Chapter One Hundred and Fifty-Six: The First Strike Is Stronger? (6/17)
Soon, not only Di Dynasty Interactive Entertainment, but also many companies making card mobile games learned the news.
After all, Chen Mo didn't want to keep it secret at all, and this thing couldn't be kept secret. His original card paintings were handed over to a specialized art outsourcing company. How could he guarantee that this news would not leak out at all?
As long as this news spreads, it will soon spread in the mobile game circle. After all, Chen Mo is back to make mobile games, which is not good news for all card mobile game designers.
In fact, during the period when Chen Mo left the mobile game circle, other card game designers were still living quite well.
Strictly speaking, it is very moisturizing.
Because at present, the mobile card game in this world is in a state of "everyone earns money", unlike other games that have to fight to the death.
Like RPG games and MOBA games, competing products are incompatible. You have one more player and one less player. It can be said that they are inseparable from each other.
But mobile card games are different, especially in the early stage of market development. The entire mobile card game market is so big that no one company can take it all alone. Instead, it presents a strange and peaceful scene.
Because the gameplay of these mobile card games is too similar, and these designers don't have the courage to drastically change the core gameplay, so they can only rack their brains to use IP to divide up the player base.
You make a Japanese comic theme, and I make a popular novel. Anyway, everyone eats their own food and does not affect each other.
Even if there is an occasional crash, it doesn't matter, just stagger the online time a little bit.
Wouldn't it be nice to lie down and make money together?
This has basically become an unspoken rule. It's not that these game companies don't want to swallow the entire mobile card game market, but they can't swallow it at all. There is no such dominant mobile card game.
If you want to achieve this goal, you must ensure that the gameplay of the game is completely ahead of other games in the same period, and there must be a super-large IP that can reach the widest player base.
Among so many card mobile games, "Slayer of Demons" can barely achieve the latter point. There really isn't a game that does both.
However, Chen Mo's return immediately muddied the pool of water.
Many designers are talking about it in private.
"Have you heard, Chen Mo is going to do a mobile card game!"
"What? Is he going to make a sequel to "My Name is MT"? It's unlikely. The popularity of anime is not much left now. How can there be so many diehard fans buying it?"
"No, I heard it's a Japanese-style monster theme, but I don't know the specifics."
"What the hell, does this thing have IP?"
"No!"
"Nothing to do!"
"How do I know! Who can guess what Chen Mo is thinking?"
"It feels like something is going to happen."
"Who said it wasn't, Chen Mo developed so well in PC games, and suddenly he came back to the field of mobile games. This is like writing the words 'I want to fuck you' on his face!"
"Then what?"
"Look! What else can I do? Besides, the sky is falling and the tall one is on it. The most affected must be Di Dynasty Interactive Entertainment's "Slayer of Demons 2"."
"Let's see what the reaction of Emperor Dynasty Interactive Entertainment is."
...
Qiu Bin reported the information that Chen Mo was working on a mobile card game to Lin Chaoxu.
After a brief thought, Lin Zhaoxu quickly made a decision.
Promote "Slayer 2" now! Get online as fast as you can!
Lin Chaoxu was not as hesitant and indecisive as Qiu Bin, he knew too well what this information meant.
This information means that once Chen Mo is ready, this new game is very likely to be a hit again after it goes live, and it will be too unfavorable for Di Dynasty Interactive Entertainment at that time!
As the saying goes, it’s better to start first, to launch “Zhan Mo Jie 2”, to gather a group of players first, and to further expand the game’s influence through overwhelming publicity. Before Chen Mo’s new game is launched, make money first. enough.
At that time, even if Chen Mo's new game is very successful after its launch, the impact on "Zhan Mo Jie 2" will be reduced.
After Lin Chaoxu's remarks, the progress of "Slayer of Demons 2" was immediately accelerated.
Arrangement of publicity channels, seed user testing, feedback, function modification... Qiu Bin is also busy, and wants to improve "Zhan Demon Tribulation 2" to the level that can be launched in the shortest possible time!
Soon, the overwhelming publicity of Emperor Dynasty Mutual Entertainment also came, almost everywhere, various video websites, game websites, major forums, advertising spaces...
Many game media also published the publicity for the first time.
The orthodox sequel to "Zhan Mo Jie, Zhan Mo Jie 2 will be launched soon! 》
Phenomenal mobile game adapted from a super popular online novel! 》
"National Card Mobile Game: The Road to the King of Slaying Demons"
"Can Zhan Demon Tribulation 2 refresh the monthly turnover limit of card mobile games again? 》
The orthodox sequel to the first domestic card mobile game will be launched soon! 》
Anyway, enough money is stuffed, these game media are also crazy touted, after all, the results of "Slayer of Demons" are very good, and it is not too much to brag.
The people who eat melons have all kinds of reactions, but most of them are still looking forward to it. After all, "Slayer of Demons" is a relatively successful card game, and the player base is still there.
As for the industry insiders in the mobile game industry, it is basically understood that Dichao Interactive Entertainment intends to make enough money before Chen Mo's new game is launched, and try to avoid the impact of Chen Mo's new game on "Zhen Mo Jie 2". .
Everyone sighed with emotion, and Chen Mo has this power, which can make Dichao Mutual Entertainment shy away!
...
On Chen Mo's side, the progress of "Onmyoji" is also moving forward.
Shikigami's line drafts, models, and original scene paintings have been published, the plot is also being worked on, and the battle system, numerical structure and gameplay are also being planned in an orderly manner.
The workload of the game "Onmyoji" itself is actually not too big. In Chen Mo's previous life, the original creative team of "Onmyoji" was only 9 people, including programmers.
In fact, it's fine for Zheng Hongxi and Qian Kun. After all, this set of mobile card games is relatively mature. If there is something you are not sure about, just ask Chen Mo.
The main difficulty lies with Su Jinyu, because this is a work that requires extreme artistic expression. Su Jinyu has to be responsible for controlling the art style of the entire game, and she is too busy.
Chen Mo is also busy, and he has to control everything himself. The line draft of each shikigami has to be published, as well as the plot outline. In the end, he has to check the numerical structure. If there is no super accelerator, he is really too busy.
In fact, when I was working on "Warcraft", Chen Mo was already quite tired, and he would be busier than now, but after all, he was full of enthusiasm and energy at that time. In order to make a high-quality game that can be recorded in the history of game development, Chen Mo didn't feel tired either.
As a result, Chen Mo felt a little tired when he was doing "Onmyoji", mainly because the core gameplay was similar to "My Name is MT", and Chen Mo was not so enthusiastic about doing it.
"After finishing this game, I must be crazy to recruit people, and I can't go on like this."
Chen Mo originally wanted to maintain a small team. If there are too many people, the communication efficiency will decrease, and many things will be inconvenient. But now it seems that he has to recruit people, and he can't do everything himself in the future.
...
While busy, Zheng Hongxi stumbled upon the promotion of Dichao Interactive Entertainment for "Slayer of Demons 2".
As a result, after seeing the propaganda language, it is enough to promote "Slayer of Demons 2". Why did UU read www.uukanshu.com vaguely step on "My Name is MT"?
Qian Kun said indignantly: "Store manager, look at what these game media have written about this? "Destroyer of Demons" is the number one card mobile game in China? This is decisively unbearable!"
Zheng Hongxi also said: "Yeah, isn't this a game that completely flips the skin of "My Name is MT"? Really, as long as the channels are promoted, pigs can fly to the sky!"
Su Jinyu said, "That's right, don't learn well from the store manager!"
Chen Mo: "...On the forum of "My Name is MT", what are the attitudes of the players?"
Qian Kun said, "What kind of attitude can you have? Those who still stay in "My Name is MT" are all die-hard fans, and they can't scold them anymore. There are so many players in "Zhan the Demon Tribulation" now that they can't scold them."
Chen Mo said: "It's okay, let them go, anyway, the development progress of "Onmyoji" is quite fast, everyone should do their own thing well, our game is up to a month and a half later than theirs, let them have a beer for a while Bar."
Qian Kun hesitated: "However, the store manager, there are so many users on the Dichao game platform, can you really get away with the strategy of letting him run 39 meters first..."
Chen Mo smiled: "What are you worried about? You know the quality of "Onmyoji", let's put it this way, whether it's "Slayer of Demons 2" or any other card-based mobile games, only "Onmyoji" Crushing. Playing off? It doesn't exist."