Chapter 317 We Are Different From Our Competitors!
First of all, there are a few general questions, such as how you feel about participating in this exhibition, how is Nitian’s booth activities, have you felt the enthusiasm of the players, etc.
Gu Fan answered with a few simple words.
Then the host felt that the preparation was almost complete and started to ask some more critical questions.
"Next, I want to ask Mr. Li a question.
"As we all know, at a time when mmorpg games are generally declining, "Shadow World" has achieved a great breakthrough. Through drastic innovation, the mmorpg game category has been reborn.
"So far, "Shadow World" has become the top three online games in China with the highest number of simultaneous online users. With the exception of "Shadow World", almost all of the top ten games are old games that have been in operation for more than two years.
“This achievement is quite impressive.
"Then I would like to ask Mr. Li, what do you think is the most important reason for the success of "Shadow World"?
"Or, why are other game manufacturers unable to achieve similar success?"
Gu Fan looked calm on the surface, but in fact he silently pricked up his ears, preparing to listen to Lilith's answer.
Today's exclusive interview was asked by Lilith herself. In fact, he has never been angry with Lilith, and he doesn't know how he will answer these questions.
If the host asked Gu Fan, of course Gu Fan would be able to talk him out of it.
But Gu Fan really couldn't guess how Lilith would answer.
I can only pray that it is best not to make any big news...
However, what Gu Fan didn't expect was that Lilith answered seriously: "Perhaps the key reason for the success of "Shadow World" is that we always put the player's gaming experience first!"
This can only be regarded as a rather conventional and unoriginal answer.
But Gu Fan was surprised. Mr. Li didn't intend to cause trouble? So what's the point of you coming to this interview?
The host was obviously not particularly satisfied with this answer, so he continued to ask: "Indeed, always putting the player's gaming experience first is indeed the only way for game manufacturers to succeed.
"But Mr. Li, I would like to ask one more question. Can you tell me specifically how Nitiantian Games always puts the player's experience first?"
The audience in the audience began to answer questions one after another.
"It's very simple, don't fix bugs!"
"No updated version!"
"Let players discover the hidden mechanics themselves!"
These shouts made the players at the scene burst into laughter.
However, Lilith was not affected at all, and she still said confidently: "This is mainly because we are different from our friends. For bugs that exist in the game to improve the player's gaming experience, we will not fix them mindlessly, but We will comprehensively consider the experience this bug brings to players before deciding how to deal with it.
"But in general, we still tend to take care of the players' gaming experience and not do unnecessary things."
As soon as this statement came out, the players in the audience burst into warm applause.
Everyone used to make fun of it. After all, the game Nitiantian is famous for not updating its version, so many people used this to make fun of it.
But when Mr. Li said this, everyone suddenly felt that this was an advantage! That’s exactly what Nitiantian did!
As for who the “friends” are?
Obviously everyone knows that it can only be Shengjing Group!
The restoration of Starlight Milk has almost become a typical negative teaching material at this time. Almost all players know it. It can also be regarded as an important turning point in the decline of "World of Stars" from prosperity. The way "Shadow World" handles "Natural Storm", which also has full-screen healing capabilities, is textbook level.
Comparing the two can only be said to be a judgment call.
After comparing it with examples, I immediately felt that Mr. Li was right.
After comprehensively considering the player experience, we decide whether to fix some bugs. This is easy to say, but how many game companies actually do it in reality?
Most game companies still fix things without thinking.
It is said that it is for balance, but in fact for what purpose, it is hard to say.
Gu Fan was surprised.
What's going on, Mr. Li? Transitioned? Taken away?
It was normal for others to not know why Ni Tiantian didn't fix the bug, but Gu Fan himself knew best. It can’t be repaired at all!
Then why did Lilith say these things in public?
He had a vague guess that was slightly outrageous, but on this occasion, he couldn't act strange. He just sat aside with a smile and watched Lilith perform.
The host became visibly excited.
There is information! There's some exciting news!
If Mr. Li's first sentence had been a polite remark, then this sentence would have been much more explosive. Because it directly refers to "friendly businessmen", this sentence is no longer aimless.
And everyone knows what "behavior of friendly businessmen" specifically refers to.
“Mr. Li said it well, it’s no wonder that the game Nitiantian is loved by so many players.
“But there’s still something I don’t quite understand.
"It's what you call "Friendly Businessmen". Of course, everyone should know who you are referring to. As for "Friendly Businessmen" fixing bugs, in fact, from the perspective of a game manufacturer, there shouldn't be anything wrong with it, right?
"Some bugs will affect the balance of the game. For example, if a certain profession is too strong, other professions cannot play. In this case, appropriate weakening will make a few players unhappy, but it will take care of the gaming experience of most players.
"Isn't that the case?"
Lilith shook her head slightly: "Fixing bugs is of course not a problem, the problem is to fix it mindlessly and fundamentalistly!
"Even if a certain profession or skill is unbalanced, as a game manufacturer responsible for the players, you can't just mindlessly cut this skill. Instead, you have to see whether the players like it purely for the value or the mechanism?
"If it is pure value, some conservative value adjustments can be made.
"If it is a mechanism, and this mechanism itself is based on a bug, then the game manufacturer should consider how to adjust the balance as much as possible while retaining the mechanism.
"Not all bugs need to be fixed.
"For example, in the game Against Heaven, almost all the "hidden mechanisms" so far are bugs, but we haven't fixed them!"
The host couldn't help but stand in awe.
All the players were also shocked.
Good guy, she really understands it!
Originally, everyone judged people by appearance, thinking that such a middle school girl could understand games? And her title was investor, most likely a rich second generation with no real experience, so people subconsciously looked down on her.
But listening to what she said at this time, isn't it obvious that she knows more about games than the producer of "Star Spirit World"!
It's just... almost all the hidden mechanisms of the game Against Heaven so far are bugs, how can you say that!
The official hammered that they are the bug faction, right!