Chapter 979: A Unique RTS Game
The download speed of the official platform is very stable, and the download progress bar is growing steadily, but it still takes a certain amount of time.
Qiao Liang took a can of Fat House Happy Water from the refrigerator, and sat in front of the computer, thinking about playing something to pass the time, but he couldn't help but check the update progress bar every short while.
"This feeling is like dreaming back to ten years ago..."
Qiao Liang still remembers that when he was in elementary school, his family spent huge sums of money to buy a computer with a small screen and a big head. There was also a dial-up Internet connection with a small water pipe with a speed of less than 100K. And it's flow-limited and time-limited, and if you don't pay attention to it, the time will be exceeded.
At that time, Qiao Liang had to plan carefully every time he surfed the Internet. When he searched for strategies on the Internet, he would write them down in a small notebook, and then he would go to play those difficult levels in single-player games.
Later, with broadband, the speed increased a bit, and Qiao Liang began to download games from the Internet. At that time, at a speed of several hundred K, sometimes it was necessary to download a game of more than ten gigabytes, and it often took several or even ten hours to download.
At that time, Qiao Liang's mood was exactly the same as now, always checking the download progress every once in a while.
The moment the game is downloaded, I am very excited to install it, then enter the game and see the beautiful game CG... That is really the most wonderful moment.
At that time, Qiao Liang wanted to play computer games but also had to fight wits with his parents. He was always worried, for fear that if he was accidentally caught, he would be reprimanded.
But later he became independent, and became a game UP master himself. He played too many games of all kinds, and no one cared about him playing games anymore. Instead, he lost the feeling of excitement.
Often I bought a game, left it alone and then forgot to play it, or just played it for a while and never picked it up again.
It has been a long, long time since he experienced the feeling of jumping for joy after downloading the game.
But this time, for some reason, he suddenly had this feeling again!
The current time is very similar to the feeling of nervousness and anticipation when he secretly got up in the middle of the night and went to the study to play on the computer without being discovered by his parents.
In Qiao Liang's eager mood, "Mission and Choice" has finally been updated!
However, Qiao Liang noticed that although the update had been completed, the download was still continuing in the background.
This is because the current content of tens of gigabytes is the basic content of the game, including the game itself and the first two or three plot images.
In order to ensure the best viewing effect, although the quality of all images cannot reach the level of a movie theater, the quality is basically ultra-high-definition Blu-ray quality.
But this also means that the video takes up a lot of capacity, even the same as the game itself.
In order to prevent players from downloading too much content in one go, the production team deliberately separated the two downloads. The following image content is downloaded in the background, and players can start the game in advance.
During the game, the following plot images will be downloaded.
After the update, the icon of "Mission and Choice" has not changed in any way, and the game details page has not changed in any way. It is still the original promotional pictures with a sense of age and pixel style, and there are a few embarrassing promotional sentences language.
Qiao Liang even suspected that if some players had turned on automatic updates, they wouldn't have discovered that "Mission and Choice" had updated such a large package if they didn't look carefully.
But this made Qiao Liang look forward to the game even more!
Qiao Liang calmed down his excitement and entered the game.
The original very rubbish "Mission and Choice" didn't have any opening CG. After entering the game, it was a very rough title screen, with only a few simple options such as starting the game, loading the game, and setting.
After starting the game and entering the first chapter, I just put a PPT picture, briefly introduced the background of the story in a few lines, and then directly entered the game screen.
Even in that era, this attitude was very perfunctory and outrageous. After all, although the games of the same period were all mosaic, at least there would still be a lot of CG in the titles and films.
Even games like "Fantasy War" had a very high level of CG at that time, and it seemed amazing in that era, even crushing new games several years later.
But the updated "Mission and Choice" has become completely different!
After a black screen and several logos, a pair of closed eyes appeared on the screen.
The eyes are tightly closed, but it can be seen that the eyeballs are moving rapidly, the brows are slightly frowned, and fine beads of sweat ooze from the forehead, as if they are experiencing a terrible nightmare.
Qiao Liang was stunned.
"Is this CG level too high?"
"It's completely indistinguishable from a real person!"
Qiao Liang has also seen some 3A masterpieces that invested heavily in CG production, and the pores on the faces of the characters are clearly visible.
But I have never seen someone who is so clear!
In the next second, the camera zoomed up, and Qiao Liang saw the man's entire face.
"...Isn't this Lu Zhiyao!"
"It's not real, it's real! It's not CG at all, it's a movie!"
Seeing the dormant cabin automatically open in the screen, Lu Zhiyao turned over and sat up, Qiao Liang instantly understood, no wonder it was so real, this is not CG at all!
"That is to say...Pei always put the movie in the game?"
"Doesn't this mean that if I buy a game, it's like buying a movie for nothing?"
"Or buying a movie is equivalent to buying a game for nothing?"
"Uh... something seems wrong."
"It doesn't matter, but if you mix movies and games, there will be problems with the rhythm of the plot, right?"
After all, Qiao Liang has played many games. Seeing this combination of games and movies, he was instinctively worried.
In fact, there are indeed some foreign companies that have used live-action shooting to make game CG, but it has been a few years.
Moreover, the vast majority of game companies did not adopt this method afterwards. Since it has not become mainstream, it shows that this method is problematic.
For example, the plot of the game is fragmented, and the plot of each chapter may be divided into more than a dozen sections, which are not closely related to each other. The most exciting part of the plot is selected for CG.
As for the middle part, it can be filled with game content.
But the plot of the movie must be coherent, which naturally conflicts with the plot of the game.
"Maybe it intercepted part of the plot in the movie?"
"But this is quite wasteful, and I always feel that it may be difficult to deal with the details."
"It's acceptable for a game company that doesn't pay much attention to it, but Tengda has always been striving for perfection in details, and Mr. Pei should not allow such small flaws to exist."
"Or, is there a better solution?"
The plot was very exciting, and Qiao Liang didn't have much time to think about these messy things. These thoughts just flashed in his mind, and then they were temporarily sealed up.
A high-definition e-sports display plus a gaming headset may not be the most perfect movie-watching experience, but it’s definitely not bad.
Qiao Liang was soon completely attracted by the plot of the game.
The CG of other games is basically used as an adjustment, and the reason for being limited by funds is generally not very long, mainly to allow players to enter the state as soon as possible.
But the plot of "Mission and Choice" is obviously very long. It is not a short cut of the plot, but a complete story in a serious manner.
After Qin Yi accepted the position of commander, AEEIS introduced to him the various functions of the console, including observation ball, touch screen, surrounding holographic images and so on.
After Qin Yi officially started to operate, Qiao Liang's computer screen also seamlessly switched to the game screen.
Without the title of the game, without the plot chapters and the outline of the story, Qiao Liang found that he had naturally assumed the role of Qin Yi.
The voice of AEEIS is still going on, but this time it turns into instructing the player to operate.
AEEIS did not directly use words such as "mouse", "keyboard", and "handle", but vaguely said "rotate the perspective", "select troops", etc. This is to prevent players from playing.
Instead, a simple icon prompt appears on the screen. For example, when the mouse needs to circle the troops, a simple mouse shape + arrow outlined by a white line will appear on the screen to prompt the player to perform related operations.
The overall UI is almost exactly the same as the UI in the movie, and the degree of freedom of perspective is also very high. Although it is completely incomparable with the holographic image in the movie, compared to other games that lock the perspective of God, the whole The picture will appear larger when zoomed in.
The plot of the first level is very simple, it just guides the player to get used to controlling the game perspective and watching the simulated image of the United Fleet's defeat after encountering the Zerg.
After the game content ended, it seamlessly switched to the movie content again.
The screen originally operated by the player has become a movie screen, showing the content just now in a grander way.
However, the action during the game is more free, and the time is much longer than that of the movie, so the plot will not be repeated, but it will strengthen the impression of the plot in the player's mind.
Immediately afterwards, the second plot and actual combat, the third plot and actual combat...
Qiao Liang found that the game "Mission and Choice" seems to be different from other games.
In other games, the main body of the game content is the main content, and the plot CG is interspersed in the game content to play the role of embellishment.
On the other hand, "Mission and Choice" is actually a plot movie that runs through and connects the entire story line. On the contrary, the content of the game is interspersed with it to become an embellishment.
The difference between these two methods is that the former gives people a strong sense of paragraphs, and each chapter and level is actually relatively fragmented, and the connection is not very natural.
The new levels of some games even have to be loaded and read, which is even more unfriendly to players.
However, "Mission and Choice" makes people completely unable to feel the separation between chapters and levels.
This is like the method adopted by many production plots to 3A masterpieces.
The traditional way is to read the article when the scene changes, but these plots are oriented towards 3A. In order to make the player experience more coherent, some special processing will be done during the transition, such as tunnel collapse, the protagonist crawling in a narrow cave, etc. , read the content of the subsequent scene at the same time at this stage, and the reading screen will never appear.
And "Mission and Choice" obviously did this kind of processing. A plot movie is played between two levels. While the players are watching the movie, the loading of the next level has been completed.
Then, through the ingenious arrangement of the plot, the connection between the movie part and the game part is perfect, without any abrupt and unnatural feeling for the player.
Although he hasn't touched the real combat part yet, Qiao Liang already felt that this new "Mission and Choice" is completely different from all previous RTS games just from the game experience at the beginning!