In fact, other than Chen Mo occasionally flipping through these bookshelves, most players have no interest in these books.
They prefer a relatively modern multimedia device like a TV.
In layman's terms, they need pictures and sounds...
This was a bit of a pain in the ass for Chen Mo, because when he was reading in the hall, the sound of the TV would cause him a little disturbance. But then I thought about it again, even without the sound of the TV, the people in the hall would not be quiet, and it was not suitable for reading.
Therefore, Chen Mo changed his mind to a TV set. In addition to playing TV programs on the game channel, he occasionally broadcasts some games, or broadcasts promotional videos of new games on the Thunder game platform.