Chapter 248: Guild Division of Labor
The hard-built buildings in "Minecraft" are easily destroyed, so Chen Mo also made restrictions in the relevant rules.
A guild can choose one or more three-dimensional areas as a territory, and have absolute control over the blocks in the territory. The guild leader can freely grant or cancel the authority of members, and only those with authority can build or demolish blocks in the guild territory.
"Guild territory" is equivalent to an area assigned to players, which will make them feel more at home, just like their own home. No one will be idle and have nothing to tear down their home.
With the expansion of the guild (determined by multiple factors such as the number of people, time, and construction range), the entire guild territory will become larger and larger. The territories of two guilds cannot overlap. If they overlap, they can only merge the guilds or declare war.
Of course, players can maliciously demolish the buildings of rival guilds, but special tools must be used, and they will be demolished very slowly.
At the same time, the guild leader has a special skill, which can save the state of the guild territory at a certain moment and activate the skill to restore it. (with a cooldown)
This gameplay did not exist in Chen Mo's previous life, so there is still a certain risk in making an online version. After all, the buildings in Minecraft are too fragile, and various blocks can easily be hollowed out by players.
However, Chen Mo estimates that after making these rules and restrictions, similar phenomena should be effectively reduced.
Moreover, the key to the online version of the game is the degree of freedom, that is to say, the state of the entire world depends on the will of the players in this world. If the vast majority of players in this world are playing with the mentality of wanton destruction, then Let them tear the world apart.
If the vast majority of people in this world want to build a lot of really awesome cities, they're bound to come together naturally, excluding those who like to wreak havoc.
And Chen Mo just needs to make some balance in the rules.
...
So far, players have made good progress.
In the online version, the major guilds are already in full swing, and there are people with architectural talents, especially those professional architects, which are very popular.
After all, for these guilds, the house built by the guild is their face. This face project is too important. It is related to recruiting new members. It can be said to be the core competitiveness.
There are even many guilds that have changed from the professional construction teams of the previous life. Dozens of people form a professional team and try to build all kinds of powerful buildings.
Then use the guild territory to lock it up for everyone to observe.
In [Chen Mo's World], there are many local tyrants who have spent a lot of money to buy architectural drawings, especially buildings with obvious characteristics and very beautiful like Stormwind City, Yellow Crane Tower and Forbidden City, which are very popular.
Of course, these buildings are also very expensive. A single building like the Oriental Pearl sells for 180. If it is a whole building complex like Stormwind City, the price will go to several thousand.
However, many local tyrants still bought it.
But after buying it, it can't be built, because the material is simply not enough. These local tyrants simply went to win over other guilds. With the appeal of RMB warriors and blueprints, they attracted more and more people. Everyone worked hard to accumulate materials and wanted to build these buildings as soon as possible.
After all, for many local tyrants, this is a very novel consumption experience. The most important thing is that after buying it, it can be built in the network mode. The special location of the building will also display its own name, attracting hundreds or even thousands of people. People watch, this sense of achievement is very explosive.
At the same time, there are also dedicated players studying the technology tree in Minecraft.
The most basic operations, such as synthesizing a workbench with four wooden boards, synthesizing a stone axe with wooden sticks and stones, and roasting meat with a furnace, are quickly mastered by players, and the more they play, the more proficient they become.
And those enthusiastic players, especially the big guilds with a lot of resources, quickly discovered more technologies.
After a horse has been tamed, a wagon can be crafted from wood.
You can use many complex materials and potions to synthesize the control core (for biological use), and then use a special crystal excavated from the ground to create a crystal dragon.
It is even possible to manufacture cars, but requires more preparatory materials for manufacturing, requiring control units (mechanical), fuel, reinforcement materials, switch modules, wheels and many other components.
Many of these things need to consume rare ores, and rare ores are scattered in the underground veins, and various terrifying monsters may be refreshed.
If players want to climb the technology tree, they must first develop step by step in the order of wood-stone-metal. After using metal on a large scale, arm everyone with metal weapons and armor, and then mine, Fight monsters to get more resources.
In this way, the players' equipment is getting better and better, the combat power is getting higher and higher, and the resources are more and more, so that they can support them to create more high-tech products, and even build an entire modern city.
It didn't take long for a special division of labor to appear in the guild.
There are managers who are responsible for coordinating various work and formulating development plans.
There are architects who specialize in building structures and are responsible for building houses.
There are scientists who are responsible for researching technical blueprints and mastering scarce resources.
There are warriors responsible for fighting monsters and hostile players.
There are miners responsible for collecting various resources.
After the division of labor, the production efficiency of these teams has increased rapidly. Moreover, there is no distinction of status in the game for the time being. All players are for better construction, so the atmosphere is still very harmonious.
These teams began to post some experience posts on the game forum. Soon, their practices were learned by other teams, and the entire guild in Minecraft was becoming more formal. go in the direction.
Many guilds also post on the forum, recording their own history of land reclamation, or posting some buildings that have been built.
Although there are not many players in Minecraft at present, as long as the players who stay are very enthusiastic. These players are all keen to create and share their experience, so the official forum of Minecraft is very lively, even more lively than some masterpiece forums.
Players were stunned by the rich content of the game, and all worked together to study the best way to play the game.
Of course, there will inevitably be some strife.
In the same guild, someone was kicked and scolded for disobeying the command; in different guilds, border friction led to guild wars, and they posted scolding. There are a lot of posts like this, and the players are also arguing.
Chen Mo didn't take it too seriously, as long as there were no game design flaws, he wouldn't care. After all, where there are people, there are rivers and lakes, and it is inevitable that this kind of tearing will happen.
It's healthier to tear it apart.