When I Write a Bug It Becomes the Core Gameplay

Chapter 327 There Is Something Wrong with Your Ability

Re-entering the thunderstorm wetland, Chen Tingquan could only reluctantly throw the spear he had stuck on the ground before continuing to move forward.

It's a bit of a pity, after all, it's not easy to collect so many spears and stick them together.

But after all, weapons are more convenient to obtain in this game, so it doesn’t matter.

In the next two hours, Chen Tingquan continued to explore the map and complete the ruins.

However, as more and more ruins were explored and the level of special elemental power rose higher and higher, Chen Tingquan began to vaguely feel that something was wrong.

He didn't know if it was his own illusion. These abilities seemed to be getting harder and harder to use? ?

Moreover, all abilities are becoming difficult to use!

This feeling was not very obvious at first, but after gradual changes, Chen Tingquan's feeling became more and more obvious. He carefully compared the changes in these abilities and finally concluded that something was indeed wrong!

The first is the ability of the fire element.

Originally, the fire element was Chen Tingquan's most used ability. He could create fire bombs or living bombs, which could burn combustibles on the ground and cause direct damage to enemies.

It was originally the happiest time to obtain the fire element ability, because the previous warriors were very weak and could only run away when encountering groups of monsters, but now as long as the fire element bomb is used properly, they can directly kill the monsters in a camp.

But when the brave man came to the high-level map, no, the mid-level map, he found that the damage of the bomb was reduced!

Of course, the game "Endless Fantasy Legend" itself does not have a "monster level" setting, but there are still differences in the monster's attack power, defense power, blood volume, weapon damage, etc.

Chen Tingquan was shocked to find that one bomb could blow up about 1/2 of the mob's health. Throwing three bombs in a row, combined with the continuous damage of flames and other attack methods such as bows and arrows, can easily clear out a mob. All the monsters in the camp.

But now, if a bomb is dropped, it can only explode 1/6 or even less of the health!

This means that even if he throws all three bombs, the monster will still have at least half of its health, and there is still a high probability of game over when facing a group of monsters.

And the reduction in damage will have many other chain reactions.

After the fire bomb explodes, there is an obvious explosion thrust, which will scatter the monsters.

So when one bomb can blow up 1/2 of the blood, Chen Tingquan can throw three bombs in different directions to cover the fire.

But now, the bomb will still scatter the monsters, but because the damage of the bomb has become scratched, Chen Tingquan is faced with a dilemma: if one monster is thrown concentratedly, other monsters that are blown up will not be able to explode. to; but if they are exploded separately, the health of each monster will be equally divided.

In short, the reason why the Fire Bomb skill is useful is because of its damage.

But now the damage is not enough, it immediately becomes useless!

Of course, it is still useful if you have to say it. For example, when the brave wants to light a fire, this bomb can quickly achieve the goal. It's just that the movement is a bit loud, and it's easy for ingredients or other things to explode everywhere.

Chen Tingquan could only persuade himself again: "Okay, maybe the damage of the fire bomb in the early stage is really too high, and the monster attributes in the later stage have been improved. If you kill it with one more fire bomb, the game will really not be challenging. .

"It's still somewhat reasonable..."

Although from a sensory point of view, it is a bit difficult to find that the fire bomb's damage decreases as it is upgraded, but the adaptive ability of Nitian players plays an important role at this time.

After all, this game has given people a good feeling from the beginning, and everyone is willing to continue to believe in it.

But soon, as Chen Tingquan began to enter new wind element ruins and earth element ruins, he couldn't hold himself any longer.

"Hey! Why can't I control this wind element? Will it be led away? ?

“What’s in this dirt eaten me???”

In the wind element ruins in the new area, Chen Tingquan was surprised to find that there were various strong winds at different locations in the corridor, and their airflow would blow in certain directions.

I originally thought that this was some kind of new gameplay in the game, which allowed me to control this powerful wind element flow to achieve my goals more conveniently.

However, after trying it for a while, I realized that I was overthinking it!

On the contrary, these airflows not only cannot help the brave reach the destination quickly, but will also interfere with the wind element power of the brave!

Originally, the warrior's power of wind element was to provide power by blowing, or to grasp and manipulate objects.

But near these strong air currents, once the brave summons the power of the wind element, both abilities will be seriously interfered with.

Once the brave man unfolds his glider, he will be immediately sucked into the airflow and forced to follow the path blown by the airflow to fly towards the abyss in the ruins.

In this process, no matter how much you use the blowing power of the wind element to blow yourself, it will be of no use if you want to break away from the control of the air flow.

If the brave man stands honestly on the ground and stays away from the airflow, then he himself will not be blown away. But if he uses the wind element to try to grab an object, the grabbed object will be instantly sucked in by the airflow, and the brave man will also be sucked away. Walk!

In short, as long as you use the power related to the wind element near the air flow, it will be like a small stream flowing into a big river, being carried away in an instant and becoming uncontrollable.

In the end, Chen Tingquan didn't even consider using the power of the wind element, and just relied on jumping and climbing to complete the ruins.

The ruins of the earth element were even more outrageous.

This ruins looked normal, just a three-dimensional maze with many caves.

There were passages between the caves, and there were several huge crystal plates in the caves, which could vaguely see the structure around the caves, making it convenient for players to use the power of the earth element to penetrate the wall.

So Chen Tingquan was very straightforward and wanted to reach the last room by penetrating the wall.

As a result, just halfway through, he vaguely heard the hero in the soil screaming, and then two bright red words appeared on the screen.

GAME OVER!

Chen Tingquan was confused. He didn't understand what happened, because when the hero was escaping through the wall, the player couldn't see the specific situation in the soil, and could only vaguely see the shadow of the hero inside through the wall.

So Chen Tingquan had to change his position and continue to penetrate, but the result was the same as last time, and he died halfway!

After dying several times, Chen Tingquan finally understood one thing: there are traps in the soil! And there is more than one!

Only a few areas can be passed through at will without causing the death of the hero. But the problem is that there is no difference between the places that can be passed through and the places that cannot be passed through.

Doesn't this mean that the ability to pass through walls is also useless?

You can't just rely on luck to use this ability! !

Chapter 338/562
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When I Write a Bug It Becomes the Core GameplayCh.338/562 [60.14%]