Almighty Game Designer

Chapter 495 "Super Mario Odyssey"!

Soon, the first draft of the first version of the design was almost written.

In the past few days, Chen Mo has accumulated some happiness and resentment points. He has drawn five hardware skill books in a row, and he already knows some hardware knowledge.

In the first version of the design plan, Chen Mo not only drew the entire appearance, key settings, functional partitions and other aspects of appearance, but also detailed the characteristics of each accessory and the related technologies of the entire handheld. .

This is just a first draft. Chen Mo just listed some basic functions in detail, and indicated his own requirements. In the specific production process, this plan may be continuously improved.

After writing the first draft of the design, Chen Mo began to write the design plan of the new game.

This game will be carried on, as the first game work of this new handheld.

Super Mario Odyssey.

In fact, many of the games above are classics, and Chen Mo chose Super Mario Odyssey as the first game in the parallel world because of his own considerations.

Because Super Mario Odyssey is by far the best game to carry.

Some game evaluation media described Super Mario Odyssey like this: "There are always things in this world that will remind you how beautiful life is, Li Bai's poems, Du Kang's wine, and Super Mario Odyssey."

In the eyes of many senior gamers, this kind of evaluation is not at all praiseworthy, because Super Mario Odyssey crosses different genders, ages, races, countries, occupations, and cultures, no matter what kind of players, can play in this game. Enjoy the purest laughter and fun in the game.

If there are aliens, maybe they can't understand King Lear, Shawshank's redemption, or the four classic classics, but they will definitely fall in love with Super Mario Odyssey.

This is also closely related to Nintendo's own game design philosophy. Nintendo has always stood out against violence and pornography in the global gaming industry, and made it their mission to develop excellent games for all ages, and the Super Mario series is a wonderful interpretation of this philosophy.

For Chen Mo, choosing Super Mario Odyssey as the first game on the platform is because the quality of this game is very high, even if it is placed in the classic games around the world, it is not inferior; Because it can perfectly show the characteristics of this handheld.

If it was another game, someone might say: "This is the success of the game, not the success, you put this game on other platforms as popular.

"

And Super Mario Odyssey doesn't have that problem.

Chen Mo made Super Mario Odyssey, not only to launch a new game, but also to use this game to show all players the unique attributes, on the one hand for sales, and on the other hand to pave the way for other games to be launched in the future.

First, Super Mario Odyssey is aimed at the widest range of players. Whether it is the elderly, children, hardcore players or ordinary players, they can enjoy the corresponding fun in Odyssey. This is the purest game fun. It can be distinguished from the vast majority of games on the market.

No krypton gold, no probability, no numerical stimulation, full level at birth, and how to play after that depends on the individual player.

Moreover, this game is very playable and has a variety of rich levels and gameplay. For many people, it can be played for many weeks without getting tired. Chen Mo now has to collect happiness points, which is also a cash cow type game.

Second, the game mode of Super Mario Odyssey fits perfectly with the platform. Players can play the game by shaking the handle, which is similar to a somatosensory game, or play a two-player game. One person controls Mario and the other controls the hat Kepi. Two people cooperate with each other. This is completely different from the connected mode experience of ordinary games.

In Super Mario Odyssey, there are more than 20 actions, and most of them have exclusive gestures, which can be played like a somatosensory game.

Of course, part of Super Mario Odyssey's popularity is due to feelings, and Chen Mo is also very clear about this. In the parallel world, there is no super-large p of Super Mario, so at this point, the game made by Chen Mo will not have such a high p bonus.

But it doesn't matter. Mario can become a super-large classic P because its character design, gameplay and art style all represent the highest level at that time, so it is loved by players.

The plot of Super Mario itself is relatively weak, and its biggest highlight lies in character design, scene design, world view design and level design, which means that its main advantage lies in gameplay.

Therefore, Chen Mo directly took out Super Mario Odyssey, and it would not be difficult for players to accept it.

The concept draft took a long time to write this time, because Super Mario Odyssey is a classic game, and Chen Mo must also think carefully about how to make Su Jinyu and Qian Kun understand the core fun of this game.

The next day, Chen Mo went to Zhou Jiangping with the first draft of the design he had already written.

After seeing this design draft, Zhou Jiangping was very surprised.

So detailed? !

From Zhou Jiangping's point of view, this concept draft is more professional than what many professionals in their company have done, and Chen Mo has made very clear labels for some seemingly insignificant details.

On the two handles, Chen Mo noted some of their basic operation methods and some special functions.

Pushing the joystick to the bottom and pushing it a little should be two different operations, and pressing the joystick is also a different operation.

The two handles will have different operation methods after they are installed on the screen and removed, as well as in single-player mode and double-player mode. Chen Mo also explained this in detail.

Chen Mo also marked other details very clearly. At the top of the screen, Chen Mo drew a cooling vent with a length of more than ten centimeters.

At the same time, Chen Mo also has corresponding requirements for the feel of the touch screen, the tactility of the buttons, and the resistance of the body to falling.

What shocked Zhou Jiangping the most was that Chen Mo actually had corresponding requirements for game cartridges?

"Denanium benzoate? What is this?" Zhou Jiangping asked in shock.

Chen Mo explained: "This is a bitter agent, the most bitter substance known in the world."

Zhou Jiangping was shocked: "This is all right? Why do you want to paint this kind of thing on the cassette?"

Chen Mo explained: "Because this kind of cassette is relatively small, it may be swallowed by children or pets, so this bitter agent is added to prevent accidental swallowing. But don't worry, it is absolutely non-toxic."

Zhou Jiangping said with some doubts: "Can it really prevent swallowing?"

Chen Mo showed a meaningful smile: "It doesn't matter, after the finished product is made, I can give you a lick to experience how bitter the most bitter substance in the world is."

Zhou Jiangping: ""

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