Chapter 140 The Xianxia Game of Zen Entertainment
Zheng Hongxi stretched his back: "Ah, I finished writing two more character backgrounds and a sideline, wow, I'm so tired."
Jia Peng said, "Isn't that true? Didn't you even write the plot of "Warcraft"?"
Zheng Hongxi shook his head: "That's different. Although the plot of "Warcraft" is very powerful, there is only one line after all. The mutual influence is infinitely more complicated than "Lifeline", and my writing is too big."
Qian Kun said while matching the watch: "Hurry up, I still have a lot of martial arts and prop descriptions waiting for you to write."
Zheng Hongxi held his forehead: "My God!"
Wen Lingwei said, "By the way, show me the script you wrote, and I'll check it out for you."
Zheng Hongxi shook his head sharply: "That won't work, isn't that a spoiler? Besides, you don't need to check, the store manager has already seen it."
Wen Lingwei was speechless: "Stingy, what's wrong with the stingy store manager?"
Zheng Hongxi said: "It's not stingy, it's professionalism."
Wen Lingwei rolled her eyes with a "yes, right, everything you said is right" expression.
Qian Kun added: "By the way, remember to plan the plot for a few special martial arts and props, like the Six Meridians Excalibur, the store manager has specially instructed that the special plot must be completed in that boundless cave. Get it, remember to write it in the plot."
Zheng Hongxi nodded: "I remember, I was planning to write a long side story for it."
Jia Peng said with emotion: "It sounds like the subject of this time is martial arts, but the store manager has also created a lot of martial arts. The name sounds pretty good, like the Eighteen Palms of Subduing the Dragon, Six Meridians Excalibur, and Beiming. Shen Gong and Dugu Nine Swords are so touching."
Wen Lingwei said: "That's it, do you still need to doubt the plot made by the stingy store manager? He has too many crazy ideas."
Jia Peng said: "But I'm really surprised. I thought the store manager was going to go all the way to the dark on the road of Xihuan. After all, "Warcraft" is too popular, and it feels like a sequel can still lie down. Make money. How did you come up with a Chinese style game?"
Su Jinyu said, "You don't know? Because the Tourism Committee, oh, the relevant department in charge of the game issued a notice, asking the designers to develop a Chinese-style game, and also to select it."
Jia Peng was taken aback: "That's right, I thought the store manager wouldn't care about this kind of thing at all."
Su Jinyu said: "Actually, the store manager also planned to make a Chinese-style game, but just happened to catch up."
Jia Peng asked, "Then, can the store manager win the first prize?"
Wen Lingwei said, "When did the stingy store manager lose?"
Su Jinyu hurriedly stopped: "Don't swell, don't swell, in fact, it's hard to say this time, because Zenyi Interactive Entertainment is also developing a single-player game with the theme of Xianxia, and it was developed more than a month earlier than us, and the progress should be quite fast now. It's hard to say."
Jia Peng asked, "Ah? Zen Entertainment is also participating?"
Su Jinyu nodded: "Of course, both Zen Entertainment and Emperor Chaoyu will participate. There are many more games participating in the selection this time than you think. That's why I'm not sure."
Jia Peng thought thoughtfully: "That's right. If it's the selection this time, there's basically no chance for Emperor Dynasty Interactive Entertainment, but Zen Entertainment's strength lies in Xianxia, and "Legend of Swordsman" is very successful again RPG games, they have a very deep background."
Zheng Hongxi said: "Actually, it's not necessarily. The advantages of Zen Entertainment are not so great."
"I checked a lot of award-winning games on the Internet, and I probably also figured out the preferences of the judges of the Tourism Committee. In short, they don't like online games very much. Although online games are more profitable, their storytelling ability Weak.
"
"These judges pay special attention to the plot of the game and the innovation of gameplay. In other words, the best entries are actually stand-alone games. The more sophisticated the production, the better, and the richer the plot, the better."
Su Jinyu said: "However, even so, Zen Entertainment is still very advantageous. For example, there are quite a lot of various quest lines in "Legend of Swordsman". Zen Entertainment has accumulated in this area, and it has really changed into a stand-alone game. , it shouldn't be too bad."
Zheng Hongxi said: "They are not bad, but our plot is better."
Everyone: "Halo, so you are praising yourself in disguise!"
Zheng Hongxi nodded: "Yes."
Everyone: "..."
Qian Kun waved his hand: "Okay, alright, this is the end of the chat, let's hurry up research and development, we still have a lot of work, the time is very tight, everyone hurry up."
...
At the same time, an A-level designer is also busy in an experience store under Zen Entertainment.
Yao Yu, an A-level designer, one of the main creators of "Legend of Swordsman", responsible for the plot structure, is also a well-known domestic plot designer and author of Xianxia novels.
"The original character paintings that just came out this morning, some of which are unqualified, go back and redo them."
"I have fine-tuned the plot of the Netherworld Underground Palace again. Remember to change it to the game, as well as the plot dialogue and the corresponding CG, also need to be fine-tuned."
"Take a little more effort on the combat system. If you don't do it well here, it will affect the progress later."
"Adjust the difficulty of the level again. Don't be too difficult, but it can't be too simple. You have to take into account the feelings of the judges."
"Everyone has to keep in mind that this game is not for players, but for the judges. We must always let the judges feel that this is a very orthodox Xianxia theme game, so that they can feel their feelings and emotions. Sincerely, do you understand?"
"Yes, I feel that we can lean in the direction of "Legend of the Sword", but it can't be too similar. If it is too similar, the jury thinks that we are not innovative enough."
Yao Yu was also instructing his four assistants to prepare this Xianxia-themed stand-alone game nervously.
In fact, for Yao Yu, an A-level designer to make this game is a bit overkill.
S-level designers can be fully responsible for a VR game project, while A-level designers can be responsible for large-scale PC-side online games, or undertake important work in VR game projects.
Relatively speaking, making a stand-alone game is a bit like killing a chicken with a knife.
However, Yao Yu is also clear that the reason why the executives of Zen Entertainment gave him this task was because of his research and development experience in "Legend of Swordsman" and his excellent plot ability.
In other words, it's a political mission. Obtaining a good ranking in this selection will help to enhance the status of Zenyi Interactive Entertainment in the domestic game circle, and it will also help to enhance his own reputation.
Therefore, Yao Yu did not dare to be careless at all, and racked his brains to make a high-quality stand-alone Xianxia game to win the first prize this time!