Chapter 1819: Suppressing the Strong and Supporting the Weak
"That's what happened..." After talking about the requests from readers and game fans, and after talking about the eager eyes of other companies, Nakata Tomohiro said to Yin Jun, "Master Jun, do you think we can do this? Game company I have always done things with your creativity, but I think it would be better to develop their enthusiasm more..."
In his previous life, Yin Jun didn't know if "Fist of the North Star" had ever been made into a video game, but now that he heard what Tomogo Nakata said, he became interested.
"Do you have enough manpower?" the young man asked first.
"Of course it's enough! We can mobilize people to form a development team, no problem at all!" Nakata Tomohiro said in high spirits.
"Then do it first, remember to focus on entertainment and logic... Well, after you finish the first version, show it to me first." Yin Jun warned neatly.
"yes!"
Tomohiro Nakata was overjoyed.
He didn't expect Yin Jun to agree so readily.
It seems that there is competition, which is really a good thing. Even the boss will pay more attention to it.
But he didn't know that the reason why Yin Jun agreed was because of the last words he said.
Although Yin Jun of Kirin Game Company does not pay too much attention to it, after all, the current arcades, home game consoles, and handheld game consoles will be outdated in more than ten years, but if employees can take a positive attitude towards work and actively ask for more game development , that is also a good thing.
Once they form the habit of actively using their brains to develop, they may even be able to give surprises.
Yin Jun remembers that even in 2020, every third-tier city and above in China will have several or more super large game arcades, and people from 8 to 38 years old will have a great time playing. .
Even if the overall profits will be thin at that time, it will still be a good industry after all.
Compared to real estate speculation, it is still more meaningful.
Seeing that Yin Jun agreed to the first one, Nakata Tomogo started talking about the Eight Great Vajras.
The Eight King Kongs are the nicknames given by the designers in Japan to Yin Jun’s eight games.
The names of the previous three games including "Xiangjiang Cube" were called "The Three Giants that Created the World".
This is not nonsense. The Japanese people's love for Chinese culture is beyond the imagination of outsiders.
They are also happy about things like giving nicknames.
For example, they were very enthusiastic about the nicknames of our table tennis players.
The most ferocious tiger of the empire.
Empire Destruction Dragon.
The strongest man on earth.
As for the female table tennis player Zhang Daimawang, they never wrote the name in the upper left corner of the TV broadcast, and directly wrote "Ishikawa VS World Queen" and "Fukushima VS World Queen".
So they have always had this tradition.
Nicknames like the Eight Great Vajras can only be regarded as quite satisfactory.
"Casal has told me that we only need to provide the license and source code, and then they only need to license it in North America and give us 50% of the sales." Nakata Tomogo said, "If the profit in a year is less than 10 100 million U.S. dollars, they will give it as 1 billion U.S. dollars!"
North America, the United States plus Canada, has a population of only 400 million.
Atari's highest annual revenue reached a terrifying figure of US$3 billion.
But that is the cumulative result of hundreds of games being released together and five or six years of continuous market preparation.
Their total sales last year were less than US$500 million, and combined with various expenditures, R&D, salaries and benefits, they already lost more than US$100 million.
If they cannot reach 1 billion U.S. dollars, they will have to add tens or even hundreds of millions of dollars to Kirin Game Company.
Sales volume is completely incomparable with net profit.
Hollywood can turn a movie that made hundreds of millions of dollars into a small loss of $3 million.
Atari can do the same, after all, its backend is Warner, a super giant in Hollywood.
But there is no way to fake the sales. How many units you sold, the factory's production is recorded, the dealer's sales data is also recorded, and even the tax bureau has detailed records.
It's okay to deceive others, but there are not many people in the United States who can deceive the tax bureau.
Even if you are deceived today, it will definitely make you happy when you find out later and make a list for you!
Therefore, I have to say that Atari's conditions are very generous.
"Do you know why I haven't transferred the copyrights of these games for so long?" Yin Jun asked thoughtfully.
Nakata Tomogang was stunned for a moment, then shook his head.
"'Xiangjiang Cube' sold for 250 million U.S. dollars, 'Super Mario Bros.' sold for 500 million U.S. dollars, and 'Contra' also sold for 500 million U.S. dollars." Yin Jun said, "The subsequent eight games, even if they only sold For 300 million U.S. dollars each, we can sell it for 2.4 billion U.S. dollars... In fact, Nintendo gave us better terms, and they proposed a buyout of 4 billion U.S. dollars."
"Four billion dollars!?"
Nakata Tomohiro was a little stunned.
4 billion U.S. dollars, each game is 500 million U.S. dollars. Packaged together at this price, Nintendo is really willing to give it up!
He reacted immediately.
The buyout price of US$4 billion is almost equivalent to eight years of Yalida's sales profit sharing.
Can a game be popular for 8 years?
Most likely it’s not possible!
It has been prosperous for three to five years, and it is already at the elite level.
For 8 years, every year is the same as when it was released. That is simply impossible.
First of all, the first question is that children love the new and hate the old. Letting them play the same game for more than 3 years is already very valuable.
Therefore, Nintendo’s investment of 4 billion US dollars is actually more serious and generous than Atari.
"You rejected this?" Nakata Tomohiro couldn't help but have some wild thoughts, "Are you planning to build a factory in the mainland, and then sell the games to children and young people in the mainland?"
"Based on the current conditions, it is impossible." Yin Jun shook his head and said, "The mainland cannot consume such expensive electronic products... As for the factory, I think the current situation is quite good, otherwise you are There’s no way to explain it.”
"Yes, thank you very much for your understanding!"
Nakata Tomoko couldn't help but bow quickly.
The current production model of Kirin Game Company is that only Game Boy's handheld game consoles are produced at the Lin'an Electronics Factory in mainland China. All remaining game cartridges are processed and produced on a commissioned basis in Japan.
With a processing value of more than 2 billion US dollars last year, Kirin Game Company has been highly praised in Japan and has become the third largest force in electronic game companies.
Based on this, their reputation is very good, and Osaka also supports their development and often provides preferential conditions.
This is also a basis for a company to integrate into the local area.
The Kirin Game Park located on the outskirts of Osaka was built in this atmosphere.
In addition to the game museum and memorial hall, the office area, rest area and farm have all been completed. The 300-acre campus of the University of Nottingham is already quite vibrant with more than 1,000 employees settled there.
It's not that Yin Jun doesn't want to take Game Boy's game cartridges to Lin'an to make them, but there are a lot of key technologies involved. Such electronic precision processing requires a huge investment of energy and time.
At this stage of conquering the world, Yin Jun did not have time for mainland factories to experiment.
"Nintendo is already strong enough. If I agree to sell the copyright to them for 4 billion, I'm afraid I won't be able to suppress them in the future." Yin Jun then talked about his intentions, "But Sega, Namco and Ke The price offered by companies like Lome is very low, only 2 billion US dollars, which is only half of Nintendo’s, so naturally I can’t give it to them.”
Hearing Yin Jun talk about Nintendo, Nakata Tomogo nodded repeatedly.
Without going deep into the industry, you have no way of knowing how dominant Nintendo is in it.
Atari has been losing ground in the past two years, and most of the market share they lost was taken by Nintendo.
In Japan, even the other manufacturers, all put together, cannot match Nintendo's share.
If the most important games are given to Nintendo, it is really possible for them to earn back 4 billion US dollars and further consolidate their position.
Becoming No. 1 in the world will not only bring about a huge increase in sales, but will also be more beneficial to their subsequent development.
With a strong brand, natural fans will buy into whatever you do.
Once their strength develops again and they continue to produce new games, even classic games that exceed those of Kirin Games, then it will definitely be detrimental to Kirin Games.
"I've actually been waiting for Atari to take action. If they don't want to die, they must rely on our excellent games to survive." Yin Jun smiled faintly, "It's a pity that they came too late. Atari If you get it, it will only be brilliant for two or three years, and it will definitely not work after that."
"Then when we signed the contract, didn't we suffer a loss?" Tomohiro Nakata calculated and said, "Based on this price, our North American copyrights can only be sold for about 1.5 billion at most. The North American market is much stronger than the Japanese and Korean markets."
"So, if you want to sell it to them, you have to sell the copyrights in other places as well." Yin Jun said, "Go and contact the manufacturers in Japan. You can sell it even if it's cheaper. ...After all, Europe, South America, Japan, South Korea and other places are also big markets. If there is no developed market now, it does not mean that it cannot be done well in the future, right?"
"I try my best!"
Tomohiro Nakata said seriously, "It's just Mr. Jun, regarding Atari's contract, they said it was calculated based on 1 billion US dollars... After two or three years, they can't afford to pay, what should they do?"
"According to the contract." Yin Jun said without hesitation, "Either they expand the market more actively, or they lose money until they go bankrupt. It has nothing to do with us."
"yes!"
Tomohiro Nakata felt relieved immediately.
It feels really good to be able to force an American company, which was once the leader in the industry!
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