Almighty Game Designer

Chapter 299 Hot Discussion

While “League of Legends” landed in the experience store to collect feedback from players, the R&D team was not idle.

Zhao Yunting is busy buying servers and looking for customer service companies. Others are also dealing with some game details, preparing promotional materials, and preparing for the first online version of "League of Legends".

"League of Legends" is different from other games before it. The number of players in the future will be terrifying, so the requirements for the server will also be very high.

Chen Mo has also developed many online games before, such as "My Name is MT", "Onmyoji", etc. The servers are directly purchased from cloud servers, and the customer service team is also looking for a dedicated customer service company.

The server technology in this world is already very mature, because the data transmission volume of many VR games is terrifying, and the server that can drive the VR game can naturally also drive the "League of Legends".

However, Chen Mo still didn't dare to be careless, and specifically told Zhao Yunting that when it comes to supporting issues such as servers and customer service staff, don't think about saving money, and you must be the best.

It is necessary to try to ensure that the normal delay in the "League of Legends" game is less than 10ms, and every question of the players must be answered in a timely and professional manner.

The development progress of "League of Legends" can be said to be very fast, or very fast.

On the one hand, there are bugs like game editors in this world, and game development is fast. On the other hand, the initial version of "League of Legends" planned by Chen Mo is not too complicated, only 25 heroes.

Therefore, before the COG game even the prototype was released, and not long after the MMORPG and FPS games of Emperor Dynasty and Zen were established, Chen Mo had already made the initial version of "League of Legends" and put it in the Experience the store.

I have to admit that "only fast is not broken" is a wise saying in the game circle, especially in critical periods, one month earlier and one month later, the same game is very likely to usher in different endings.

Although the quality of "League of Legends" itself is excellent, Chen Mo doesn't want to give his opponent any chance to turn around.

...

The relevant information of "League of Legends" was quickly spread to the Internet by players in the experience store.

Many people deliberately recorded the demo video of the game to introduce the content of the game to other players.

As soon as the news came out, it quickly caused an uproar among the players.

For the vast majority of players, after hearing this news, they were all overwhelmed.

Previously, Chen Mo's confidentiality measures were well done, and basically there was not the slightest hint of wind. Most people did not expect that Chen Mo was actually developing such a confrontation game.

Players are all talking about the footage that's been circulating online.

"Chen Mo's new game has come out? It's too fast! Is this a small production similar to "Aishie"?"

"I don't see it clearly, but according to the players in the experience store, Chen Mo seems to attach great importance to this game. It doesn't seem like he is playing it. It should be the core game in the next stage."

"Why does this feel a bit like COG?"

"Like a fart, this branch, map layout, heroes and even the style of painting are completely different from COG, what exactly is the same?"

"Uh, I mean they're all this 5v5 confrontation ***."

"You have to say that, the earliest such 5v5 confrontation should be Chenghai 3C made by Chen Mo himself. Chen Mo himself explained that Chenghai was to commemorate one of his friends, and 3C means rrido, which is It means three ways."

"Uh, okay, my pot, that means, Chen Mo optimized the gameplay of 3C alone and made an independent game?"

"...Why does it feel like what the author of COG is doing?"

"Aren't many people on the forum urging Chen Mo to cooperate with the author of COG, but Chen Mo made a similar game by himself??"

"I calculated that the game "League of Legends" should have started development before COG became popular. That is to say... Chen Mo had already planned it, so he didn't pay attention at all?"

"I support Chen Mo's official capacity to make this type of game. After all, the author of COG is a foreigner, but... what the hell is this game? Where is my Arthas? My Dark Ranger?"

"Yeah, I thought this game was similar to "Warcraft", but this style...is this a cartoon game?"

"I don't care, I want Arthas!!"

"Moreover, from the video of the demo, the game is quite simple, especially in terms of operation. There are no formations, and the skills are fixed to QERDF. All operations only need more than ten keys."

"The painting style is a little too fresh, I don't feel it."

"It doesn't feel like it's technical."

"Just a picture? Although this is the initial version, Chen Mo is a little too confused, right? You can change the map of "Warcraft"."

"Have you never played COG upstairs? In fact, COG is just a picture, not to mention that the picture of "League of Legends" is much more complicated than COG."

"The number of heroes is okay, 25, but there are many heroes here who really can't complain, such as that Teemo, is this a rabbit or a raccoon? I'm afraid such a young hero is not for kindergarten children, right?"

"...Do you all have such a big opinion upstairs? I watched the video and felt that this game is not bad. At least it's easy to get started, the rules are clear, and the thrill of killing is pretty good, at least it's above the standard."

"You don't understand upstairs, we have high requirements because that is Chen Mo, he has already made games like "Warcraft" and "Diablo", this new game obviously has a lower level! At first glance, it was made to catch up with the progress!"

"Do you think Chen Mo is not convinced by COG, so he made a new game by himself?"

"I don't know. If you're not convinced by COG, shouldn't you use the heroes from "Warcraft"? Why do you want to make so many new heroes?"

"I feel like Chen Mo is messing around!"

...

Soon, players on the forum were arguing.

Because a large part of Chen Mo's die-hard PC fans are from the two games "Warcraft" and "Diablo", they are very used to this realistic and dark art style, and the operation level is relatively high. Higher, so it must be very unaccustomed to the art style and operation mode of "League of Legends".

In their view, this is not a stylistic change, but a horizontal regression.

Of course, there are also many players who support "League of Legends" or take a wait-and-see attitude. In their opinion, the style change of "League of Legends" should be a change and attempt made by Chen Mo.

Regardless of whether "League of Legends" will succeed, they all support Chen Mo to make such changes and attempts.

There are also some players who like to play COG have a bad guess.

Chen Mo has not announced any news of cooperation with COG producers, and the new game "League of Legends" is obviously in direct competition with COG, so...

Does it mean that it is impossible for COG producers to obtain the copyrights of heroes related to "Warcraft"?

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