Almighty Game Designer

Chapter 428 Training

"A Chinese-style teahouse on top of a tall building? This is a good idea." Jiang Hao couldn't help but be amazed.

In fact, the initial landing scene was the Lijiang Tower, but Chen Mo was too late to make a special landing scene, so he brought it over and used it.

Not to mention, the effect is not bad, neither Jiang Hao nor the players present saw anything wrong.

A huge virtual screen appeared in front of Jiang Hao, with the "Overwatch" LOGO and some options on it.

On the left are four relatively large and eye-catching options, namely [Start], [Training], [Hero], and [Supply].

There are also five smaller options in the lower right corner, including [Bright Performance], [Social Interaction], and [Career Profile].

The option of [Start] is still grayed out for the time being, because the game has not started official operation and cannot match players, so it is currently in an offline state, and you can only experience the basic gameplay of the game in [Training].

Jiang Hao clicked the [Training] option, and three sub-options appeared on the virtual screen again, namely [Teaching Mode], [Training Range], and [Computer Training].

Jiang Hao first selects [Teaching Mode].

After a short load, Jiang Hao found himself in a training base.

The camera swept across the sky and came to the opposite automatic door. The automatic door opens and the camera gives Soldier 76 a close-up.

Immediately, the camera flew to Soldier 76, and Jiang Hao's field of vision was automatically transformed into Soldier 76's first-person perspective.

Jiang Hao looked down.

Soldier 76 wears a blue and white coat and red leather gloves. At this time, Jiang Hao couldn't control the character's movements, so he could only wait patiently.

Soldier 76 moved his hand joints.

At this time, Jiang Hao heard the voice of an artificial intelligence from the training base: "Hello, soldier 76. I am the artificial intelligence Athena, and I will guide you in the Overwatch training program."

Jiang Hao's field of vision automatically turned to the left. There was a computer full of technology, which was obviously the body of artificial intelligence Athena.

Athena: "So, where is she?"

The second floor on the top right of the training,

Tracer flashed down quickly and came to Jiang Hao.

"Hello, I'm Tracer, and I will cooperate with you to complete the training program."

Athena: "Now, use the center of your field of vision to observe where Tracer is."

Tracer flashed quickly, to the left side of his field of vision.

Jiang Hao found that he could control Soldier 76 now. He looked around first, and soon noticed Tracer on the left.

The moment he focused his gaze on Tracer, the guidance was complete.

Athena: "Fine, now watch Tracer head to the center of the platform."

Tracer flashed quickly and came to the center of the platform. Jiang Hao subconsciously looked at her flashing position.

Athena: "Nice job! Next, let's review the basic movement stuff. You can move in any direction, now, follow Tracer around the hangar."

Jiang Hao followed Tracer and ran forward.

The elements of vision and movement are exactly the same as other VR games, so there is not much to practice. Jiang Hao quickly mastered it.

The reason why novice training is so complicated is mainly considering that some people may be playing VR games for the first time, so they should be guided carefully.

Under Tracer's guidance, Jiang Hao came to the next training location.

Athena: "Very well, now please jump on the platform, go through the blast door, enter the shooting range and go to the highlighted position."

Jiang Hao jumped onto the platform, and the explosion-proof door opened. In front of him is a shooting range, with a highlighted spot on the floor and an arrow on it, reminding Jiang Hao to go over.

Coming to the designated position, a heavy pulse rifle automatically appeared on Soldier 76's hand, and the magazine was replaced.

Athena: "Now, I will guide you through basic shooting training."

"Your avatar will be displayed at the top left of the screen, next to your health, and if it drops to 0, you will die. Now, let me deploy some attackable targets for you."

A special training robot appeared in the shooting range and came to Jiang Hao.

Athena: "Now please stare at the training robot and fire at it."

"Of course, you can also fire at the target without looking directly at it, but in that case your shooting accuracy will be greatly reduced. When the target you are shooting is in the same direction as your vision and shooting direction, your shooting Accuracy will go up dramatically."

"With practice, you can even hit 100 hits. Of course, I'm sure it's not difficult for a well-trained soldier like you."

Jiang Hao stared at the training robot in front of him and shot.

The muzzle spewed blue flames, and the training robot suffered a rapid drop in blood volume under a series of bullets, and finally burst open.

Jiang Hao is a professional player after all and has played some VR games, so this step is not difficult for him. However, Jiang Hao is still aware of some differences between "Overwatch" and other FPS games.

The most obvious difference is that the recoil of the gun itself is very small, and the muzzle basically does not float around.

Other FPS games are basically as realistic as possible. During the shooting process, there will be a very clear recoil shock from the player's shoulder, and the muzzle will float up involuntarily, which means that even if your vision and There is no problem with the direction of the shot, and it will also hit high.

Therefore, even in FPS games on the VR side, it is necessary to press the gun.

In "Overwatch", the shock of this recoil is very slight, and basically there is no need to press the gun, or only a small amount of pressure is required. This also greatly increased Jiang Hao's shooting accuracy, and almost a whole shuttle of bullets hit the training robot.

Athena: "Nice job. But please note that in actual combat your enemies will become more difficult to hit. Next, let me prepare some more challenging targets for you."

Soon, more training robots started appearing in the shooting range, and they were all in constant motion.

The system is also prompting some basic information, such as a red outline around the enemy's body, a blood bar above their head when shooting at the enemy, most weapons have capacity limits, and the magazines need to be replaced, etc.

In addition, the system also prompted Jiang Hao to use melee attacks to destroy nearby enemies.

Next comes the skill guide, including Spiral Missile, Biofield, Sprint, and Tactical Goggles.

When the tactical eyepiece is turned on, Jiang Hao's entire field of vision will change slightly, as if he is really observing through high-tech glasses.

When the tactical eyepiece is turned on, the weapon will automatically attack the enemy in Jiang Hao's field of vision. It only needs to adjust the general shooting direction a little, which makes Jiang Hao feel very interesting.

Chapter 432/1201
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Almighty Game DesignerCh.432/1201 [35.97%]