Almighty Game Designer

Chapter 780: A Year of Witnessing History

However, Chen Mo has no plans to develop World of Warcraft on a large scale.

One of the more important reasons is that it is still relatively difficult to make the whole world maintain this level of art, and to make the whole map seamless.

In Uncharted, the full capabilities of the VR game pod are used to make a small level. And the loading bar is hidden between the levels and the levels in a special way, which can ensure consistent high picture quality.

Making an entire Stormwind City, although it looks huge, is actually far from the size of the entire "World of Warcraft".

If you develop "World of Warcraft" now, on the one hand, it will take up a large number of R&D personnel and spend a lot of time and money investment, on the other hand, you will have to make certain sacrifices to the quality of the entire game. It is difficult to completely maintain the current situation of Stormwind City. level.

If you insist on maintaining this level, players are likely to be tortured to death by the ubiquitous loading bar.

Therefore, Chen Mo intends to come little by little.

The next goal is to do Orgrimmar, and the next goal is to do Ironforge...

A project team is specially arranged to do the various scenes in the entire "World of Warcraft", and they are produced in batches to lengthen the entire research and development time.

This is equivalent to making the required art resources in advance. After the technology is innovated in the future, it can save a lot of work by directly piecing all the small maps together.

In this process, for players, it is also a process of constantly accumulating popularity and learning.

Strictly speaking, what Chen Mo is making now is not a game, but a scene for sightseeing. But when the time is right, these scenes can be connected and become a whole world.

Of course, this step is certainly impossible to complete this year.

Looking at it, it is already mid-November, and the end of the year is very close.

As a special event for Double Eleven, Stormwind City can already draw a perfect end to this year's development plan. In this way, this year's harvest is quite a lot.

"PUBG Mobile", "Uncharted", "The Last of America" ​​and "Seaside Mansion", these games have all had a lot of influence around the world. It can be said that it is a year when Thunder Interactive Entertainment's overseas influence skyrocketed. .

Of course, due to the various activities of Double Eleven,

Losing money is also unprecedented.

Since the recent period, the annual game selection of various foreign game evaluation agencies and authoritative game websites will also be carried out one after another. The designers are basically preparing to pack up this year's harvest and prepare for next year.

After the players frantically chop their hands on Double Eleven, in addition to concentrating on playing the games they lost, they are also paying attention to the annual game reviews of major authoritative game media.

Even some domestic players who did not pay attention to it are discussing this year.

The reason is very simple, they are all looking forward to Chen Mo being able to sweep the foreign game evaluation media and fight for the domestic designers!

In the past, domestic game developers were living well, but had little influence abroad.

Big companies like Dichao Interactive Entertainment and Zenyi Interactive Entertainment make games that are more in line with the tastes of domestic players, and their annual revenue is also considerable, but if their game works are selected internationally, it is very difficult welcomed.

The production level is one aspect, the player's taste is another aspect, and there are also reasons for the accumulation of heritage.

Therefore, the domestic game circle has basically been in a semi-closed state for a long time, and it has become a relatively closed market environment.

Domestic game manufacturers produce and sell their own games, and the main goal is to meet the tastes of domestic players. Even if the overseas version is released, most of them are mainly radiating to Hong Kong, Macao, Taiwan, and Southeast Asia. Individual manufacturers can achieve good results in Europe and the United States, most of which are in the field of mobile games.

In the field of VR games, domestic players can only buy works from major European and American manufacturers, and it is difficult for domestic VR games to enter the European and American markets in turn.

But since last year, this status quo has been gradually broken by Chen Mo.

The success of "League of Legends" and "Minecraft" in the past can also be said to be a victory for genre games. For example, "League of Legends" as a PC game is not consistent with the main direction of those mainstream manufacturers. The top lacks that little bit of convincing.

But after Chen Mo began to launch large-scale VR games one after another, he finally began to challenge the apex of the entire industry.

In particular, "Dark Soul" won the game of the year under the circumstance of many European and American masterpieces. It has also played a boost for the domestic game industry, and has also given hope to many domestic players.

And this year, Chen Mo's victory is obviously going to be further expanded.

Many players are looking forward to it, will this year be the year of Chen Mo's consecration?

It doesn't matter if it's not. Anyway, Chen Mo is still very young, and there is still a lot of room for development in the future. He has already made works of the level of "The Last of Us", and it will definitely get better and better in the future. matter.

If it is, then Chen Mo can still challenge higher fields, but the opponent is probably no longer other manufacturers, but himself.

In any case, the vast majority of players felt that it was an honor to be able to witness Chen Mo's genius-like rise.

Before Chen Mo appeared, many players thought that it might take 20, 50 years or even longer for domestic designers to go abroad and conquer the world, but the appearance of Chen Mo shortened the process to ten years.

So many players still feel a little trance, really fast!

A few years ago, everyone was playing and discussing the latest works of major European and American manufacturers, but now, everyone is discussing:

Chen Mo has released a new game!

Chen Mo's new game collided with major European and American manufacturers again!

Chen Mo wins again!

I bought it so much!

Chen Mo lost again, this time he lost blood!

The same is true for foreign players. When "Warcraft" and "Minecraft" emerged abroad and "League of Legends" swept the PC side, many foreign players still felt that the company could not control large-scale VR games, but now, all foreign players They all have to admit that Lei Ting Mutual Entertainment is going to heaven.

This year, Thunder Interactive Entertainment launched three major games.

PlayerUnknown's Battlegrounds is about to become the most-played and hottest VR game in the world.

Uncharted redefines the visual quality of a top-notch VR game.

"The Last of Us" is a game evaluation media that has swept the world, and has won numerous full-point evaluations, making it an undisputed masterpiece.

Many players are very aware.

This year will be a year to witness history.

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