Losing Money to Be a Tycoon

Chapter 518 A Numerical Problem in "Struggle" (20,000 Words for Votes!)

Zhang Huang was stunned for a moment: "Boss Pei, the cost price of 400 yuan is unnecessary, and it is difficult to add up to this cost..."

Pei Qian frowned: "Can't add it? How could it not be added?"

"Make the box bigger, find a well-known artist to design the shape, inlay a gold edge, and polish the texture of the material..."

"Isn't it quite willing to spend money when building a shared phone booth? Why are you going back more and more?"

Zhang Huang was very ashamed of being criticized by Boss Pei: "Alright Boss Pei, then I will follow what you said."

He Desheng's expression became very exciting.

He originally thought Mr. Pei would not be optimistic about this project, but Mr. Pei not only quadrupled the money to be invested, but also raised the price of this thing from 260 to 488!

No matter from any point of view, this thing is not worth that much money at all!

He Desheng felt that this thing was at best a gadget for boredom, and if it sold for forty or fifty yuan, maybe someone would buy it and play with it at home.

But selling 488...

Who will buy it?

Although the shape of this thing is unique, it's not particularly beautiful, and it's not very interesting. Except for people with strange ideas like Mr. Ma, no one should be free to argue with it for a few hours, right?

Even if there are some boring rich people in this world, it is impossible to sell 20,000 units!

If it can't be sold after mass production, and everything is backlogged in the warehouse, isn't it a pure loss?

He Desheng originally wanted to say something, but then he thought again, since Boss Pei has spoken, there must be a way.

So, don't talk too much, just watch and learn.

Pei Qian patted Zhang Huang on the shoulder, the admiration on his face was beyond words.

awesome!

It seems that the previous shared phone booth was just a misunderstanding, but Zhang Huang, the great inventor, is still very trustworthy!

If there are ten more inventions that cannot be sold like this, Boss Pei can easily lose 80 million yuan, and it will also take up the warehouse space, which is so comfortable!

...

...

Friday, May 13.

Tenda Games Division.

Hu Xianbin raised his head and drank the coffee in the cup, then continued to work.

Now Tenda's game department is divided into two teams. Hu Xianbin led a group of people to develop "Struggle", while Min Jingchao led another group of people to operate GOG, fighting wits and courage with ioi.

There is a clear difference in the style of painting on both sides.

On Min Jingchao's side, there are heated discussions about various heroes every day, and the atmosphere is very lively; while on Hu Xianbin's side, everyone is dull.

The main reason is that the development of "Struggle" itself is already very difficult. During the development process, I still feel that various scars have been exposed, and my soul has been seriously injured. This atmosphere cannot be active.

Hu Xianbin's game script is still being perfected and has not been fully finalized, but the original paintings of all game characters have basically been completed.

I have to say that Mr. Ruan's efficiency is fast.

Hu Xianbin saved the document, and then opened the atlas sent by Ruan Guangjian a few minutes ago.

It's just that after looking at them one by one, the more you look at them, the more confused you become.

The characters in these games include the poor protagonist, the rich protagonist, the poor parents, the rich parents, the poor boss, the rich boss, and the list goes on.

Because the actors are selected first and then the original paintings are drawn, so according to the original plan, it should be a little beautification and modification based on the appearance of the actors.

However, the batch of original paintings handed over to Hu Xianbin now has a feeling of excessive force.

All these images use more exaggerated and extreme expressions, and some characters are even drawn very strangely.

For example, the poor family is all overweight, especially the mother of the poor family, whose body weight is almost 300 catties.

The motion capture actors are obviously not so fat, and some special methods may be needed to simulate this overweight state when motion capture is performed.

In addition, the protagonist of the rich man is a bit too handsome, just like the top stars in Europe and America, he is glamorous.

The protagonist of the poor man is not only mediocre in appearance, but also obvious flattery can be seen in his demeanor, and there seems to be a hint of resentment hidden.

These two expressions are forcibly blended on the face of the poor protagonist, which is so clear that people will instinctively feel a sense of discomfort.

In other words, Ruan Guangjian almost clearly wrote the deep qualities of these characters on his face.

After receiving these original paintings, Hu Xianbin's first feeling was that something was wrong.

He was a little puzzled, how could boss Ruan Guangjian make such a low-level mistake?

As a result, Ruan Guangjian said that this was all requested by Mr. Pei.

So Hu Xianbin immediately began to wonder if there was any deep meaning in it.

"The disadvantage should be that it will reduce the realism of the game."

"Advantages... the more bizarre painting style and characters will highlight the character's characteristics and deepen the player's impression?"

"Can facial makeup images play a symbolic role, making it easier to highlight the theme?"

"Is there anything else... I can't seem to think of it."

Hu Xianbin tried his best to decipher it. Although he could understand something, he didn't think it was particularly convincing.

Considering that the development task of "Struggle" is very heavy, and there is not so much time for in-depth interpretation, Hu Xianbin had to give up for the time being.

Anyway, when the game is released, everything will be revealed.

Check all the original paintings and prepare to hand them over to outsourcing to make models. At the same time, motion capture actors can be arranged to start motion capture performances.

After simply sorting out his next work, Hu Xianbin once again put all his energy on the game script.

In the process of writing the script, Hu Xianbin encountered a very serious problem, which has troubled him for two days.

It's amazing to say that he actually encountered a numerical problem in this game.

It stands to reason that there is no numerical problem in this game, but it just appeared so magically.

Everything is going well with the rich man's version, the problem is with the poor man's version.

According to Mr. Pei's request, the poor version has only one ending, which is to let the cycle of poverty continue forever.

Originally, Hu Xianbin didn't think there was any problem, which was very logical, but the problem was that the game had to account for the wealth obtained by the rich and poor protagonists.

How much money the poor have in their hands, how much money they need to maintain their basic life, and how much wages they can earn after working, all of these must have an approximate figure, otherwise there will definitely be players who criticize.

If there is a joint node, the plot arranges that the poor do not have enough money, so it finally leads to the end of the vicious circle, then a way must be found to ensure that the poor players do not have enough money.

But Hu Xianbin did the math. Theoretically speaking, the poor protagonist has more money than he imagined, so he shouldn't be reduced to such a miserable ending in the end.

For the poor route, players also have to make many choices, some with high income and some with low income, but even if they choose the high-income option completely, it will still end in the cycle of poverty in the end.

But from the data point of view, after all the correct choices are made, the poor should be much richer than their parents, and their lives should be much happier.

The ending cannot be changed, because Mr. Pei has already made a decision.

So there is a contradiction: if this continues, the rationality of the game will be lost.

As a game that focuses on the plot, if the rationality of the game collapses, it will be over, and word-of-mouth and sales will collapse.

Therefore, Hu Xianbin felt as if he was facing a formidable enemy, and felt that he had to solve this problem in order to be at ease.

After thinking about it for a while, I still have no clue.

Hu Xianbin opened the original drawing of the character again, flipping through it aimlessly, wondering if he could find some inspiration from it.

The protagonist of the rich man is in a suit and leather shoes. He is bright and beautiful. At first glance, he looks like an upper-class person with a carefree life. The special golden logo on the wrist of the suit is very eye-catching, and it is obviously a luxury brand.

Two pure golden uppercase Ls are spliced ​​together in a centrally symmetrical manner, and at the same time, they are exaggerated artistically, which looks very design.

Hu Xianbin didn't pay attention, and continued to flip through, until he found the original painting of the poor man after he went to work.

The poor man after work has a black briefcase in his arm. If you look closely, you will find that the logo is faintly exposed on the briefcase, which is also two capital Ls in pure gold.

Hu Xianbin seemed to have caught something, and turned forward again, and saw the shoes worn by the poor when they were in college.

The logo is also on the shoe.

Hu Xianbin continued to look back, and found that almost 60 to 70% of all the original paintings had this logo on their clothes.

All the rich have it, but only those with better economic conditions have this logo among the poor.

This is reasonable, after all, such a luxury brand, it is impossible for poor people with low income to afford it.

Hu Xianbin can roughly guess the thoughts of Ruan Guangjian when he was creating.

These motion capture actors wear daily clothes when taking pictures. The clothes in the original paintings were redesigned by Mr. Ruan according to the wealth class of these characters.

In order to highlight the character characteristics of the rich, it is obviously necessary to use some luxury brands.

Therefore, Ruan Guangjian fabricated a brand based on the existing luxury goods, as the decoration of the characters in these original paintings.

As for why there is only one brand... obviously because it doesn't make sense to draw an extra brand.

The player's memory is limited when playing the game. If there are two brands, the player may not be able to remember them and may confuse them.

Therefore, based on the principle of simplicity and practicality, it is enough to have only one brand of clothes in the game: the brand with two golden L letter logos is a luxury brand, while other brands without logos are cheap miscellaneous brands.

This is a very normal and natural design. Ruan Guangjian probably didn't think about it that much when he was painting.

But looking at these pictures, Hu Xianbin suddenly caught a glimmer of inspiration.

His original intention was to find rationality for the poor to spend all their money.

According to Hu Xianbin's previous calculations, if you only buy necessities and cheap goods, and make most of the choices in the game, the wages of the poor will definitely be able to save and improve their lives.

But in order to achieve the ending of the poverty cycle set by Mr. Pei, the poor must be forced to spend the money.

Now, there is rationality.

It is these luxury bags, shoes, clothes, jewelry, cosmetics and so on.

After buying these things, the salary is naturally not enough!

Hu Xianbin heaved a sigh of relief, and finally patched the loopholes in the game.

Now there shouldn't be any players picking on him, right?

Hu Xianbin added the expenses of these luxuries, and found that the originally estimated wealth of the poor was immediately insufficient. Not only was there nothing left, but it was also enough to bear debts.

"Okay, perfect solution!" Hu Xianbin clapped his hands excitedly.

While this approach appears sloppy, the game's rationale is successfully resolved.

He didn't think too much about it, after all, this wasn't the core content of the game, it was just a detail showing the lives of the poor and the rich.

Even the players probably won't notice these.

Forget it, if there is one, there will be, if there is no one, there will be none, I will explode mine, and vote for those who have votes.

Chapter 524/1703
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Losing Money to Be a TycoonCh.524/1703 [30.77%]