Chapter 439: Chen Mo Speaks
Chen Mo actually came too?
This was completely unexpected to him.
After all, for other designers, this exchange meeting can learn something, but for Chen Mo, he is too good at competitive games. What is the use of this exchange meeting?
But now that he's here, he obviously can't just let it go.
The organizer did not invite Chen Mo to participate at first, mainly because of the relationship between Chen Mo and Emperor Dynasty Interactive Entertainment. But now that Chen Mo has already arrived at the scene, he has to go up and talk.
The organizer avoided everyone's sight and came to Chen Mo: "Hello, this is Mr. Chen Mo? You should have a say in this issue. Could you please go up and talk about it?"
Many other designers also noticed Chen Mo in the back row.
"Huh? Isn't that Chen Mo?"
"The designer of League of Legends and Overwatch?"
"Halo, why is he so low-key, is he sitting in the back row the whole time? I didn't pay attention."
"Why doesn't he speak up? He seems to be the one who has the most say on this issue, right?"
"Chen Mo, go up and talk!"
"Yes, Mr. Chen Mo, tell me about it!"
More and more people are starting to notice, and the voices are getting louder.
Chen Mo originally wanted to listen to the lecture and didn't intend to speak, but seeing the kindness of the crowd, he could only stand up a little helplessly, and walked to the podium amid the applause of the crowd.
The designers below are all talking.
"Yes, yes, Chen Mo still needs to listen carefully, especially when President Lin said that there is no better competitive game in our company. It's time to be like "League of Legends"."
"Yeah, Mr. Lin has been eyeing "League of Legends" for a long time, but no one has been able to make it. I hope that this time Chen Mo can reveal a little bit, and we people can also play competitive games!"
"Alas, "Ancient Cataclysm"..."
"okay,
Stop talking, just listen. "
Chen Mo glanced at the designers under the stage. He didn't know most of them, but he could roughly judge their identities.
Most of the designers here are designers from Dichao Entertainment, Zen Entertainment and other game companies. After all, this exchange meeting was hosted by the designers of Emperor Dynasty Interactive Entertainment, and it is not surprising that most of the people who came were designers of Emperor Dynasty Interactive Entertainment.
Of course, there are some independent game designers, but these people are basically sitting in the back row, and many of them know Chen Mo.
Chen Mo touched the bracelet of his left hand with his right hand and thought for two minutes.
At this time, the topic of the exchange meeting has basically been transferred from "League of Legends" to "Overwatch".
There is no need to say much about the success of "League of Legends" on the PC side, but do you want to make a competitive game that surpasses "League of Legends" on the PC side?
The vast majority of designers are sober, and they know that this is difficult, basically impossible.
Because "League of Legends" has become a trend, after COG and "Ancient Cataclysm", two competing games in the same field, were defeated, "League of Legends" has occupied an absolute dominant position in the field of MOBA.
Want to shake up League of Legends with other MOBA games? It is basically impossible, because in terms of the current "League of Legends", whether it is character design, gameplay or related events, it is far ahead of everyone.
Competitive games are different from stand-alone games and have a certain uniqueness. That is to say, players who have played "League of Legends" will basically not touch other MOBA games unless the game is yellow, and there will only be one winner in the market segment.
Players of MOBA games don’t buy one and buy one like single-player gamers.
Therefore, everyone has set their sights on the VR field and on "Overwatch".
Although "Overwatch" does not currently have a qualifying game or related events, most designers speculate that this game must go the way of "League of Legends".
The reason is very simple. "Overwatch" is completely free with zero threshold, the battle is absolutely fair and has no growth, and it has rich tactics. All features are very similar to "League of Legends".
Many designers naturally thought that Chen Mo's "Overwatch" was mostly trying to reproduce the success of "League of Legends" in the VR field.
Of course, whether this is the case or not depends on what Chen Mo has to say.
Chen Mo cleared his throat and said, "Several designers have said it before. I think competitive games will become the mainstream game type in the future. Obviously, the success of "League of Legends" has proved this."
"Why? In fact, many people didn't mention the idea before. The fundamental reason is that competitive games are people-to-people games, so it has strong replayable attributes and meets the multiple needs of players: to become stronger, Show off, collaborate, socialize, delve, etc., and it has a better depth of gameplay than most games."
"I always feel that as a designer, you can't understand games, but you can't understand human nature. You can know nothing about game design concepts, but you have to know what players want."
"Obviously, in this regard, competitive games are absolutely superior to any other game type currently on the market, and it also has a very high derivative value, that is, e-sports events."
"The number of viewers of the "League of Legends" Season 1 Global Finals has reached more than 8 million. Although the "League of Legends" event is not profitable at present, this number alone already reflects its huge value."
"After the year, Leiting Interactive Entertainment will also set up a special department to be responsible for e-sports-related affairs."
"So I think today's exchange meeting is very good. Obviously everyone has a good sense of smell and recognizes the good prospects of competitive games."
Chen Mo's words came to an end temporarily, and there was warm applause from the audience.
"Sure enough, the big guy is different as soon as he opens his mouth. It feels more convincing than what those people said before!"
"Yes, and as the designer of "League of Legends", he does have the confidence to say this!"
"This sentence is really good, 'You can't understand games, but you can't understand human nature', you can see that several designers have analyzed from various angles before, competitive games are not good, that is not good, Chen Mo said this directly The words were shot to death: human nature is like this, players just love to play!"
"Listen carefully, I feel that Chen Mo will release a lot of dry goods this time! Let's listen more, maybe we can write a good design draft, which will be appreciated by President Lin!"
"Yes, as long as you can gain the appreciation of President Lin, there is no problem with resources or channels. Maybe you can reach the sky like "League of Legends"!"