Almighty Game Designer

Chapter 327 Holographic Projection Competition

In Chen Mo's previous life, the way for "League of Legends" developed by Riot to seize market share was very simple, by virtue of the terrible update speed.

In the initial beta version of "League of Legends" (2009), there were only 22 heroes. In the following six months, Riot maintained a speed of updating 1~2 new heroes every 2 weeks. By the end of the first season, which is the end of 2011 At the time, it has been updated to 87 heroes in more than two years.

Moreover, after entering S2 and S3, Riot has basically maintained this high-speed update state, steadily updating a new hero from 2 weeks to January, and there are still some classic heroes such as blind monk, clockwork, and robbery. .

It is this high-frequency update speed that makes "League of Legends" always attractive to players, and its popularity continues to increase.

The popularity of "Overwatch" in Chen Mo's previous life has declined, and part of the reason is that the update is too slow. It takes half a year to update a new hero and a new map, which cannot meet the needs of players at all.

Of course, different game types have different levels of difficulty in hero production, and the speed required for hero production is also different. But the problem is that players don't care what difficulty you have. Players only care about whether you update quickly or not, and only care about whether there is new content to play.

Update too slow? Bye bye, I'm off to play another game.

Therefore, Chen Mo attaches great importance to the update speed of new heroes. In his opinion, speed is the most important.

Fortunately, the development of new heroes is relatively easy. After clarifying the hero image, skills, and numerical strength, the development of new heroes is nothing more than an assembly line project, and Chen Mo doesn't have to keep staring at it.

After quickly laying out the number of heroes, the game can get on the right track faster, and when the number of heroes reaches about 100, this speed can be slowed down.

...

In addition, the overseas version of "League of Legends" is also in preparation.

"League of Legends" has basically crushed COG in China. Even if COG makes timely adjustments, it is almost impossible to overtake "League of Legends".

However, in the international market, players have not yet experienced the fun of the game "League of Legends". If it is preempted by COG, it will be detrimental to Chen Mo's follow-up planning.

Although "League of Legends" will still capture most players even if it is online at night, if one step is slow, COG will have a group of die-hard fans, which is a completely unnecessary loss for Chen Mo.

Therefore, Chen Mo has been urging Meteorite Technology to complete the production of the overseas version quickly.

With the experience of "Warcraft" and "Diablo", it is not difficult to develop the overseas version of "League of Legends".

In particular, there are not so many lines and plots in "League of Legends", and it does not need to be too careful, it is much simpler to do.

It is expected that the multilingual version of "League of Legends" will be developed and launched in various countries and regions by the end of April at the earliest.

However, unlike "Warcraft" and "Diablo", the server requirements will be relatively high this time. According to Chen Mo's requirements, if the server delay is controlled within 10ms, it is impossible to establish a global server. Servers can be set up by region.

Even at the speed of the parallel world, it is too fantastic to be a global server within 10ms.

Moreover, Chen Mo did not plan to become a global server, this is also for the consideration of future strategic layout.

In terms of server setup, Chen Mo first considered three major regions: the US server, the European server, and the Korean server. These three regions have the largest number of players, and the game level and economic ability are good, and they are the three regions that need to be considered.

Divisions will have some impacts, such as lack of communication between divisions, different tactical preferences, and a widening gap in strength.

Chen Mo's past life is a good example. The competition system makes the teams in different competition regions lack communication, which leads to a widening gap between different competition regions. At the annual S-Series World Championships, each competition region will be revealed, and it is difficult to stimulate players. Generate a sense of pride in the competition area.

In the competition area, there are gods fighting and feeling good about themselves. Once the World Championships are revealed, they are pressed and rubbed on the ground by other competition areas. This is really sad for the players.

However, there are many advantages to doing this. The biggest advantage is that it can hide the strength of each major region. On the one hand, it ensures the popularity of the local league, and on the other hand, it allows players to look forward to the World Championship.

It is precisely because before the start of the World Championship that everyone could not figure out the strength of the competition interval, so there is a sense of expectation.

As for the situation of Chen Mo's Hanbok ruling LOL in his previous life, the factors here are very complicated. There are the characteristics of the "League of Legends" game itself, as well as the e-sports industry, club management, and the general environment.

Chen Mo also hopes that by changing the characteristics of the game, each competition area can show its own characteristics, rather than unifying the world by one gameplay.

Of course, this is another story. First of all, we have to make "League of Legends" popular all over the world.

...

experience in the store.

The PC experience area has been almost completely occupied by "League of Legends", and players who play other games are rare.

Moreover, the entire PC experience area is particularly lively. Just like the Internet cafes in the previous life, players are shouting everywhere.

"Kill this Dema!"

"Timo is in this grass, he doesn't dare to move, just kill him!"

"Hahaha this wanderer was shown by me!"

"Hurry up and save me!"

It's a bit noisy, but the players are happy. Moreover, when the whole PC area is noisy, there is a kind of honey atmosphere, which makes everyone have a good time.

The holographic projection viewing area on the second floor of the experience store is now even more popular than the PC experience area on the first floor.

The earliest spectators had already surrounded the holographic projection equipment, and those who came later took up the seats next to it and the massage chairs in the mobile game experience area.

Everything stemmed from Chen Mo's announcement that he would have a "League of Legends" game in the holographic projection viewing area today.

Holographic projection equipment has been seen by many players, which is very interesting, but playing "League of Legends" with holographic projection equipment? Haven't seen it.

The holographic projection equipment is more troublesome to maintain, so it has always been opened regularly, and not everyone can play. The players were all excited when they heard that they were going to play League of Legends with a holographic projection device.

There are still many players who heard the news and made a special trip to take the subway ahead of time.

In two small soundproof rooms, players are ready.

These ten players were all selected from the PC experience area, and the worst one was level 5. Chen Mo was divided into two teams according to their rank and position, playing the roles of red and blue respectively.

Today's game is a BO3, best of three, each of the five winning players will get a Katarina figure, and the five losing players will also get a Teemo hat.

Chapter 331/1201
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