Chapter 309 Game Exhibition
What Gu Fan said was indeed the truth.
In all fairness, is Wanxiang Editor really so full of bugs? Not really.
Although it has many new technologies and mechanisms, it is not as stable as the old version of the editor, so that other companies do not like to use it, but it does not mean that any game you make will have 100 bugs.
The reason why there were so many bugs in "Ascension" before was because Gu Fan deliberately left them out in order to fulfill Lilith's "100 bugs" requirement.
In fact, if you really fix it seriously, there are a lot of model and texture bugs among these 100 bugs, which are easy to fix.
After the great success of "Ascension", both the official and other game companies were encouraged. Not only did the official make several major updates to the Vientiane Editor, but many other game companies also chose to use the Vientiane Editor. Develop your own new game.
Therefore, although there are still a small number of game companies using this editor, they can indeed use it reluctantly.
Compared with traditional editors, Vientiane Editor is more powerful and complex.
So there are two paths before the "Endless Fantasy Legend" project team at this time.
The first way is to use the original engine to make it. The advantage is that it has fewer bugs and is stable. However, some unique designs in the game, such as the gravity system and the resulting physical effects, require additional production, and the workload is still huge.
The second way is to use the latest version of Vientiane Editor. The advantage is that new functions such as gravity system and time system are available. This editor has similar modules that can be quickly implemented. But the downside is that there may be more bugs.
Even if the testing team tests carefully and the program tries its best to fix it, something will eventually slip through the cracks.
In comparison, the development speed of using Vientiane Editor will be faster.
Wei Chengjie nodded: "Okay, Mr. Gu, then we will use the Vientiane Editor to develop it. It just so happens that several of our core programmers have also used this editor to develop "Ascension", so they have some experience. "
Gu Fan wandered around again to check out today's recruitment situation.
After Ni Tiantian issued a recruitment request, he was immediately filled with resumes from all over the country.
After all, Nitiantian Games has many successful projects, and even traditional MMORPGs such as "Shadow World" can operate stably. It is obvious that it is a prosperous and prosperous game company. Coupled with the urban legends of various bonuses, it is still very attractive to talents.
At present, Xiao Mingyu is responsible for the first interviews of these people, mainly to confirm the authenticity of resumes and verify some basic information.
After that, the heads of each department will be interviewed to determine the business capabilities and enter the probation period.
After the interview was completed, Xiao Mingyu distributed several resumes that had passed the interview today to the heads of various departments, and then made a brief report to Gu Fan.
Gu Fan is quite satisfied with the current recruitment progress.
"By the way, Mr. Gu, there is one more thing."
Xiao Mingyu took a printed leaflet from the desk next to her: "In three months, there will be a large-scale game exhibition in the Magic City.
"The exhibition organizer invites us to go there. It's up to you to decide whether you want to participate."
Gu Fan took a look at the flyer. The event was called "Magic City International Game Art Festival Expo". According to the promotional content on the flyer, this was a large-scale international exhibition integrating game hardware, software, related media and services.
To put it bluntly, all kinds of game-related hardware manufacturers and game companies will participate in this exhibition, which is quite large.
For some invited key companies, the exhibition will arrange large booths and corresponding trial areas.
At the same time, on the big screen in the main venue, major game manufacturers or hardware manufacturers can also promote their new products or games, taking this opportunity to provide concentrated exposure and display to domestic and foreign game media.
There is no doubt that this is an excellent opportunity for some emerging domestic game manufacturers.
Nitiantian Games is now quite famous in the domestic gaming industry. Its past few games have all been huge successes, so the organizers are giving it some face. As long as Nitian Games confirms its attendance, it will be allocated a large exhibition area, and the official will also provide dozens of trial equipment.
Of course, the specific layout of the booth and related maintenance still need to be solved by Nitian Games itself.
Gu Fan thought for a while and quickly made a decision: "Go! If we have this opportunity, of course we can promote our new game.
"In this way, we will seize the time and develop a trial demo of "Endless Fantasy Legend" first. At the same time, we can also produce a test version of the 70 version of "Shadow World" and bring it to the exhibition.
“These two games are the main contents of our exhibition.
"The official should give us about 60 trial devices, tentatively as follows: 25 devices for "Endless Fantasy Legend", 25 devices for "Shadow World" 70 version, and 10 devices for Inverse Heaven Other games, such as "Ascension" and the like.
"In addition, we will produce additional promotional videos for the 70th version of "Endless Fantasy Legend" and "Shadow World" for big-screen broadcast and display."
Xiao Mingyu nodded: "Okay, Mr. Gu, I will make arrangements right away."
The current promotional video for "Shadow World" is easy to say, because it is already in the development plan for the 70 version.
The promotional video mainly shows the new races, new group books, and new map areas in the 70th version. In general, they are some standard content, but after all, they are specially made CGs, so the accuracy will be higher.
"Endless Fantasy Legend" has not yet produced special CGs, and there is no need to produce that kind of traditional CG.
Gu Fan's idea is that after the demo is made, just select a few scenes in the demo and use the actual game content to make a simple promotional video. It saves time and effort. After all, this game itself wins by playing.
The focus is still the trial play session at the press conference.
If it is other game companies, then the trial play session is relatively simple. Anyway, throw the demo up, as long as it is not too bad, it will not fail.
But the game against heaven is different, because the trial play demo must not only be tested by players, but also by President Li.
After all, the trial play demo is not the official version. After this exhibition is over, everyone will continue to modify the game before it can be officially launched online.
So the question is, what if Lilith finds some clues during the trial play and thinks that the game will not collect enough negative emotions after the official release, and thus strictly orders Gu Fan to make major changes?
Therefore, the players' reputation is very important in the trial play session at the exhibition.
It cannot be too high, so that Lilith will question the content of the game and force Gu Fan to make major changes; nor can it be too low, otherwise the exhibition will ruin the reputation and players will not come to play the official version of the game.
The degree of this must be carefully grasped.