Losing Money to Be a Tycoon

Chapter 474 "Kneeling in the Real" Game: "Struggle"

Monday, April 4.

Waking up in the morning, Pei Qian sorted out his work goals for the past two days a little bit.

First arrange the two game departments that make money frequently, Tenda Games and Shangyang Games!

For Shangyang games, let them fully promote the ioi national server.

As for Tengda Games, Pei Qian also had to find some work for them.

Otherwise, Hu Xianbin and the others will continue to try their best to update the version of GOG, release new heroes, and increase publicity and promotion. The ioi national server may not be able to beat it.

After all, GOG's start in China was much smoother than that of ioi, so we have to find a way to let ioi snatch all GOG players over.

As for what kind of work to find for Hu Xianbin and the others...

Pei Qian thought for a while, and decided to sum up experience and learn lessons. This time, he must develop a stand-alone game that no one cares about!

The success of "Beautiful Tomorrow" was a very heavy blow to Pei Qian, and his three views were subverted.

Why is it that the audience is not angry at all when it is clearly disgusting to the audience? This is not scientific at all!

After thinking hard, Pei Qian understood.

Mainly there is a problem with the way of expression!

In the movie "A Better Tomorrow", if the audience puts themselves into the male protagonist, they will definitely feel very uncomfortable and aggrieved, and will soon die of poison.

But this is a movie.

Zhu Xiaoce uses specific methods to keep the audience in the perspective of God, and no one brings in the hero or heroine at all, so that they can look at the story with a higher level and more compassionate attitude.

So, the taste changed instantly.

In Pei Qian's view, this is also the biggest failure of "A Brighter Tomorrow". From blood loss to blood profit, it is completely a difference of one thought and irreversible.

Therefore, after Pei Qian thought about it, feeding poison to the audience would make them lose money. This point of view itself is correct.

Otherwise, there would be no such thing as "kneeling to the truth".

The key is how to feed, which requires certain skills.

The sense of substitution must be strengthened!

As long as everyone takes on the role and makes the role miserable, it will definitely achieve the desired effect.

Pei Qian felt that he seemed to have found the crux of "A Better Tomorrow" to make money, and a little verification was needed next.

But how to verify it...

Feihuang studio has been shocked by Pei Qian, and once he was bitten by a snake, he doesn't want to touch movies again in the short term.

In comparison, games are a more immersive art form!

Some of the suffering in the movie does not arouse much disgust from the audience, but in the game, if the player is abused with the protagonist, it is hard to say.

Of course, some people may suggest that a suffering game like "Return to the Shore" did not arouse the disgust of the game, but made the players very happy.

This is a complete misunderstanding.

Suffering games such as "Return to the Shore" will make players suffer, but what players like is not the feeling of suffering, but the self who becomes stronger after suffering. In the final analysis, it is for the sense of accomplishment of overcoming difficulties.

In other words, the players of this kind of game are not shaking M at all, on the contrary, they are all shaking S.

Almost all games in the world must give players enough positive feedback so that players can have fun.

And Pei Qian has already decided that this time the game will never give players any positive feedback, it will only convey outright negative energy!

Didn't you say "kneeling in the truth"?

This time I will make an extremely realistic game, and I will definitely be able to have no friends!

This time President Pei decided to go out in person, or to write the outline of the game's story by himself, to prevent Hu Xianbin from misinterpreting his intentions, and he must arrange the players clearly!

Of course, Pei Qian also thought of it. Doing so does not necessarily mean you will lose money. The failure of the game "Game Producer" is a very profound lesson.

At that time, Pei Qian also thought that the narration of "Game Producer" was insulting the players, but the players were not angry at all, and the narration became a big bonus instead.

Coupled with Qiao Laoshi's over-interpretation, things got out of hand.

For these, Pei Qian also thought of countermeasures early, and he will never make the same mistakes again, let alone fall twice in the same puddle!

In short, Pei Qian learned the lessons from the two failures of "A Better Tomorrow" and "Game Producer", and decided to make all his achievements in one battle!

...

The reception room of the Tenda game department.

Hu Xianbin was a little nervous.

Pei Qian called Hu Xianbin to the reception room alone, and wanted to tell him about the design ideas of this new game.

This time Pei Qian didn't call anyone else, especially old employees like Li Yada and Bao Xu.

Because these people participated in the development of "Game Producer" and have a deep understanding of the success of "Game Producer", Pei Qian was afraid that their participation would lead this new project astray.

Therefore, Pei Qian decided to isolate these old employees.

Let a few old employees who have participated in the development of "Game Producer" go to maintain GOG casually, and transfer Hu Xianbin and other new employees who have no experience in stand-alone game development to be responsible for the development of new games.

In order to ensure that this project can fully reach the level he expected, Pei Qian has to explain everything clearly to Hu Xianbin this time, so as to prevent him from having any imagination.

Pei Qian took a sip of tea and narrated his thoughts.

"The name of the game this time is "Struggle". It is an interactive movie game with a realistic theme. All the characters in it must be modeled in high definition and motion captured. The quality level is on par with 3A masterpieces."

"Of course, since the game process is relatively short, the money spent will not be much. Probably... prepare a 40 million first, if it is not enough, add more."

"The development time is tentatively scheduled for five months, and it will be launched around September 1st."

Hu Xianbin was confused.

What the hell?

Interactive movie games, or realistic themes?

What kind of magical combination is this?

The so-called interactive movie game can be regarded as a text adventure game with exquisite graphics. After the story begins, the player can choose different routes and play different endings, but all the player needs to do is to choose among certain options without actually getting started.

Interactive movie games, some use game screens, and some use real sets and actors to shoot, and they are not cheap.

However, as Mr. Pei requested, the high-definition modeling, motion capture, and quality of all characters should be on par with 3A masterpieces. This cost is probably more expensive than shooting real sets and actors.

Forty million is enough to make a movie...

Thinking of this, Hu Xianbin felt the pressure while being dazed.

It doesn't sound very reliable!

If President Pei hadn't said it in person, Hu Xianbin would have thought that someone was going to falsely preach the imperial decree.

Pei Qian continued: "The so-called "Struggle" is to allow players to re-experience the struggle process in reality in the game."

"This time the game will be divided into two parts, the rich version and the poor version, which will be sold separately."

"The rich version of "Struggle" is sold to the poor, the original price is 29, and the discounted price is 19 yuan; the poor version of "Struggle" is sold to the rich, the original price is 99, and the discounted price is 79."

"If players only buy one version, they can enjoy the discounted price; if they buy both versions, they can only pay the original price, which is a total of 128 yuan."

Hu Xianbin blinked his eyes: "What... is there any deep meaning?"

Pei Qian nodded: "Of course there is a deep meaning. The poor experience the life of the rich, and the poor have no money, so the price is lower; the rich experience the life of the poor, and the rich have money, so the price is higher; there is no second chance in life, so I think If you want to experience everything, you have to pay more.”

Hu Xianbin was silent, and said with emotion: "Boss Pei's pricing is so philosophical..."

Pei Qian continued: "Whether it is the poor version or the rich version, it will be divided into several stages, from childhood to adulthood, from school to work, from work to life, from rest to entertainment... We have to go through these scenes and try our best to Showing every aspect of the life of the poor or the rich."

"In the rich version, the player plays the role of a rich man who has had nothing to worry about since he was a child, and has everything going smoothly. With the money and resources of his parents, he has easily achieved success in all aspects of life, career, and relationships."

"But in the end, he was knifed by a homeless man."

"In the poor man's version, the player plays the role of a poor man who has been living in poverty since he was a child, and has had a bumpy journey. When he grows up, he does not counterattack, but continues the cycle of poverty."

Hu Xianbin was stunned when he heard that: "And then?"

Pei Qian: "And then? There is no more, this is what the game is all about."

Hu Xianbin was even more confused: "As an interactive movie game, shouldn't there be many endings?"

Pei Qian shook his head: "No, no matter what you choose in front of this game, there are only two endings in the end: the rich are killed by the homeless, and the poor continue to be poor."

Pei Qian thought to himself, I will never make the mistake of multiple endings in "Game Producer" again!

Hu Xianbin was shocked: "If everything is doomed, what will the players play?"

Pei Qian explained: "The process will be different. Every time the player chooses differently, it will lead to a different branch, but all the branches will return to the same ending."

"The difference between those branches cannot be reflected in the ending."

"As for the details of this game, it should be filled in every aspect of life under the big framework."

"For example, when going to school, poor people can only go to ordinary schools with low education quality, while rich people can go to expensive noble schools; At that time, the poor fell through with their girlfriends for many years because they could not afford a house, while the rich brought different girls from nightclubs to their residences every day; when they got married, the poor bought a small second-hand house with the whole family, while the rich People’s homes have already prepared a luxury house, and they don’t have to do anything. The increase in property value every year alone earns more than the hard work of the poor...”

"Understand?"

The corner of Hu Xianbin's mouth twitched slightly: "I... understand it too well."

Pei Qian thought for a while, and added: "Oh, by the way, the background of the story should be set in Europe and the United States, and a few foreigners will be hired to do motion capture and dubbing."

Hu Xianbin: "Mr. Pei, is there any deep meaning in this game?"

Pei Qian chuckled: "You don't care if you have any deep meaning, as long as you do your job well."

"I'll come up with the outline of the game's story, and you and other people in the production team are responsible for perfecting the plot. After the plot is all written, let me read it again to ensure that there is no deviation in understanding."

"Okay, you can go get ready."

"Art resources and the like can be done first. Anyway, you can figure out what kind of roles you want to play, such as parents, teachers, classmates, bosses, etc."

Pei Qian explained a few more words, then turned and left.

Only Hu Xianbin was left alone, pulling his hair and thinking hard.

Teacher, is this question beyond the outline?

I can't figure it out at all!

...

This time, in order to make sure that he will lose everything, Pei Qian is also fully prepared.

This pricing makes sense.

The poor version can also be called the ultimate suffering version. After playing this game, you can suffer the crimes of the poor in reality again, the ultimate abuse.

The rich man's version can also be called the gold-leaf-wrapped version. The front is smooth sailing, and it is a complete template of Long Aotian, which makes people very happy, but in the end they die under the sword of the poor.

Considering that the rich man's version is wrapped in gold foil and didn't show up until the end, the front was very cool, so Pei Qian specially set a low price of 19 yuan.

However, the poor version was abused all the way, so it set a high price of 79.

In order to prevent players from playing the two versions together and causing some inexplicable interpretations, Pei Qian deliberately increased the price of buying the two versions together.

And if players really want to buy it, the best choice is to buy the 19 yuan version for the rich. It doesn't cost much, and Pei Qian's risk of making money is very low.

As for the content inside, it's even more extreme. It's okay to be abused all the way. The key is that the two endings are too miserable. No matter how hard the player tries in the game, they can't change these two endings!

Just this game, can anyone still play it?

No way!

Pei Qian is determined to "kneel in the truth" this time.

Use this method to die, and try to let all 40 million be in vain, not a cent left!

Pushing the book, Nai He's "I Want to Improve Too Much", the previous book "Why Did I Get Popular" is actually one of the sources of inspiration for this book, and we belong to each other. This new book, Brother Naihe, wants to repeat the anti-routine on the basis of losing money and becoming the richest man. After reading the beginning, it is quite interesting. You can go and watch it~

Chapter 478/1703
28.07%
Losing Money to Be a TycoonCh.478/1703 [28.07%]