When I Write a Bug It Becomes the Core Gameplay

Chapter 292 The Official Secretly Repaired It!

Time passed day by day.

Of course, the game of Against Heaven was not idle. Although Shadow World did not need to be updated after it went online, according to the original plan, they still had to continue to develop the subsequent 70 and 80 versions.

In terms of volume, the playable content of versions 70 and 80 is roughly the same, even if it is slightly less than that of version 60.

Of course, the underlying mechanism and framework of the game have not changed. Only the large map, tasks, new skills, new talents and team dungeons of the new version need to be redeveloped.

But even so, there are still many contents that need to be produced, and Against Heaven is still developing at a normal pace.

As for the test server of Star Spirit World, it is unprecedentedly popular.

What surprised many old players is that the official of Star Spirit World did not issue an announcement and fix this bug in the first time?

Instead, it was quiet, which made people very uncomfortable!

You know, the original operation team of Star Spirit World is very concerned about balance, and Ji Heng is famous for cutting what is strong, and often the kind of cutting that is useless.

When a bug occurs, it will be fixed immediately, rarely overnight.

Old players have a deep understanding of this, but after years of complaining, the project team of "Star Spirit World" has never thought of changing it, and slowly everyone has gotten used to it.

So much so that the official silence this time made everyone quite uncomfortable.

What's the situation?

Is it that the official's anthropomorphic progress has been significantly improved?

Players have different opinions on this.

Some people speculate that it may be because the operation team of the "Star Spirit World" test server has changed; some people think that it may be because this new mode is not balanced, so the operation team has opened up and no longer entangled in the balance problem; others think that it may be that this overwhelming heat has made them see the sweetness, so they make mistakes and are too lazy to change.

But anyway, after waiting for three days of fear without waiting for the official announcement, the players began to be bolder.

Since everyone is playing, let's play too!

Whether to use these two BDs, the difficulty of the group opening is obviously very different, and the game experience of players is also very different.

Moreover, the advantage of these two BDs is that they greatly reduce the entry threshold for novices.

There are also some other BDs in the game. Although the group damage is far less than that of Dark Chain, there are still BDs with the same or even slightly higher single-target damage.

However, these BDs often require very complicated techniques.

Not only do they require various skills and talents to be triggered in a chain, but they also need to keep an eye on the status of the buff bar. A boss battle is quite brain-burning.

But the operation of the Dark Chain BD is very simple. There are only two or three main output skills, which can be used in a cycle. The damage mainly depends on the chain trigger of other skills.

Not to mention the Starlight Milk. After starting the group fight, you only need to stand in a safe position and cast the Starlight.

Of course, some techniques are still needed. For example, players have to keep an eye on the free casting buff. When this buff appears, use the "Starlight" skill to achieve no blue consumption throughout the process, otherwise it is easy to use up your own blue.

In addition, there are also various group interruption effects in the group, such as group aoe damage, group stun, group silence, etc.

If the player is interrupted shortly after casting "Starlight", there will still be a long gap.

Of course, players soon developed other methods, that is, through other group blood-adding and critical hit skills in the game, the cooldown of the skill "Starlight" can also be refreshed.

However, it takes about 15 to 30 seconds to refresh this skill again. The speed mainly depends on luck. The more critical hits, the faster it will be refreshed, and the less critical hits, the slower it will be.

So for many new players, these two BDs are not only easy to use, but also very fun.

In the case of a full-level player leading, a new player can reach the full level in one day, and then he can enter the group dungeon with just a set of equipment and play an important role.

This makes the player conversion effect of "Star Spirit World" very good, especially many small guilds and friends and relatives groups with more than ten or twenty people. Just pulling a few friends can stably pass the normal difficulty team dungeon and obtain stable equipment upgrades, which soon formed a virtuous circle.

As various ten-man teams steadily open up the group dungeons and obtain various group dungeon equipment to improve their numerical values, all players seem to be full of fighting spirit.

As for "Shadow World"?

Sorry, I'm really not familiar with it!

Although "Shadow World" has better graphics and more diverse BDs, just the two fun BDs "Infinite Starlight Milk" and "Dark Chain" are enough to constitute the reason for players to play "Star World".

Many players who were diverted to it really don't want to leave.

There are also many old players of "Shadow World" complaining to the official, why can't we have such a brainless and fun BD in our game? You can make one now!

But unfortunately, there was still no response.

This undoubtedly caused many players to have considerable negative emotions.

March 20, Friday.

An ordinary three o'clock in the morning.

The Liver Emperor yawned. He was in a five-man team, playing the Ascension dungeon halfway through, and was about to go to bed after finishing it.

In the past two months, he has really used his liver ability to the extreme. He played the "Star Spirit World" team dungeon every afternoon, the "Shadow World" team dungeon at night, and the "Star Spirit World" Ascension dungeon after 12 o'clock.

The so-called Ascension dungeon is actually a high-difficulty five-person dungeon. Players can continue to challenge different levels, up to 25 levels.

After reaching the 20th level, the equipment dropped is similar to that of the high-difficulty group dungeon.

In "Star Spirit World" and "Shadow World", there are similar gameplay.

At this time, the Liver Emperor's team configuration is also quite simple and crude, with a main tank, three "Dark Chain" outputs, plus himself, and an infinite starlight milk treatment.

Relying on this configuration, everyone cut through the melons and vegetables all the way and successfully reached the 19th level of the Ascension dungeon.

The first part was smooth sailing, and it was already late, so everyone couldn't wait to finish and go to bed.

"Okay, the last three waves of monsters, let's kill them together."

As usual, everyone pulled the last three waves of monsters together, the tank used the damage reduction skill, the liver emperor used the starlight, and the other three outputs activated their own burst skills, ready to "black out their eyes" and play a set of explosive output.

However, as soon as the skills were used, everyone was dumbfounded.

"Hey? What's going on!"

I saw that the three people did rub lightning, but the lightning did not trigger any dark skills at all, just a few small yellow words floated out without any pain, and the health bars of those monsters didn't even show any obvious changes.

And the liver emperor's starlight?

There was no CD reduction at all!

The liver emperor was a little confused for a moment: "What's going on? The official directly hot-updated... secretly fixed it???"

Chapter 303/574
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