Chapter 341 A Bold Idea
After reaching this conclusion, Lecturer Ding immediately readjusted his talents and skills.
Obviously, the problem lies in the talent of "Breaking the Oath".
In theory, it should only affect the skills of the light and dark systems, or more accurately, it can only be converted from the light system to the dark system.
After all, "Breaking the Oath" is a priest talent, and the task required to open it is also a conversion from the light system to the dark system.
But now, it seems that the conversion effect of "Breaking the Oath" is not limited to these two systems. It can also convert elemental spells such as ice, fire, earth and wind into the arcane system.
As for whether there are other conversion effects? Lecturer Ding has not tested it yet, so it is unknown.
At present, Lecturer Ding's equipment is all stacked with elemental damage increase, so he simply copied the set of "Biased Elementalist" as before, retaining most of the elemental damage increase talents and skills.
And some other insignificant parts were re-picked out to add output skills of the arcane system and some special damage increase talents.
After all the adjustments were completed, Lecturer Ding carefully checked his build, and then changed the transmogrification of all his equipment.
The transmogrification system in "Shadow World" is quite powerful. All the equipment worn by players can be used for transmogrification, and some special appearances can also be purchased.
Lecturer Ding is a player who likes role-playing and will change his transmogrification according to the role.
He was originally an elementalist wearing leather armor, but now he has become an arcane mage wearing cloth armor.
Then, Lecturer Ding came to the wooden stakes in the main city and used various arcane skills to output to the wooden stakes.
Arcane barrage, arcane bomb, arcane collision...
After repeatedly trying several arcane skills, combined with factors such as mana consumption, single damage, group damage, and output cycle, a more reasonable output method was found.
"It's done!"
"Master Dao, I did it! ! ”
Instructor Ding looked at his damage statistics plug-in and successfully hit a single target of about 15,000 DPS!
Although this damage is not quite as high as the 18,000 DPS of the previous biased elementalist, it is obviously higher than other BDs at this time.
The additional 3,000 DPS is enough to make everyone's progress in the group take a big step forward.
But instructor Ding is obviously not satisfied with this, because compared with the 18,000 DPS of the biased elementalist, this new "Forsworn Arcane" BD is still a little worse.
Its only advantage is that it can seamlessly transform from the biased elementalist without wasting any equipment.
But the weakness of other BDs has not been solved.
"Is there any other way to save it...
"It can't be that this game has changed from the "Elementalist World" to the "Arcane World"? That's still very unbalanced."
From the current situation, the "Forsworn Arcane" BD has been preliminarily completed, and there is still room for optimization in the future, such as testing the damage increase effect of each talent separately, or optimizing the cycle of output methods.
With this set of skills, the DPS may be increased by another 1,000 or 2,000.
However, the foundation of this set of construction has been laid, and there should be no fundamental changes.
Even so, "Oathless Arcane" is just equivalent to developing an alternative to "Biased Elementalist", and the problem of game balance has not been solved.
At this time, Lecturer Ding scanned the list of glyphs for arcane skills, and suddenly his eyes lit up.
"Huh? There is this one!"
"Why didn't I notice it before?"
"If this glyph really works, it will be awesome!"
The glyph that Lecturer Ding saw is called "Arcane Conversion".
It is not a new special glyph, but a glyph that originally existed in version 60. This glyph belongs to a skill called "Arcane Wisdom".
The skill of Arcane Wisdom itself is an ordinary buff skill that can improve the intelligence attribute and spell damage of the entire group.
Basically, when playing a group, it is a must-click BUFF, but it is enough for only one person to click it.
This skill also has four different glyphs to choose from, some of which extend the duration of the spell, some of which allow the spell to increase the spiritual attribute, etc.
The most commonly used glyph effect by players was "Double Efficiency", which doubles the effect of the buff effect of "Arcane Wisdom" on themselves.
Because this glyph is obviously the most cost-effective, all players who have chosen this skill basically choose it.
In addition, "Arcane Wisdom" has another glyph effect that has been ignored, called "Drawing inferences from one example".
Its effect is: studying the mysterious arcane knowledge can make you have more insights into other knowledge.
The description is a bit vague, but players have tested it as early as the 60s. The effect of this glyph is to increase the damage of the player's arcane damage and give the highest damage to a certain type of skill at the current time.
The first is to choose between physical attack strength and spell strength.
The second is to enhance the highest spell type in a certain system of the magic system.
But few players chose this glyph before, and the reason is very simple. Its damage-increasing effect depends on the player's arcane damage-increasing attribute, but there are very few ways to increase arcane damage in the game.
When adding damage to other types of skills, you have to make another discount, so the damage increase is even less, which is simply a drop in the ocean and cannot be compared with "Double Efficiency".
But now, Instructor Ding had a flash of inspiration.
"Hey, brothers, I suddenly have a bold idea!
"If I stack elemental damage now, I can convert it into arcane damage through "Forsworn", and the "Double Efficiency" glyph can convert arcane damage into other damage!
"Doesn't that mean that we can use this method to add a layer of buff to all other BDs?"
As soon as Instructor Ding put forward this speculation, many people in the live broadcast room and the guild opposed it.
"It's not good. If you want to convert elemental damage to physical damage now, you can indeed stack elemental damage, but you can't stack physical damage anymore! Maybe it's not as good as the original physical damage!"
Instructor Ding couldn't help but be stunned for a moment. This statement does make sense.
After all, the original physical output BD is the result of stacking a lot of talents and equipment. If these talents and equipment are taken out to add elemental damage, then the original physical output bonus will be reduced again, right?
However, Teacher Ding did not give up. He still insisted: "It doesn't matter. Practice makes perfect!"
"We have to try it to know whether it will work or not."