Chapter 1232 It Turns Out that DLC Can Do This! (Supplement)
Meng Chang's mentality took a 180-degree turn.
He suddenly didn't care about this month's commission at all.
Because what he got from President Pei is priceless!
The complete "Pei's Propaganda Law" cannot be measured by tens of thousands of dollars.
Thinking of this, Meng Chang relaxed instead, and continued to watch the second half of Qiao Laoshi's video.
...
"Second point, let's go back to the game "Eternal Fallen Reincarnation" and talk about its different spiritual core from "Back to the Shore"."
"Some people say that "Eternal Fallen Reincarnation" has lost the experience of struggling in the sea of "Going Back to the Shore", and this complex combat system has polarized the experience of different player groups, resulting in the loss of that flavor."
"I think, to some extent, this phenomenon does exist."
"But my point of view is a little different: I think this is exactly what the designer did, because the content of "Eternal Fallen Reincarnation" is fundamentally different from "Back to the Shore"!"
"Let's start with the content of the game, and briefly compare the differences between "Back to the Shore" and "Eternal Fallen Reincarnation"."
"The story of "Going Back to the Shore" takes place in the aftermath. It is a world that has collapsed, and the protagonist is an ordinary person who has no brilliant fighting skills.
"The story of "Eternal Fallen Reincarnation" happened in the past. It is a world that has not yet collapsed, and the protagonist is a god of war. His fighting skills have reached the peak, and he has defeated all kinds of powerful enemies along the way. Blocking the Buddha, killing all the way to the end, only to realize that I have made a big mistake."
"The identities of the two protagonists are obviously different. How can you use the situation of "Back to the Shore" to imitate them?"
"Just imagine, if the god of war is also struggling and sinking in the sea of misery like the ordinary people in "Back to the Shore", how can he be called the god of war?"
"In the game, because of the different levels of players, the warrior gods played also have strengths and weaknesses."
"But when discussing this issue, we must mainly focus on the image of the god of war in the official novel. In other words, those players who can kill black and white impermanence without injury at the beginning, and clear the level like chopping melons and vegetables all the way, can be regarded as showing The true state of the god of war."
"Similarly, the two different combat systems of "Back to the Shore" and "Eternal Fallen Reincarnation" also correspond to the identity of the protagonist."
"The protagonist of "Going Back to the Shore" is an ordinary person, so he can only clumsily roll to avoid the enemy's attack, find the right time and make a prudent shot. After countless deaths and reincarnations, he finally breaks this fateful reincarnation."
"And the protagonist of "Eternal Fallen Reincarnation" is the god of war, so he can quickly take steps to dodge, avoid deadly attacks by moving the slightest difference, skillfully use a variety of weapons, control his own breath, and fend off the opponent's attack, And find flaws, one-shot kills."
"Many details in the game also remind players at all times."
"For example, the god of war uses the power of the magic sword to leave marks on the right places, and after death, he is resurrected here through the power of the magic sword; and the protagonist in "Back to the Shore" uses a broken Buddha statue."
"A careful player will find that the location where the magic sword left its mark is exactly the location of these incomplete Buddha statues."
"Combining some information in the game, it is not difficult for us to know that the mark left by the god of war on the path is constantly emitting magical energy, affecting the surrounding area. In order to eliminate this influence, a monk carved a Buddha statue, Silence these demons."
"And after many reincarnations, when these Buddha statues became crippled, they took on the task of picking up the protagonist in "Back to the Shore"."
"There are many intersections between "Eternal Fallen Reincarnation" and "Back to the Shore", which shows that "Eternal Fallen Reincarnation" is not like the DLC of other games, it just adds an extra piece to the original game content, and It's a direct walk through another timeline, forming a unified whole with "Back to the Shore", becoming two sides of one body!"
"So, some people want to find the feeling of "Going Back to the Shore" in "Eternal Fallen Reincarnation", which is asking for fish."
""Eternal Fallen Reincarnation" has the same principle as "Back to the Shore" in breaking the dimensional wall, but the audience is different!"
...
Although Meng Chang doesn't know much about games and will never suffer in games like "Back to the Shore" or "Eternal Fallen Reincarnation", he still enjoys watching it.
He has long heard that "Going Back to the Shore" has the effect of breaking the dimensional wall. Players die again and again in the game, empathizing with ordinary people who are the protagonists, and can get closer to and understand that desperate world.
But what about "Eternal Fallen Reincarnation"?
Meng Chang hurriedly continued to look down.
...
"I said in the previous video that the more disheartened people are, the more they have to play "Back to the Shore". Because the disabled hands die over and over again, the more you can feel the despair and pain of the protagonist."
"If you give up, you will actually achieve the ending of 'going back to the shore'. You give up the game, and the protagonist in the game will forever drown in the sea of misery."
"And those real masters, because they died very few times, easily passed the test, but they didn't experience the feeling of struggling to survive."
"And this time, President Pei made "Eternal Fallen Reincarnation" to make up for this regret for these master players, and let them also feel the feeling of breaking the dimensional wall!"
"Compared with ordinary players who die again and again, the game process of expert players is more in line with the original story of Valkyrie, so the mentality of the two is more compatible."
"I think that many players who can kill black and white impermanence in the prologue should have a strong sense of pride and pride like me, and feel that they are omnipotent and invincible, what Ten Palace Yama, what life and death judge, Aren't they all dead souls under my sword?"
"With this kind of mentality, we went all the way through Huangquan Road, crossed the Naihe Bridge, walked through the main hall of Yama, and opened up the six reincarnations..."
"With our powerful martial arts, we killed one enemy after another who dared to stop us. Even though they kept warning us, we still turned a deaf ear."
"The old monk once told us that the superb martial arts are also killing life and death, and will enter the devil's way, and persuade us to turn back to the shore."
"Black and white impermanence rages, we resist the ghosts, we will be cast into the endless hell, and we will never be born again."
"Besides that, Madam Meng, the judge, the Tenth Palace Yama... These bosses all said some lines, or threatened, or exhorted when they were fighting and dying, but we didn't care, just waved the weapons in our hands. , cut them down one by one."
"It wasn't until I got through the six reincarnations and returned to the human world to see the tragic situation that I realized that it had been a big mistake."
"So, enter the endless hell, sacrifice yourself and become the first prisoner."
"Throughout the process, our emotions were exactly the same as Valkyrie: We had great power, but we were inflated by that power, and we thought we were doing the right thing, but actually made a big mistake."
"And those who are willing to give up and entrust everything to the magic sword can also be regarded as martial gods who have not shouldered the responsibility. The situation is even more tragic. They can only be controlled by the magic sword and fall into reincarnation forever."
"And this is obviously another way to break the dimensional wall!"
"The way of breaking the dimensional wall in "Eternal Fallen Reincarnation" and "Back to the Shore" is essentially the same, both by linking the player's behavior with the behavior of the protagonist in the game, generating emotional resonance and not driving it unconsciously Players act in the style of the protagonist, so that they can develop a deeper understanding of the plot."
"So I said, "Eternal Fallen Reincarnation" is not an ordinary DLC, it and "Back to the Shore" together form a whole, one with two sides, covering this feeling of breaking the dimensional wall to all players!"
"impartial."
"Understanding this, I also know why "Eternal Fallen Reincarnation", as a DLC, was placed in front of "Back to the Shore"."
"Because for a player who has never been in contact with "Back to the Shore", the game experience of playing "Eternal Fallen Reincarnation" first is not necessarily better, but it is more reasonable!"
Qiao Liang's meaning is not difficult to understand.
The combat system of "Eternal Fallen Reincarnation" is more complicated, so it may be more difficult to play. Of course, there may be exceptions, this is just a more general case.
Therefore, the experience of playing "Eternal Fallen Reincarnation" first is not necessarily better, because if you can't adapt to this combat system, you may die worse than "Back to the Shore".
But this arrangement is more reasonable.
Because the story of "Eternal Fallen Reincarnation" is in the front, and the story of "Back to the Shore" is in the back, this arrangement can better understand the development and changes of the whole story and the ins and outs, and the gap from the god of war to ordinary people can even strengthen ordinary people's sense of suffering , which has a catalytic effect on players' deep feelings about the story of "Back to the Shore".
Finally, Qiao Liang made a concise ending.
"In my opinion, "Eternal Fallen Reincarnation" as a DLC, not only achieved 100 points, but achieved 120 points!"
"It is not simply and rudely taking out a part of the content and forcibly grafting it onto the ontology of "Back to the Shore", but in a more clever way, redoing the combat system, re-planning the timeline, using reused scenes and resources, showing us another possibility of two sides of one body!"
"At the beginning, I was a little regretful. I felt that such a novel combat system could be used to make a new game, or to make "Back to the Shore 2", which would definitely make more money."
"But Mr. Pei's thinking is indeed different. He used the original materials and leftovers of "Back to the Shore", and after polishing, these two different games and different combat systems are perfectly combined!"
"This made us exclaim, so the DLC can still do this?"
"Perhaps the content of "Eternal Fallen Reincarnation" is not enough to make a 'God's Work', but I think it shows us a perfect answer sheet that DLC should hand over, and achieved 120 points from 100 points. This is the real and correct way to open the game's DLC!"