Chapter 815 The "Sea Fortress" DLC that Makes People Stand up (for Cz, Plus 2/10)
Chapter 815 The "Sea Fortress" DLC that makes people stand up (for Cz, plus 210)
"Sea Fortress" is still an online game in essence. Players spend more than 90% of their time fighting against each other. In comparison, its story mode is more like an addition, and a small part of the story is updated every once in a while. , to have some fun for players who are addicted to shooting guns, and by the way, to advertise the new epic weapons.
There is a special highlight effect on the button of the story mode, which is used to prompt the update of the new story.
Qiao Liang was taken aback when he entered the plot mode.
Because the story mode of this update is not crowded with the previous entrance, but a new entrance is added, and the card board is directly full.
This made Qiao Liang feel a little strange. If according to his estimation, the new story mode only has two or three hours of game time, then there is no need to make a new entrance, which is quite a waste.
Is it possible that this plot mode is quite important? Doesn't make sense?
With some confusion, Qiao Liang began to experience the new plot mode.
...
The screen was pitch black. First, an emotionless electronic voice rang in my ears: "AS-371-45 team, mission objective: sneak into the insect nest, search for the location of the insect queen, and execute the decapitation operation."
A deep male voice replied in a calm tone: "Got it."
The game screen appeared on the screen, still in the first-person perspective, and directly in front of the field of vision was a special round platform, on which was a set of "Skylark III battle suit" that had been taken off, with the word "Yi" in seal script on the right shoulder.
The protagonist of the game from the first-person perspective stopped for a while before pressing the button next to the round table.
The round platform rotates, and the back of the Skylark combat suit faces the protagonist's field of vision, and the small hang glider and air jets on the back are clearly visible.
With a sound of "click", the back of the battle suit split open, the protagonist stepped in, and a series of mechanical sounds sounded, as if the whole battle suit wrapped him tightly.
Various light blue technological UIs appeared on the first-person view screen, prompting various battlefield information, and even the small map was replaced with more technological packaging.
There was the sound of jets blowing in my ears, and the first-person perspective floated up, and landed firmly in the cabin after a while.
Then, the player officially takes over, and can move freely and turn the perspective.
Qiao Liang was a little surprised, because it was so different from what he expected.
The original plot of "Sea Fortress" was full English + Chinese subtitles, but this time it was replaced with Chinese dubbing.
The emotionless electronic voice sounds like the style of artificial intelligence, but the timbre is a bit special, as if I've heard it somewhere.
Qiao Liang recalled it carefully, and then remembered that the newly updated voice assistant of OTTO mobile phone seemed to have this smell.
The conversation also made Qiao Liang feel a little incomprehensible.
The original plot of "Sea Fortress" was a story about biochemical viruses and fighting zombies, but now there are more words such as "worm nest" and "zerg queen" in the dialogue.
The UI layout of the first-person perspective has also been changed, which immediately reminds people of science fiction themes.
The most outrageous thing is this battle suit.
Qiao Liang glanced briefly, and saw a miniature fusion reactor, a huge magnetic rail rifle, a gravity device on the feet, etc. on this technological battle suit. These things are obviously not in the same timeline as the original plot of "Sea Fortress".
This simple opening made Qiao Liang realize that the plot of this DLC should have nothing to do with the plot of "Sea Fortress", it is a science fiction story.
Qiao Liang turned his camera and saw four players around him who were also wearing Skylark combat uniforms, but with slightly different livery.
The mission was about to start, and the four team members responded in different ways. Some were joking and cheering up the atmosphere, while others were taciturn and just smiled in agreement.
Although they are all dubbed in Chinese, there are still subtitles, and their names are also marked on the subtitles: Xu Kaile, Meng Yu, Zhao Yongxiu, Wu Shaojun.
The four had different personalities and were dressed in different combat uniforms. Qiao Liang quickly recognized them.
After simple preparations, the four team members stood at the exit of the cabin and left a place for the protagonist, Qin Yi.
Qiao Liang controlled Qin Yi to walk over, and then the hatch opened instantly, and all the team members wearing the Skylark battle suits quickly fell downwards!
Qiao Liang judged that they should have jumped from a large aircraft.
Below is the crimson earth.
In the sky, countless aircraft and ferocious Zergs are fighting fiercely. On the ground, dense swarms of bugs can also be vaguely seen hitting the human defense line like a tide. An alien battlefield beyond imagination.
During the rapid fall, all team members kept their formation and fell headlong into the target—a dark cave on the ground.
This shot of only a few seconds is a cutscene animation made with real-time calculations. The cost is not high, but the effect is not bad, and it clearly informs the player of the situation at this time.
After falling into the dark cave, Qiao Liang regained control of the protagonist, and the plot process officially began.
There is no need for a novice guide, because whether it is moving, shooting, switching weapons, etc., the basic operations of "Sea Fortress" are exactly the same.
Some larvae and worker bees gushed out from the depths of the cave, and were quickly wiped out before the powerful firepower.
After getting started, Qiao Liang discovered a very shocking fact: I'm afraid I'm cheating!
Gently press the left mouse button, and the huge muzzle of the gun immediately ejected flames. This momentum and this battle, the firepower is at least several times stronger than the original "Sea Fortress" gun.
Not only the firepower, but also the number of bullets in the magazine, the speed of changing magazines, recoil, etc., are not a concept at all!
Although Qiao Liang doesn't play "Sea Fortress" very often, he still knows how to press the gun in the most basic FPS game. As a result, he found that there is no need to press the gun at all. !
It's just that this recoilless function seems to have a cooling time, and it takes a while to recover.
Originally, compared with other FPS games, "Sea Fortress" slightly weakened the recoil for the difficulty of the game, but it was definitely not to such an outrageous level.
Not only that, but even more outrageous.
In the regular mode of "Sea Fortress", press the space bar to jump, but in this mode, press the space bar lightly to jump, and the height of the jump is much higher than ordinary people; long press the space bar, the air jet behind the jet will blow people to the ground. Hold it up and cooperate with the arrow keys to do short-distance gliding.
The footsteps have a gravity device, which can slide the wall, and you will not suffer any damage if you fall from a high place.
Among the special functions, there is a "tactical camouflage" function, which will become translucent after being turned on. Although the action speed will be slower, it will not attract the attention of the Zerg.
What's even more outrageous is that the helmet also integrates functions such as infrared detection, terrain navigation, and ballistic calculation. Terrain navigation is a small three-dimensional map. The ballistic calculation will prompt the bullet trajectory, which will play a major role when the recoilless function fails, and can guide the player to press the gun.
There is even an enhanced mode for this ballistic calculation function, which will automatically lock the enemy to aim within a short time after it is turned on, and the player only needs to pull the trigger without thinking.
The detection function is also very outrageous. Simply put, it can detect the location of the Zerg.
What is it called? Does Xiao Tou count?
But this is not just see-through, it is obviously a super cheat that integrates a series of cheat functions such as flying, see-through, recoilless, stealth, and self-aiming!
As far as this setting is concerned, if it is in the regular mode of "Sea Fortress", that one person massacres the city is definitely not just talking about it casually.
This upgrade of combat power made Qiao Liang feel more refreshed, and he felt the thrill of chug chug to the maximum extent.
As the plot progresses, the four team members have their own lines, and the artificial intelligence AEEIS is also constantly giving instructions.
Qiao Liang was so immersed in the joy of fighting the Zerg that he completely forgot about the time.
But as the story progresses, the situation gradually goes wrong.
There are more and more Zerg, and the battle is getting more and more difficult. The team members began to question one after another. Fragments of the Skylark battle suit were found in the cave, and the team members sacrificed one after another in the process of carrying out the mission...
Qiao Liang got into it without knowing it.
The design of the entire plot process is obviously a bit insidious: at the beginning, the player is addicted to mowing the grass, but the difficulty becomes higher as the depth goes, and the plot becomes more tense, making the player unable to stop.
The sacrifices of the team members and the mysteries one by one make the players eager to play to the end.
Finally, Qiao Liang met the Zerg Queen. After the cutscene, the whole scene shook, the roof of the cave collapsed, and human reinforcements arrived...
However, the protagonist's eyelids seemed to become heavy, and after a few blinks, they were completely closed, and the plot of the DLC came to an abrupt end.
Qiao Liang was a little confused.
"Huh? Is this the end?"
"Damn, this is not the DLC plot of "Sea Fortress". This is obviously a large-scale promotional video for Mr. Pei's new game!"
After finishing the entire DLC plot process, Qiao Liang realized that he had been fooled.
Looking at the time again, it was already 7 o'clock in the evening!
The doorbell rang outside, it was Moyu Takeaway who came to deliver dinner regularly.
Qiao Liang opened the door to take the dinner, only to realize that he had been playing for hours.
After eating lunch, he spent two hours playing the reincarnation mode of "Return to the Shore", and then started to play the new plot of "Sea Fortress". Now it seems that he played for at least five hours to get through.
Qiao Liang was a little speechless: "Is it just an ordinary DLC? I thought it would be a 2-hour plot if I was exhausted, but it turned out to be five hours!"
"This is almost the top of the last new game!"
"The DLC with such a large capacity and such excellent production is actually given away for nothing, but it is only equipped with an epic weapon. Boss Pei is really awesome..."
"Hey, no, did I forget something?"
Qiao Liang scratched his head in a daze, looked at the time again, and suddenly realized: "Ah, I missed the GPL game! Day!"
Continue to change the number of words, ask for a monthly ticket~