Chapter 1388 Drift, From Entry to Entry
As for the luxury package, compared to the advanced package, there is a price difference of 3,000, which is mainly reflected in the G-force seat.
Obviously, this deluxe package is the choice for players who are really good at money. To buy this package, you must first be able to afford the price of 10,000 yuan, and secondly, you must have a place in your home that is big enough to put down this whole set of things and a G-force seat. .
Some people may think that the advanced version is unnecessary. It costs 7000 yuan, so why not spend 3000 yuan on the G-force seat?
But not everyone thinks so.
First, 7,000 to 10,000 yuan, which is a nearly 50% increase in the budget, and not everyone is willing to add this money; secondly, some people like the G-force seat and think it can simulate the real driving experience, but some people don't like it. I feel that dangling will affect my performance.
Therefore, these three packages are considered to take into account people with different spending powers.
The price of the entry-level package is actually quite cheap in the field of driving simulation equipment. If the entry-level package can’t be bought, it is actually not recommended to buy any driving simulation equipment, just play racing games with the handle.
Of course, if you don't want any of the three packages, you can also purchase additional handbrakes or other accessories on the basis of the previous two packages, which is quite flexible.
Moreover, just because you can't buy it doesn't mean you can't experience it. Just like a smart fitness drying rack, you can experience it in public places outside.
In addition, the monitors that come with the three packages are also different.
The entry-level version is equipped with an ordinary fish-screen display, the advanced version is equipped with a high-end fish-screen display, and the deluxe version is equipped with a custom narrow-bezel three-screen gaming monitor.
For different monitors, Ye Zhizhou also gave Meng Chang a brief introduction.
These peripherals, including the steering wheel, were designed and produced by Outu Technology to a domestic foundry, but all packages do not have a display screen.
Because the technical content of the display screen is still relatively high, players can directly buy ready-made ones, and decide whether to buy a fish screen or a triple screen according to their own needs.
If Outu Technology produces a OEM display screen and adds it to the package, it will be suspected of bundled sales and will be sprayed.
As for how different players choose, it all depends on the individual.
If players want the most basic experience, an entry-level version with a fish screen or a cheap three-screen solution is essential.
If you want a better experience, you have to get an ultra-wide e-sports with fish screen, which is more expensive. Big brands have this kind of super-long fish screen of about 50 inches, and the price is about 10,000 yuan.
Of course, you can also choose a triple screen solution. Compared with the fish screen, the advantage of the triple screen is that the field of view is wider. The fish screen is equivalent to two screens, and the three screens have an extra screen of view.
And the price of the three screens is added together, and it is basically the same as the high-end e-sports with fish screen. But the disadvantage is that there is a frame, which affects the sense of substitution.
There is no need for Outu Technology to develop a special display, but there are ways to improve the experience.
The specific method is to cooperate with domestic display manufacturers to specially launch an ultra-narrow bezel gaming display for triple screens, and it also comes with a suitable optical kit.
The so-called optical kit is actually a special crystal similar to a triangular prism. When it is placed between the three monitors, the frame can disappear from human vision through the principle of optical refraction.
It's just that the requirements for the use of this optical kit are relatively strict, and the angles of the three monitors, the width of the frame, etc., all have requirements.
Therefore, Outu Technology just cooperated with the display manufacturer to provide such a solution. As for which screen to choose, players can choose according to their own preferences, and the package will not bundle the display.
Meng Chang sat down on the luxury version of the G-force seat and felt very comfortable. It felt very wrapped like a racing seat, and it was also very considerately equipped with a seat belt for racing cars. The feeling is full of ritual.
I touched the steering wheel again, and I have to say that this steering wheel is really handsome and handsome.
The deep black direct-drive motor is square, and the steering wheel is wrapped in Alcantara leather, which feels very good to the touch, neither cold nor slippery, and even makes you want to have a plate.
The shape of the entire steering wheel is also very close to some luxury sports cars and racing cars.
In addition, there are shift paddles with magnets (in order to make the paddles more crisp and sound when they are toggled), the dashboard display, the turn signals and wipers and other buttons.
Meng Chang also rented a sports car to deliver cold noodles back then, and he also drove luxury cars. In all fairness, the steering wheel is definitely different from luxury cars in all aspects, but it is quite good.
What makes Meng Chang more concerned is that this small display screen is the same as the dashboard of a real car.
This is equivalent to placing the instrument panel represented by the UI in the game on the small screen below, which will obviously enhance the immersion during driving.
Some people may say that it is inconvenient to look down when driving, but isn't it the same to look down when you put the dashboard as an interface UI in the lower right corner of the screen? It is unavoidable that you will be distracted just by looking at the dashboard, and in reality you will be distracted when you are looking at the dashboard.
It is impossible not to look at the instrument panel at all, and it is only possible to take a glance out of the corner of the eye when the safety is confirmed during driving.
Putting the interface UI in the lower right corner of the screen on a separate display screen will be larger and clearer, just like there is a screen on the steering wheel of an F1 racing car that displays some key data, the overall experience will be better.
And this also prevents the dashboard from being placed on the screen to block the view, the whole screen will look much cleaner, and the immersion will be stronger.
There is also a special console next to it, with various buttons on it, it seems that it is used to simulate more buttons, which makes Meng Chang feel a bit like an old bus driver.
Meng Chang stepped on the pedal again, and felt that the level of realism was also very high.
According to Ye Zhizhou, the three different pedals use different solutions. The clutch and accelerator pedal are rebounded by adjustable springs, while the brake pedal relies on a small preloaded spring and a large rubber block. There will be a difference in the feeling of heavy pedaling, which is very close to the feeling of driving in reality.
On the computer screen is the demo of the game. Although some details are not perfect, the game has been developed in general.
Seeing this device, Meng Chang can't wait to go for a ride!
After all, many people say that they don't like racing, but they are actually afraid of accidents. When it comes to the game, they step on the accelerator more than one.
Not to mention anything else, just the direct-drive steering wheel, the shock-feeling all-metal pedals, and the G-force seat. Wouldn’t it be completely sorry for this equipment if you didn’t jump a bit?
Ye Zhizhou introduced: "At present, you can directly choose different game modes, and the official version of the game needs to complete a series of pre-tasks."
The so-called "different game modes" are mainly divided into the following types: conventional driving mode, cargo mode, passenger mode, track mode, rally mode, etc.
The regular driving mode is roughly equivalent to the normal driving mode, while the freight mode and passenger mode correspond to large trucks and buses respectively, while track races and rally races correspond to different tracks.
Without hesitation, Meng Chang chose the field match mode.
Just kidding, with such good equipment, of course, you have to go to the track!
Moreover, Meng Chang is quite confident in his driving skills. He has gone to the racing circuit to learn a little drift before, and he feels quite good about himself.
What's more, for racing games, drifting should be optimized to a certain extent? Just like in many racing games, just press the handbrake button and it will float up. Now it is nothing more than changing the device, changing the joystick to the steering wheel, and changing the button to the real handbrake. The operation is still the same.
Entering the competition venue, pull the handbrake very skillfully to burn the tire and start!
Entering the first turn to the right, Meng Chang followed the skills he had learned before, longing to hit the left and then quickly hitting the right, and at the same time, he pulled the handbrake suddenly!
The car then rammed across the roadside fence.
After a loud "bang", the picture changed from the inside view to the outside view, the airbag popped up, and the driver was knocked out of his seat, and the staff rushed out to rescue.
The surrounding audience let out a burst of exclamation, some people were afraid, while some people were ridiculed and confused, as if wondering how such a bad person got on the track.
Meng Chang: "???"
It's not right, the script of this game shouldn't be like this, right?
First of all, according to the general racing game, I turned the direction and pulled the handbrake. Shouldn't it float past very smoothly?
Secondly, even if I touch it, I should be able to continue driving, why did the driver just take a break?
Last but not least, the audience around me is still laughing at me?
If it is another racing game, the audience on the roadside is basically a background board, and they will only hold the sign in place and jump up and down. As a result, this game even gave the audience a different reaction?
are you crazy! What are you doing this for!
And after the crash, a page will pop up to tell the player the damage to the car and the cost of repairs, and even the driver's injury and medical expenses.
Meng Chang had just started, the G-force seat had just vibrated, the steering wheel and pedals had just felt a little bit, and then there was no more.
Ye Zhizhou coughed twice: "Cough, you played some entertainment racing games before, right? Haven't you played simulation racing games?"
Meng Chang nodded: "Is this a big difference?"
Ye Zhizhou couldn't help laughing and crying: "Of course it's big, it's a completely different concept! The racing cars in this game are basically based on real racing cars in reality, highly realistic, just like your crude drifting technique, no... even It can't be called drifting, it can only be said that it is killing, and it's strange if it doesn't hit."
"So in response to this situation, it is recommended to play other normal driving modes first. Going on the track is not something that can be practiced overnight..."