Chapter 393 "The Shore of the Land" Trial
Soon, more and more Three Kingdoms games participated in the game collection activities on the market.
Most of the works here are some follow-up works, making up the number, but there are also some works of relatively good quality.
The most eye-catching is a game of Zen Entertainment, "Three Kingdoms Heroes", which is a Three Kingdoms game with a slightly innovative card gameplay.
The core gameplay of this game is still the same set of card mobile games, push maps, battles, and string together the entire historical background of the Three Kingdoms period.
However, the campaign packaging of this game is relatively new. It is not the kind of map that is pushed over, but a whole big map. After players challenge a key city, they can unlock part of the big map, and finally unlock the entire Three Kingdoms map slowly.
This is a relatively big innovation.
Other gameplays have also made some micro-innovations, such as the general system, equipment system, and some traditional gameplays, such as spirits, generals, mount systems, and so on.
In addition, the art of this game is also an important selling point.
The background story of this game is not completely based on the traditional culture of the Three Kingdoms, but has been modified by magic, adding a magical color to the background of the Three Kingdoms. For example, the traditional villains such as Dong Zhuo and Lu Bu are designed as demon gods, and the original card paintings are designed to be very cool.
Although this design is not a revolutionary innovation, it at least packs a better art skin for this game, which makes a very obvious difference from other Three Kingdoms games.
Moreover, the artist level of Zen Entertainment is really good. These original paintings are very fine, and the shape design is very good. It not only reflects the characteristics of military commanders, but also adds a magical color to them, which is very popular with young people.
If these original paintings are outsourced, each of them will cost over 10,000 yuan, which is expensive.
Moreover, in order to better reflect the characteristics of national warfare, this game has specially made a national warfare system, players can freely fight on the big map and compete for the ownership of each city.
It's just that the gameplay of this big map national war is designed to be relatively simple, the ownership of the city changes quickly, and there are no tactics to speak of. But this gameplay at least made the big map national war, and it can stimulate the players' sense of honor.
Zen Entertainment also made a lot of publicity for "The Three Kingdoms" this time, with great momentum.
Many designers feel that "Three Kingdoms Heroes" should be the most promising work in this game collection event to win the first place.
Although the core of its gameplay is still the same set of card mobile games, after all, a lot of changes have been made, and the art style, derivative gameplay, and national warfare are all well done.
Moreover, this gameplay cannot be said to be bad. After all, the card hand game method has long been a successful method that has been verified by the market. If you do this game, it will not be a big hit, but it will not be a loss. It is a very safe choice.
As for Chen Mo's "The Shore of the Land"? Relatively speaking, it is too risky. After all, this is a brand new gameplay, and it is not even related to any previous games or gameplay. Who can guarantee that players will buy it?
...
After the launch of "The Shore of the Land", players quickly discovered this work.
"Huh? Chen Mo made a game of the Three Kingdoms? "The Shore of the Land"?"
"This name is weird. But there is a source. Is there a king's land in the world, and a king's minister on the coast of leading the land. It feels like this is a game related to the land?"
"Uh, land grab game?"
"Who knows, but Chen Mo has also made Three Kingdoms games. I always thought that he was not good at the Three Kingdoms theme if he didn't do Three Kingdoms."
"How could Chen Mo not be good at the Three Kingdoms theme? The Three Kingdoms theme is an entry-level theme for many designers."
"But the Three Kingdoms is not easy to do. There are a lot of Three Kingdoms games every year, but few are really fun."
"This must be played, after all, it is produced by Chen Mo!"
...
Zheng Hongxi is also playing "The Shore of the Land".
Chen Mo completed this game entirely by himself, without asking Su Jinyu or Zheng Hongxi to help.
Zheng Hongxi was also a little curious after learning that this game did not have any plot. How can we make the Three Kingdoms game well without any plot at all?
You must know that the most valuable part of the IP of the Three Kingdoms is actually its plot. A lot of historical events in it are classic events, such as borrowing arrows on a straw boat, setting fire to a joint camp, empty city strategy, seven captures and seven verticals, etc. There are many classic events. The reason why the Three Kingdoms game is classic is precisely because of the interpretation of these historical events from different angles, thus sublimating the original plot of the Three Kingdoms.
But if you put aside the plot and do the Three Kingdoms game? It is equivalent to giving up a very important aspect of the Three Kingdoms.
Of course, Chen Mo would not be so stupid that he couldn't even think of this. Since he dared to give up the Three Kingdoms plot, he obviously found a way to play it without harming the plot.
With this curiosity, Zheng Hongxi downloaded "The Shore of the Land" on his mobile phone and entered the game.
The first is a very brief introduction.
The palace shrouded in dark clouds is brightly lit, and below is a neat army. After clicking on the screen, the sun shines in from the dark clouds, the screen is zoomed in, and the game's login interface is entered.
On the front of the palace, the soldiers were neat and lined up on both sides. On the palace, a large tripod symbolizing power is located in the center of the picture, which looks majestic.
This opening and landing interface is actually very simple and not difficult to do, but it does a good job of showing the historical background of the Three Kingdoms era, and the atmosphere is also very consistent with the characteristics of the national war.
After logging in to the Thunder Game Pass, the game officially starts.
The first is a very simple CG, accompanied by a dynamic picture, a sentence of four-character ancient text appears on the screen.
[At the end of the Han Dynasty, the outlines were in chaos, and the mountains and rivers collapsed; the heroes rose together to build a strong army; 】
[Under the whole world, there is no king's land; on the coast of leading the land, is there no king's ministers. 】
There are different pictures on these dynamic pictures, there are troops attacking the city, there are emperors conferring Zen, hundreds of officials worship, and there are fighting in the wilderness...
Zheng Hongxi could see that Chen Mo didn't have so much time to make such a cool opening, so he just did it briefly. However, these few words are almost enough for a mobile game.
"Sure enough, what the store manager is best at is to use the least resources to do the best performance." Zheng Hongxi said with emotion.
Entering the game, the screen first turns, focusing on a very huge city: Luoyang.
[Ancient Luoyang, the most important capital of the country, galloping roads and connecting posts, among the world. 】
The screen turns again, showing the player a big map of the entire Three Kingdoms period. It's just that this big map is not divided into three countries like Wei, Shu and Wu like the traditional Three Kingdoms game, but is divided into thirteen states such as Yangzhou, Jingzhou, Yizhou, and Liangzhou.
[Liuhe Xiuxian, traversing thousands of miles, if you want to settle in all directions, all states will take it. 】
[The star will come to the world, the career will be opened, the tiger will look around, and the balance will not stop. 】
[I would like to encourage you to work hard, to be vigilant in the morning and evening, and to revise the text of Pingwu. It started from a corner. 】
This sentence is half-literal and half-speaking, and it is rather difficult to understand.
However, these people probably won't read it seriously, and this sentence may not necessarily be understood by all players. Anyway, it's hard enough, and everyone can understand the spirit.
Zheng Hongxi himself is doing the plot, so he must understand it.
In addition to the previous CG, these words actually mean this: the world was in chaos at the end of the Han Dynasty, and the heroes rose together to conquer each other. Luoyang is in the world, whoever wins Luoyang wins the world. The world is very big, and if you want to pacify the troubled world, you must unify the states. Jiang Xing has already come to the world, but he has just established his career and is surrounded by powerful enemies. He must be careful and grow slowly from a small place.
Obviously, the star refers to the player.