Chapter Three Hundred and Forty Second Ancient Fire
Although this game is suspected of borrowing from "League of Legends", it has also been improved after all. Strictly speaking, the core fun of "The Ancient Cataclysm" and "League of Legends" are different.
It doesn't mean that if you make an FPS, I can't do gun shooting anymore, right?
It's true that "League of Legends" produced by Chen Mo created a precedent for MOBA games, but there is no problem with Di Chao Interactive Entertainment making another MOBA game, "Ancient Cataclysm" with improved gameplay.
Therefore, various factors make the first test data of "Ancient Cataclysm" very gorgeous, the player's retained data has reached 65%, and the score has been maintained at more than 9 points.
Judging from the feedback from players in major forums, everyone believes that the performance of "Ancient Cataclysm" is much higher than expected, because this time Di Dynasty Interactive Entertainment did not copy it again and again, but made its own characteristics.
Industry insiders predict that in the end, the domestic MOBA field is very likely to form a situation of two strong players. After COG is crushed, "League of Legends" will occupy the high-end player market, while "Ancient Cataclysm" will occupy the low-end player market.
The number and popularity of players in these two markets are clear at a glance.
...
In the Big Brother Designer chat group, many people are discussing the menacing "Ancient Cataclysm".
Wings of Protoss - Li Feng: "Outside the nickname! The latest news, the first day data of "Ancient Cataclysm" is very perfect, only slightly lower than "League of Legends", Lin Chaoxu is very happy, it seems that Jin Jieguang, who proposed this plan before, was also promoted and raised his salary It's gone!"
Gunfighter-Qian Qi: "Jin Jieguang? Which designer is this?"
Wings of Protoss - Li Feng: "It's not a designer, it's the person in charge of the operation COG of Imperial Dynasty. Strictly speaking, it should be an operator."
[Group Leader] Dire Nightmare Three Kingdoms-Zhang Xiaokong: "What is it, how can the person in charge of operations intervene in game development?"
Wings of the Star Spirit - Li Feng: "It's not meddling, it is said that Jin Jieguang had some ideas in the process of operating COG, and then made an improvement report to Lin Chaoxu, Lin Chaoxu mentioned it to GA, GA did not change, and then Lin Chaoxu was angry, our emperor Do it to yourself! That's how Cataclysm of the Ancients came about."
Dreaming-Lin Hailing: "The soul is dull! A person in charge of operations should go to the top-up activities, and don't fight for jobs with us designers!"
[Administrator] Hengyou.com-Qiu Hengyang: "The data is perfect? Isn't that lower than "League of Legends"?"
Wings of Protoss - Li Feng: "It can't be compared like this, you think COG is blowing so loudly in China, or GA R&D, the agent of Emperor Dynasty, in China, "League of Legends" has been slag in seconds, "Ancient Cataclysm" It is completely independent research and development by Emperor Chao, and to achieve this result, Lin Chaoxu can't even wake up from a dream?"
Die Xing-Zhu Fanglin: "Yeah, "Ancient Cataclysm" has a good start, and it is easy to get started. If Emperor Chaozhen wants to make great efforts to promote it, it will definitely still be a threat to "League of Legends"."
[Group Leader] Divine Nightmare Three Kingdoms - Zhang Xiaokong: "So, will it become a channel war again? I thought that Chen Mo had won a "League of Legends" game, but the response of the emperor was really fast. ."
Wings of the Star Spirit - Li Feng: "Is Mr. Chen Mo here? It's been a long time since I haven't seen the bubbles. Could it be that the group news is blocked. x-on: Thunder Mutual Entertainment - Chen Mo"
[Administrator] Hengyou.com - Qiu Hengyang: "Maybe he's busy with "League of Legends"."
Thunder Interactive Entertainment - Chen Mo: "Ancient will be popular."
Everyone: "???"
Wings of the Star Spirit - Li Feng: "Damn it, I really blew up the big boss Chen Mo. What do you think of this game, big boss?"
Thunder Interactive Entertainment-Chen Mo: "Ancient will be popular. This game simplifies the gameplay of MOBA games in an all-round way, greatly reduces the difficulty of getting started for new players, and allows all players to experience the fun of the game. Just like "League of Legends" surpassing COG in an all-round way In the same way, "Ancient Cataclysm" will surpass "League of Legends" in an all-round way. I think it will become popular in a month at most, and it will become the most dominant MOBA game project in the world in China.
"
Everyone: "???"
Thunder Mutual Entertainment-Chen Mo: "Within a month, the ancients will be on fire!"
[Group Leader] The Three Kingdoms of Divine Nightmare - Zhang Xiaokong: "Big brother, you...have your account been hacked?"
Chen Mo was silent.
Everyone in the group is dumbfounded, what does this mean? These few sentences seem to be boasting, but when you touch the taste, why does it feel like there is a poisonous milk smell?
...
A week after the "Ancient Cataclysm" began to test, "Three Realms" developed by Zenyi Entertainment also began to test.
The PC version of "Three Realms" is currently launched, which is also equivalent to an early test of the water. If the feedback from players is better, the VR version will be launched.
However, the effect on the test day was worrying. Its data was even worse than the data of the old MMORPGs such as "Edict of the Moon" and "Legend of the Sword" when they were first launched, let alone "League of Legends" and "Ancient Cataclysm". Compared to this popular fried chicken.
The appalling internal testing data made Zenyi Huyu feel desperate, and immediately stopped the internal testing and began a large-scale rectification.
But no one knows what this rectification can turn into.
In fact, it can't be said that MMORPGs are not good, but an MMORPG that wants to play fragmented time is naturally contrary to the characteristics of this game type itself.
In the field of "using fragmented time to have fun", MMORPGs simply cannot be compared with MOBA games.
The failure of "Three Realms" made many designers of traditional MMORPGs feel a little shudder. In their opinion, the game "Three Realms" is not a big problem. In terms of quality, "Three Realms" and "Edict of the Moon", There is no obvious disadvantage compared to the game "Legend of Swordsman", but the data has fallen seriously.
This means that the MOBA game boom set off by "League of Legends" is no longer limited to the field of RTS and MOBA games, and has begun to erode the user base of more other types of games.
Of course, this erosion is not enough to affect the classic MMORPGs such as "Edict of the Moon God" and "Legend of Swordsman", which have been operating for many years, have mature gameplay, and have a large player base, but those newly developed games, if there are no special The striking point, I am afraid it will be greatly affected.
For Dichao Interactive Entertainment and Shenhuan game platforms, the only one that can compete head-on against "League of Legends" at this time is "Ancient Cataclysm".
...
As the popularity of "The Cataclysm of the Ancients" continues to rise, so does the controversy surrounding the game.
As the two most popular MOBA games in China, "League of Legends" and "Ancient Cataclysm" have attracted too many people's attention. They represent not only the two games, but also the relationship between the Thunder game platform and traditional distributors. The battle also reflects a turning point in the game industry.
Whoever wins this MOBA game battle will have the absolute initiative in the next period of time.