Almighty Game Designer

Chapter 250 Sales Surpassed

As more and more players experience "Thousands of Prisons" and "Minecraft", the evaluation of these two games on the Internet has gradually increased.

Whether it is players who have never played "Darkness", the evaluation of "A Thousand Prisons" is generally relatively high. Strictly speaking, "A Thousand Prisons" just borrowed some ideas from "Darkness". After the PC was changed to VR and the Western Fantasy was changed to the theme of fairy and magic, the average player can no longer see the shadow of "Darkness" in "A Thousand Prisons". .

As for the evaluation of "Minecraft", there are some different meanings.

"Does anyone understand Minecraft? When I go in, I just dig soil and dig soil, build houses, build houses and houses. Is there nothing else to play?"

"I also think that this game is a bit boring. Although the sense of achievement of building a house by myself is quite high, what I built can only be regarded as a matchbox!"

"Because the game you play is called "Minecraft", and the real fun is "Others World"!"

"The network mode is fun, let's dig soil and build a house together!"

"I don't understand what's the point of this game, what kind of guild, construction, isn't this game mode already there, what's new?"

"Yes, it's nothing more than stacking wood, what kind of ghosts can be piled up!"

"Hehe, upstairs, if you haven't bought this game, don't fuck with it. This game has to be played for a while to get a deep meaning. Fast food parties like you can't understand it at all!"

...

However, these debates are relatively few and far between. Because those players who don't pay attention to "Minecraft" generally don't come to spray it on purpose, and what about those players who bought "Minecraft"?

They are building houses like crazy.

A week after the game was released, there were more videos about Minecraft on major video sites.

Minecraft First Experience: Is this a horror game? 》

"The City We Built in the Sky"

"My World Beginners Teaching"

"Original Architecture: Reappearance of Siheyuan"

"Original Architecture: Recreating Suzhou Gardens"

...

These original videos are roughly divided into three categories.

One is a funny first experience video, such as digging a hole, being chased by zombies, and building a very ugly house.

One is teaching videos, mainly for some veterans to teach new players about the gameplay and skills of this game.

One is architectural video, that is, large-scale buildings built in creative mode or network mode, which are made into videos and shared (xuan) and shared (yao) on the Internet.

In fact, "Minecraft" itself is a very topical game, and the rich game content is also more suitable for various anchors and video producers to use their imaginations to distinguish themselves from other players.

Like a general RPG game, at most, it is just to pass the plot, or demonstrate some high-end gameplay, it is difficult to make a difference between the anchor and the anchor.

The sandbox game "Minecraft" is different. Some people can show architectural skills, some people can show some fancy gameplay, and some people can explore this world...

Everyone's gameplay is different, and the output content is getting richer and richer.

Without many people noticing, "Minecraft" slowly swept across major video sites and live broadcast platforms, leading a wave.

Many players are also wondering.

"Why are there so many Minecraft videos?"

"This game area is about to become a "Minecraft" area!"

"Many anchors have also gone to play this game."

"Have you watched Axue's live broadcast? Chen Mo has also shown his face, showing a lot of awesome buildings in it."

"There is an anchor who is the president of "Minecraft". He is so professional! He directed everyone to dig holes and build houses. Now a small town has been built!"

"I feel that the essence of this game is the online version. It's so interesting that everyone works together to build an entire city."

"The single-player mode is also fun and can be freely created. It is very suitable for people with autism and social phobia like me."

"It's all fun, it's all fun, the charm of this game is that everyone can find their favorite gameplay in it!"

"Hey, I've watched a lot of videos and live broadcasts recently, and I want to play! I really want to test my own talent as an architect."

"After playing, you will find that it is someone else's world! It's all a lie!"

The popularity of "Minecraft" on video websites and live broadcast platforms continues to rise, and sales are also rising.

Moreover, some people have begun to sell the drawings of their own buildings in the game, and there are even some studio teams that specialize in building buildings and selling them for money.

Soon, a series of data came out.

Sales in the first week: "A Thousand Prisons" 54,000, "Minecraft" 264,000.

Sales in the first month: "Thousands of Prisons" 237,000, "Minecraft" 3.013 million.

Including various value-added services in the game, the first month turnover of "Thousands of Prisons" reached 390 million, while the first month turnover of "Minecraft" reached 430 million!

In fact, in "Minecraft", the monthly turnover contributed by sales is only 385 million, and the rest of the money comes from the value-added services in the game, that is, the money that local tyrants spend to buy blueprints.

After the number of players in "Minecraft" exceeded 3 million, the number of world servers in the game has reached 30, and the number of large guilds has reached thousands.

There are local tyrants in these big guilds. Even if they don’t, they will pool money to buy some better-looking blueprints. This is related to the image of the guild, so these people don’t hesitate to buy blueprints.

There are also some local tyrants who buy blueprints for collection. For example, some die-hard fans of the world of Azeroth must buy Stormwind City and the ruins of Lordaeron.

While the sales on the first day were more than tripled by "Thousands of Prisons", "Minecraft" actually surpassed it within a month!

...

This data made Yan Zhenyuan also stunned.

17,400 sales in the first day, 264,000 in the first week, and 3 million in the first month? !

The first-day sales and the first-month sales are 170 times worse? Is this a monster?

Moreover, Yan Zhenyuan is also a little puzzled, the follow-up sales growth of "Thousands of Prisons" is too slow!

The ratings of "Thousand Prisons" on major websites, game media and game platforms are all good, and it has always maintained a score of 8.7 or above. From the feedback of players, it is also OK. Dichao Interactive Entertainment has also provided a lot of resources to promote it. But it feels like no matter how you push it, it's a little bit worse?

Anyway, no matter how you push it, UU Reading www.uukanshu.com is just a general fire, and there is no sign of a big fire at all!

On the other hand, in "Minecraft", although Chen Mo began to spend money to put some advertisements in the second week, it was far worse than the amount of advertisements in "Thousands of Prisons". What about flipping up?

The most annoying thing is that the sales of "Minecraft" are so high! At this rate of growth, is this still worth it?

There are already fewer VR gamers in China than on mobile phones and PCs. According to this trend, within a year or two, Chen Mo is afraid that all VR game cabins in China will be equipped with Minecraft?

This is too nonsense! How can VR games play the routine of small profits but quick turnover?

Yan Zhenyuan was also speechless, especially puzzled by the performance of "Thousands of Prisons". Ordinarily, even if "Thousands of Prisons" can't be popular on the VR side, at least it should be close to the performance of "Darkness" on the PC side, right?

After thinking about it, Yan Zhenyuan still couldn't figure it out.

Maybe... metaphysics?

It doesn't make sense!

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