Three Hundred and Seventieth Eight Chapters Run to Tell Each Other
Recall: "Okay, then let's enter our post-match interview session. The interview guest this time is the MVP player who just got a good start for NRG. Let's hand over the screen to the interview booth."
The audience was amazed, and the post-match interview?
I haven't seen this part in other e-sports competitions before, but the audience cheered immediately when they thought of seeing idol players.
As soon as the picture turned, a tall and beautiful girl was already preparing to interview the MVP Xiao Hei this time.
"Okay, welcome to the post-match interview session. I'm the host Nana. This post-match interview also invited the jungler from the NRG team. Let's say hello to everyone."
The host Nana handed over the microphone.
Looking a little shy, he said into the microphone, "Hello everyone, I'm NRG's jungler, Jiang Hao."
The audience burst into cheers again, and the cries of "Black God" and "B God" were endless.
Nana: "The first question, after the invasion of the blue buff of the first-level regiment, was it a strategy that was designed from the beginning, or was it a temporary initiative?"
After thinking for a while: "Well, in fact, invading and grabbing blue is a well-designed tactic, but I didn't expect the sword girl on the opposite side to press the line so forward, so I grabbed him by the way, and killed him unexpectedly."
"So I just grabbed it 'by the way'..." Nana was a little speechless, "Okay, then the second question, evaluate the opponent this time, and your own performance."
After a pause: "Uh...the other side is also playing very well, and their strength is also very strong. Then, maybe our cooperation will be better."
Nana: "Okay, then the third question. There are many fans who support you at the scene this time. Is there anything you want to say to the fans?"
Looking at the camera: "Well, thank you very much for your support. And this time my parents also came to the scene, I really want to perform well in front of them."
Nana nodded: "Yes, this time our organizer also invited the families of all the professional players to the scene. Has the director found their parents?"
As soon as the picture on the big screen turned, it cut to the auditorium. Jiang Hao's parents were sitting in the auditorium. Jiang Hao's mother had tears in her eyes and kept showing her thumbs to the big screen.
Nana: "Okay,
Thank you very much to the players for accepting our interview, everyone can rest for a while and continue to look forward to the next game! "
...
This time, Chen Mo specially instructed the organizers to invite the parents of the domestic team members to the scene of the competition. For some parents who came from other places, they would also provide air tickets and accommodation.
This is not only to enable these players to play harder, but also to establish an impression on the national audience and the parents of all professional players: e-sports is not an addiction to the Internet.
Although the concept of this world is more open than in the previous life, after all, the development of the e-sports industry is relatively lagging behind, and many traditional families do not accept the concept of "e-sports".
Among the active professional players, many people have had fierce quarrels with their family members before playing professionally, and there are even some players who kicked the door and ran away from home to play the game.
Chen Mo wants to build a complete e-sports ecosystem, and the first step is to reverse people's misunderstandings about e-sports, and the best way to reverse this misunderstanding is through the World Championship.
Huge capital investment, high prize pool, tall venues, cool opening ceremonies, teams from all over the world...
All of this can help these more traditional parents realize that eSports is a new thing, and it has very good prospects.
The process of these parents never agreeing to agreeing will also affect more people, including the audience watching the live broadcast. This is equivalent to a benchmarking role, so that more and more people can realize that e-sports is also a a competitive sport.
...
The schedule of this competition was basically determined according to the S finals of Chen Mo's previous life. Sixteen teams competed for a month to decide the championship.
October 5th to 8th is the first round of the group stage, 12th to 15th is the second round, 19th to 22nd quarterfinals, 28th, 29th semi-finals, November 5th final.
The games are basically arranged on weekend afternoons, which is convenient for spectators to watch the game, and it is also convenient for viewers in other countries and regions to watch the live broadcast.
The popularity of the scene has been very high after NRG won its first victory, and the popularity of major live broadcast websites is also rising.
The number of people in the official live broadcast room of the "League of Legends" S1 World Finals on the Moyu live broadcast platform has reached more than 2.3 million.
After NRG won the first victory, the official "League of Legends" forum, various forums, post bars, and Weibo were all discussing this finals. Many players began to watch the live broadcast of the game.
The reaction of the players can be described as "running to tell each other".
"Have you watched the League of Legends finals? NRG has already won a game!"
"No, who is the opponent?"
"Forgot what it was called, a European team!"
"European teams? Teams from other countries are here too?"
"It's all here, there are teams from Europe, the United States, and Korea, and there are four domestic teams!"
"Where is it, I want to watch the beating foreign team!"
Obviously, this kind of foreign battle is always the battle that can inspire the most sense of honor. Teams who play well in foreign battles are easy to become fans, and are most likely to resonate with players.
NRG's clean first game made more and more domestic players pay attention to this game, and some players who didn't watch the game or pay attention to domestic teams, also began to understand these teams and star players.
...
In the auditorium, Chen Mo was flipping through his phone.
The event team is counting the number of people watching the finals through various channels in real time. So far, this number has reached 6.5 million!
Most of the audience here are from China, and there are some overseas, but the number is only a small part. After all, this game is not that important to overseas players, and there is a time difference to watch it.
The main channels for players to watch the game are the major live broadcast platforms, and many people watch it on the client or the official website.
This number has made the organizer Yanhuang Technology very excited. This is a real 6.5 million people, which is enough to crush any big anchor of any live broadcast platform, and surpasses any previous e-sports competition!
Just the opening game of the group stage has already attracted so much attention. What kind of popularity will it be after the finals?