Chapter 383 The Mass Foundation of the Competition
It's not just Xu Xiaojun and Yao Bo who are in charge of game platforms who are wondering, many game designers are also wondering why before "League of Legends", no e-sports game has ever reached the current scale?
There has never been such a large-scale e-sports event before, so many people in the industry believe that it is impossible for e-sports competitions to reach the scale of traditional sports.
The most fundamental reason is the audience. The reason why traditional sports is popular is because there are many audiences. Just like football, there are so many football fans in the world. Even if they don’t play football, many people love to watch football games.
It is precisely because of such a broad mass base that football games can become more and more popular. Whether it is the World Cup, the European Cup or the Olympic Games, even a football league in a certain country or region can make a large number of fans watch with enthusiasm.
But e-sports is different. The biggest problem with the inability to popularize e-sports is that it does not have a sufficient audience base.
Although the situation in the parallel world is different from Chen Mo's previous life, one thing is similar. Before the emergence of "League of Legends", no game could reach the popularity of "League of Legends".
Most games have a lifespan of 1-2 years, but what about the history of football? At least for hundreds of years.
The special nature of the game industry determines that most games will be quickly replaced by new game projects. A game like football that can be hot for hundreds of years? It's like a fool's dream.
In the parallel world, the three platforms of mobile phone, PC, and VR have all developed, but these three platforms also have their own shortcomings. Although mobile games are played by many people, they are not very competitive and cannot guarantee the viewing experience of the event; although there are some FPS games in VR games that can guarantee the competitiveness, the number of players is small, and the viewing experience is not very good, so it cannot achieve dominance. status.
For e-sports competitions, although the higher the competitiveness and the higher the viewing experience, the premise of all this must be based on the players who have played the game.
If the players haven't played it, they don't even understand what's going on in the game, so how can they watch it with relish?
Therefore, "League of Legends" is a game born for competitions, and its various features are very suitable for the needs of e-sports competitions.
The audience base is large, and the game "League of Legends" itself has a huge player group, and every player is a potential audience for the game.
God's perspective is very suitable for watching the battle, most players can understand what is happening on the battlefield, and it is also suitable for commentary.
It is highly competitive and entertaining.
Although "League of Legends" is a relatively simple MOBA game, there are still many advanced routines and eye-catching operations in the professional game, which are enough to distinguish the level of different teams.
The data obtained by the "League of Legends" S1 World Finals makes all channel dealers and designers feel envious, because there is a very broad prospect hidden behind this popularity.
But they have no way, even if they want to put other games on the skin of e-sports, it is difficult to reach the popularity of "League of Legends".
Because from the current point of view, there is no domestic or foreign game that can achieve this characteristic of "League of Legends".
In the end, Xu Xiaojun and Yao Bo gave an analysis report to analyze the reason why the popularity of the "League of Legends" finals is so high, but how to deal with it? Helpless.
Because "League of Legends" can create this kind of e-sports atmosphere depends entirely on the game itself, and with the dominance of "League of Legends" on the PC side, there is no PC game that can match it at present.
What Dichao Interactive Entertainment and Shenhuan Game Platform have to admit is that this is an unsolvable dead end, and the world finals of "League of Legends" is just a backstop for this game.
...
After the first round of the group stage, each team ushered in a three-day rest period.
During this time, all teams can move freely. Some foreign teams choose to play in the magic capital to experience the customs, while some teams still seize the time to practice hard and prepare for the second round of the group stage.
This kind of thing "grinding the gun before the battle" can be said to be very important in the e-sports competition.
Because before the competition between the major regions, no one can assert which tactic is the strongest, especially since there are differences in level and style between the regions. For example, Europe and the United States like stable development in the early stage and other team battles in the later stage. This style of play is no problem in the European and American divisions, but when you play against Chinese and Korean teams, the opponent will not give you time to develop steadily, and you will just snowball and die in the early stage. .
Therefore, after the first round of the group stage, many teams with a winning streak were overtaken because of laxity, or some teams with a losing streak came up with new routines to achieve a Jedi counterattack after increasing the amount of training. This is very common. matter.
In the hotel, in addition to the training rooms for the major teams, Chen Mo also arranged a separate lounge for his own use.
Su Jinyu and the rest of the group went out to play. After all, they usually work in the imperial capital, so when they finally came to the capital, they still had to see some famous scenic spots, such as the Oriental Pearl Tower, the Bund, and so on.
After all, they are not like these teams, they have no training tasks, they are just here to play.
Chen Mo and Li Jingsi have been playing games in the lounge for a while.
Chen Mo hasn't played "League of Legends" for a while. Although the segment has been dropped, the hidden points are still there, so he and Li Jingsi are in double row and once again ravaged the king segment of the national server.
It is basically impossible to maintain a complete victory now, because "League of Legends" is originally a five-player game, and it is impossible for Chen Mo to guarantee that his teammates will always play at a normal level, because it is normal for mentality or luck. matter.
However, Chen Mo and Li Jingsi still maintained a high winning rate.
After finishing the 8-0-3 bright moon, Chen Mo received a call from Sun Xiao.
Chen Mo picked up the phone: "Hey, what's the matter?"
Sun Xiao: "Mr. Chen, that's right. There are several club managers in the Devils who came to me and wanted to ask me for your contact information. They should be trying to get a place in next year's "League of Legends" professional league."
"Tell them that there are no more places, but there are still places in the League A. Submit the relevant qualification certificates, and they will be arranged to play in the League A." Chen Mo said.
Sun Xiao hesitated for a moment: "Uh, but Mr. Chen, there are several clubs in Modu, and the bosses have already found them in person. Would you like to meet them and talk to them face to face?"
Chen Mo thought for a while: "Alright."
Sun Xiao: "Then, let me arrange the dinner?"
"No, there is no need for the dinner party." Chen Mo said, "You can let them come directly. I'm in the lounge right now. There are a few long sofas here, and there should be enough space."
"Okay." Sun Xiao said, "Then I will let them go directly."