Almighty Game Designer

Chapter 757 Over-the-Shoulder Perspective

On October 1st, the experience store officially opened the trial experience of "The Last of Us".

There are still many players who are interested in "The Last of Us". After all, it is a game produced by Chen Mo, and there is a natural trust.

What players don't know is that the demo is not just in the experience store.

Chen Mo has sent the full version of "The Last of Us" to major game media at home and abroad so that they can evaluate the game as soon as possible.

In fact, it's not that Chen Mo doesn't want to promote "The Last of Us". After all, this game is recognized as a masterpiece, and the so-called "stepmother" definitely does not exist.

However, this game is really not suitable for publicity in traditional ways. Even if it is forcibly promoted, the effect will not be very good.

For players, only after playing the game until the final ending will they truly understand the meaning of "God's work".

In this case, there is no need for those cumbersome publicity methods, just send a publicity CG and you're done.

Of course, if there is no publicity at all, it will definitely not sell well when it is released on the 15th. Even if "The Last of Us" is good, and players' word-of-mouth explodes, it will take a certain amount of time before it really catches fire.

That's why Chen Mo handed over the full version of the game to major well-known game media in advance. He hoped that the game evaluation manuscripts from major media could be released before the game's official release.

At that time, all players should be surprised, right?

...

October 1st, morning.

As soon as the experience store opened, players lining up at the door came in neatly, swiped their ID cards, and went to different floors.

The experience store has already had a very fixed group of players. Every holiday or when a new game is released, the number of people in the experience store explodes, so these players have long formed certain rules, getting up early every day and queuing in order Tried it and everything was in order.

Chen Mo got up very early today and was already sitting on the sofa in the first floor hall.

The first batch of players have gone straight to the VR game experience area on the third floor. After all, most of the games Chen Mo is making now are VR games, so the VR game experience area is also the most popular.

However, there are also a lot of players in the PC and mobile game experience areas, and they will also be full soon.

Among the players who got up early and lined up, Chen Mo saw a familiar figure.

"Zhao Lei?" Chen Mo raised his head to greet him.

Zhao Lei was a little surprised: "Store manager, you still remember me, good morning."

Chen Mo smiled: "Of course I remember, I feel like you haven't come to experience the store for a long time, I thought you left the imperial capital."

Zhao Lei shook his head: "It's a long story. I happened to meet a girl I liked on a blind date before. After getting married, it's all about things. The child was born last month, and I was very busy. Today is a holiday. ."

Chen Mo was a little surprised: "I have become a father? Congratulations. In this way, I will give you a game later."

Zhao Lei smiled: "Hey, store manager, you're too polite. I'll go up to play some games first, and I'll have nowhere if I go late. Let's talk in detail when I get down."

Chen Mo nodded: "Okay, just in time for you to play the new game, the trial just started today."

Zhao Lei nodded: "That's for sure, I'm here for the new game this time. I haven't been to the experience store for more than two years, but I've been paying attention to your new game."

After Zhao Lei greeted Chen Mo, he went up to the third floor.

Zhao Lei is an office worker who often came to the experience store before. He is also a typical northern drifter, and his life is very stressful. I've tried The Stanley Parable before.

However, he didn't come back to the experience shop for a long time later. Chen Mo thought he had left the imperial capital. After all, the pressure of life in the imperial capital was so high, Zhao Lei was in his thirties, and it was not a problem to be floating like this.

However, what surprised Chen Mo was that Zhao Lei was already married and did not leave the imperial capital.

It is conceivable that his usual life should be quite hard.

...

Zhao Lei came to the third floor and found that more than half of the game cabins were full.

In the elevator, he seemed to have seen two or three familiar faces, like an online anchor?

When Zhao Lei used to come here, not long after the experience store moved, there was only one VR game "Minecraft", and "League of Legends", which dominated the PC side, had not been developed yet. At that time, Chen Mo was just an ordinary B. level designer.

In a blink of an eye, Chen Mo is already one of the top designers in China, and he has developed many classic VR game masterpieces.

Even the experience stores are full of new faces, and there are still many anchors.

Time flies.

Zhao Lei sighed with emotion, found a game cabin and got in.

The login interface of the game cabin is the theme of "Uncharted Sea", and there are already many VR games in the game cabin, which are dazzling.

In the most eye-catching position, it is "The Last of Us".

"This is the store manager's new game, try it out."

Zhao Lei chose to enter "The Last of Us" without much entanglement. After all, it is a new game.

...

enter the game.

Unlike other games, "The Last of Us" didn't have a login scene at the beginning, it seemed to enter the game scene directly, and it was pitch black.

"Tick, tick, tick..."

A very clear and powerful clock ticking sounded beside Zhao Lei's ears.

Then, the game screen appeared.

In front of Zhao Lei's field of vision, a little girl was lying on the sofa, seemingly asleep.

It seemed that she slept a little uncomfortable, and the little girl moved the arm under the pillow slightly.

There was a sound of the door opening next to him, and a middle-aged man walked in while talking on the phone, and the camera shifted in time.

"Tommy, is he the contractor? I can't lose this job. I know... let's talk in the morning, okay?"

The light came on, the little girl woke up, and the middle-aged man sat down on the sofa.

A middle-aged man is worried about his job today.

The little girl kindly prepared a birthday present for him, a watch.

The father and daughter joked a few times with each other. Although there was nothing particularly touching, it made people feel very warm inexplicably.

Late at night.

The father picked up the little girl and went upstairs to sleep.

"Good night, baby."

The vision was fixed on the sleeping little girl, and the light slowly dimmed, indicating that a period of time had passed.

At this moment, the bedside phone rang.

Uncle Tom was looking for the little girl's father after an inexplicable call and hung up.

The little girl climbed off the bed and rubbed her sleepy eyes, not quite understanding what happened. But she still decided to go to her father first.

At this point, the camera automatically came to the back of the little girl, and the game started.

Zhao Lei was a little surprised: "This game... is not a first-person perspective? Is it a third-person follow-up perspective?"

At this time, Zhao Lei's field of vision is above the back of the little girl, which is a standard over-the-shoulder perspective, which is common in many PC games.

However, in VR games, because the player's field of vision is wider and the player's sense of substitution is to be enhanced, many games use the first perspective.

"The Last of Us" developed by Chen Mo seems to be a bit retro in the use of perspective.

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