Almighty Game Designer

Chapter 732 "Lost Treasure" Release Postponed

On July 23, the game version of "Lost Treasure" did not bounce as many players guessed, but started the trial on time.

GA has several experience stores in Europe and the United States, and some old players have also obtained the qualifications for pre-order and trial play in the game cabin in advance, and domestic players cannot participate.

This is also normal. Games have no borders, but designers have nationalities. When Chen Mo made a new game, didn't he also take care of domestic players first?

Although domestic players can't play it, it doesn't mean they don't pay attention. Many international students and overseas Chinese from Europe and the United States are very active in going to GA's experience store to try it out, bringing the first game about "Lost Treasure" to domestic players. First-hand information.

At the same time, some demo videos about "Lost Treasure" also appeared on foreign video websites, which were brought to China by some enthusiastic players.

The original trial date was July 23, and the official release date was August 1.

But three days after opening the trial, GA suddenly announced that the release time of "Lost Treasure" will be postponed, and it is expected to be postponed to September.

Players were not surprised by this bounce, but felt that it was reasonable. The reason is very simple. Judging from the demo version, this game is not competitive at all compared with "Uncharted"!

Players not only did not feel a pity, but rather gloated.

"Hahaha I laughed so hard, GA finally made a game according to the normal progress, but it was forced to postpone the revision, I feel bad!"

"Yeah, if you look at the previous GA standards, "Lost Treasure" is already a very high-quality game, there are no inexplicable bugs, and the graphics are very good, but who made it unlucky to hit "Uncharted"?"

"Hey, if "Lost Treasure" was launched early, or even at the same time as the movie, then the game might indeed be a big hit, but now "Uncharted" is ahead, and the big guy will spend 2,000 yuan to buy "Lost Treasure" "?"

The quality of the game version of "Lost Treasure" was quickly concluded after many players tried it out.

The quality is good, the content in the movie is well reproduced, and a lot of extended plots in the original work have been added. Judging from the standard of a movie adaptation of a game, it is very successful.

But compared with "Uncharted Sea", various problems are suddenly highlighted.

First is the plot aspect.

The "Lost Treasure" game is based on the original book and the movie plot, and is slightly expanded. This can indeed attract die-hard fans of "Lost Treasure", but the problem is that most people have already seen the movie, and the plot has lost its suspense.

Those reversals, key plots, and final endings, players have already experienced when watching the movie, lost a lot of magical twists, and became a bit bland.

At the same time, the plot rhythm of "Lost Treasure" has a relatively obvious rhythm imbalance compared with "Uncharted".

The movie version of "Lost Treasure" is only more than 2 hours long, with so much content, and the entire playing time of the game may be several times longer.

Of course, you can add various puzzle levels and complex climbing to the game, but no matter how you add it, the short plot time is still a flaw. Therefore, the designer can only lengthen the plot, or add some branch lines, but this makes the plot lose the sense of compactness of the movie.

In terms of gameplay, players complain the most, why are there so many loadings? ? ?

In fact, "Lost Treasure" is very wrong at this point. It is not the only one that has done the loading bar, but many other games have also done it!

When switching scenes, make a beautiful loading interface, and then write a few gameplay tips and various tips. Isn't this a very common practice?

What's more, "Lost Treasure" has also been specially optimized for performance, and each reading time can be completed in only 5 to 8 seconds. In the designer's opinion, this is already a very, very short time.

However, players don't think so. After playing the black technology of "Uncharted Sea" without loading,

The reading time of 5-8 seconds is really too long!

Moreover, even if this time is shortened, it is useless. The matter of reading the article is not about the length of the article, but mainly because it will destroy the player's game experience and interrupt the player's emotions.

In the last second, the protagonist just fell into the water and lost consciousness, and the player was still immersed in sentimentality and grief. As a result, the next second, a huge loading bar appeared in front of him, and the play started all at once...

Also, the picture is not as good as "Uncharted".

Although the game is a comprehensive work of art, it is clear that in adventure games, the picture is the most important part, which directly determines the appearance of the game.

In fact, the picture of "Lost Treasure" is very good in VR games, but the key is to see who it is compared with. Compared with "Uncharted Sea", even if it is only a little bit worse, players will feel it very keenly.

There is also the most critical point, there are few exciting scenes, and the gameplay is not bold enough.

This is not just a problem with the game "Lost Treasure", but the movie is also the same.

In the movie "Lost Treasure", in fact, there are not too many exciting scenes throughout the whole process. It is still mainly about treasure hunting and puzzle solving, but some racing and gunfight scenes are added in common sense.

Although the game version of "Lost Treasure" has been strengthened in these aspects, it is still a bit daunting after all.

But "Uncharted" is different. The whole process is filled with a lot of racing, gunfights, building collapses, fighting and other scenes.

Especially in [Chapter 11, Imminent], Nathan first came to a prosperous town to experience the South American style; then he entered the clock tower, solved puzzles, climbed gears, rang the bell physically, demolished, and solved puzzles again to get clues. ; Shootout with mercenaries, drag racing, jumping, fighting, gunfights...

After this exciting drag racing scene, the mid-term plot of "Uncharted" also entered a small peak.

However, in "Lost Treasure", this type of plot is very weak. Many players said that although it is a VR adventure game, it always feels sleepy to play, especially when you want to save and exit after loading. .

Players in Europe and the United States obviously feel the same way. After playing "Uncharted" and then trying "Lost Treasure", the gap is too obvious, so during the trial period, "Lost Treasure" can be said to have a flood of bad reviews.

It's not the kind of bad reviews that are useless, but many small details have accumulated, and players' opinions are very big. It can be said that this trial play did not have the desired effect at all, but affected the game version of "Lost Treasure". word of mouth.

Many players commented on "Lost Treasure" after playing it: "To be honest, it's okay, but I choose "Uncharted".

It is precisely because of this that GA can only reluctantly announce the postponement of the game, hoping to modify the game better in a month.

Judging from the current player feedback, if it is released as scheduled, it is likely to lose a lot of money.

However, will it be worthwhile to postpone the release? Many players are skeptical.

Please remember this book's first domain name: . 4 novel network mobile version reading website:

Chapter 738/1201
61.45%
Almighty Game DesignerCh.738/1201 [61.45%]