Almighty Game Designer

Chapter 280 Cancel Rune and Hero Charges

It has been decided to do "League of Legends", but how to do it has to be carefully considered.

Strictly speaking, "League of Legends" is a very commercially successful game, but in terms of balance and competitiveness, there are some flaws that appear to improve commerciality.

It can continue to be popular for several years by constantly updating the version, and using this frequent changes to constantly bring new feelings to players, so as to dilute the imbalance of the game itself to the greatest extent.

Whether this method is the optimal solution or not, at least it solves the problem well.

Let players play new powerful heroes every time they update the version, so as to have different fun.

In Chen Mo's view, the reason why the previous "League of Legends" took this route is very complicated, but the most critical reasons are nothing more than two, one is the positioning of the game itself, and the other is the R&D company and the operating company. Company characteristics.

In terms of positioning, “League of Legends” is a game with the ultimate purpose of mining, expanding, and unifying the market. It is for this purpose that it tries to reduce the difficulty of getting started (even at the expense of the balance of the game itself).

Therefore, the follow-up operation strategy and version update must continue this purpose, which has been set from the very beginning and is in the same line.

In terms of company characteristics, it means that Riot Games was not a big company with deep pockets at the beginning. It also developed slowly with the game "League of Legends". It developed markets and developed games everywhere. money, so it also considers the ability of the game in terms of revenue.

This is the same reason that Chen Mo had to do some krypton games at the beginning.

As for the operator, I won't explain it, everyone on earth knows whether it likes to make money or not.

Of course, after the great success of "League of Legends" and fist money, more and more consideration has been given to transformation, such as canceling the level cap, canceling the rune system, and so on.

It is even considered to completely cancel the charges for players of the game "League of Legends", and completely use various events and peripherals as profit points (just like traditional sports).

"League of Legends" had several major versions in Chen Mo's previous life, and each major change would change the entire game, and which version to make needs to be carefully considered.

...

In his studio, Chen Mo began to write the design concept draft of "League of Legends".

This concept draft is probably the longest he has ever written.

Although he is familiar with most of the content of the game "League of Legends", the choice of some key issues still makes him have to think again and again.

The most critical point is what the final form of the game should look like.

In terms of purpose, Chen Mo is now highly consistent with the fist company in his previous life. What he wants now is a MOBA game that is extremely difficult to get started, and wants to become a phenomenal explosive game that will dominate PC games for a long time. market, and cut off the living space of any other MOBA games that may appear.

Therefore, the "League of Legends" that Chen Mo is going to do must be a relatively simple game.

If it is made complicated, it may make a simpler MOBA game to seize the market, and cannot achieve the effect of full domination.

Secondly, how competitive and balanced should this game be?

One thing that was criticized at the beginning of the "League of Legends" in the previous life was the talent and rune system. In particular, the rune system makes this game an unfair game to some extent, because it makes players of different game durations have a gap in combat power when entering the same game.

Of course, the rune system has its meaning, such as:

1. Provide players with a sense of growth and long-term pursuit.

2. Match different runes with different heroes to create a variety of gameplay.

Three, make money.

However, later, the fist also canceled the design of runes during the revision.

Chen Mo's decision was that in the first version of "League of Legends", keep the talent and cut off the runes.

The player's level cap is still level 30, but talents will be unlocked at level 10. That is to say, as long as the player makes a little effort to reach level 10, he will not have any gap with other players in terms of attributes.

Matching this is the change in revenue content: all heroes are free, and all revenue comes from skins and other value-added services that do not affect combat power.

Cutting off the fees from runes and heroes will definitely have a certain impact on the revenue capacity of "League of Legends", but Chen Mo is very clear that this has more benefits.

Make League of Legends an absolutely fair competitive game, so that its professionalization will be on the right track faster.

The reason why Chen Mo dared to do this is that he is in a different situation than Riot Games at the time. If Riot Games started with a headwind, he would have a good start.

Riot Games must consider the profitability of the game, but Chen Mo does not.

Chen Mo now has a lot of R&D funds on hand, and even if the R&D funds are not enough, he can just play krypton gold games. There is no need to use "League of Legends" to collect money from players.

In the first half year or even a year, it doesn’t matter if “League of Legends” doesn’t make money at all. Anyway, as long as the number of players can be piled up to create a prototype related to e-sports, it will be difficult to make money in the future.

In other respects, Chen Mo considered following the big framework of "League of Legends" in the S3 period and made some adjustments.

The S1 and S2 of "League of Legends" are equivalent to the initial and development period. When it comes to S3, UU reading www. uukanshu.com has really formed its own style and has a wide influence all over the world.

Especially since the third season, "League of Legends" began to appear a large number of heroes with LOL characteristics, such as: Jace, Zyra, Bright Moon, Rengar, Dark Lord, Kha'Zix, Spider Queen, Zed, Thresh , Zach, etc.

These heroes are all typical heroes that take into account the hero mechanism and operability. It is precisely because of these very "show" heroes that "League of Legends" has a strong vitality, and it has a complete explosion in the S3 period. , and eventually established its dominance.

If relatively simple heroes like Amumu, Golem, and Garen are the cornerstones of "League of Legends", then these "Sima" heroes who can show off are the face of "League of Legends".

It is these capable heroes that make this game cater to the vast majority of players and have long-term vitality.

Of course, the "League of Legends" that Chen Mo is going to do is definitely different from any version in his previous life.

Chen Mo even considered to fully adjust the entire numerical balance system of "League of Legends", so that most heroes can be useful, and the routines of the whole game become more diversified.

Chapter 283/1201
23.56%
Almighty Game DesignerCh.283/1201 [23.56%]