I Just Want Players to Save Money, but I Was Made the Richest Man

Chapter 118 The Main Game Is Online!

The demo of "BioShock Infinite" is now available.

Almost overnight...

No, it exploded in one day!

Whether it's thrilling gun battles, unconstrained superpowers, the setting of tearing apart time and space, and the vivid and agile Elizabeth.

And finally presented in front of players, the unique sky rail gameplay.

Without exception, it deeply attracts many players.

It also made countless game anchors and game reviewers bear the brunt of it, and they all gave it at least 9.5 points of praise after trying it out for the first time!

"The only regret is that this demo is too short. I almost didn't have time to finish it. I will deduct 0.5 points and wait until the main body is online to make up for it!"

"The gorgeous performance of "Infinite" is like a sumptuous New Year's Eve dinner. Whether you are a player who likes FPS, character modeling, exploration and collection, or even simply likes to interact with characters, you are all in luck!"

“I thought that Top Player would gradually disappear from the rest of the manufacturers over time. After all, inspiration will always be exhausted. However, the talented designer Mr. Ke Jin has once again brought us a brand new and shocking game journey. I’m really looking forward to the launch of the main body!”

"There is only a demo, so I can only praise the demo. The game style of the demo is almost the boldest and most avant-garde among all the 3D games I have played! And it still maintains the original intention of the number one player, letting the gameplay speak for itself. Instead of focusing on the mentality of betting on dogs to tie players up."

"Who is the best in the road of support? Once you encounter a fool, all your answers will come to nothing! In just 15 minutes of contact, I fell deeply in love with this charming and lovely female character! Even if it is for Elizabeth, I will give all the money Win this game! Then, number one player, reveal the price!"

The topic of "Infinite" is becoming more and more popular on all major media platforms!

Although it is not realistic to reach the top of the hot search list with just one demo.

It may be able to remain in the top 10 of all major platforms for several days. As a game, it has achieved its ultimate level.

It also set off an unprecedented event in the player circle.

Countless players have called for the main body of "Infinite" to be brought up quickly. If that doesn't work, just open the payment channel first. Let's buy the tickets first and then get on the bus!

Although Ready Player One did not listen to the advice of various players.

However, in the "BioShock" section of the NAA forum, some good people initiated a poll.

The final result was that nearly 180,000 people were willing to pay up front.

This widely trusted scene also makes the employees of Ready Player One so excited that they can barely hide the smiles on their faces when they go to work every day.

For more than three months, we have worked hard day and night on research and development, repeatedly refined Elizabeth, and continuously optimized all aspects of the game.

With the players' expectant comments one after another, it is considered worth the effort.

As the saying goes, some people are happy and some are sad.

The popularity of the "Infinite" demo is soaring. A group of fans from major arts outside the circle didn't react at all. On the contrary, Teng Jing was the first to get anxious.

The reason fans outside the circle didn’t react to other entries was because.

They don’t play games themselves, and they don’t understand what this demo represents.

Moreover, competition has been fierce these days, with representative works from all major art categories taking turns to gain popularity on hot searches.

I've already seen hemp.

You can do whatever you want, treating you like a Muggle.

Until the day of the final awards ceremony, any enthusiasm will be illusory.

As for the reason for Tengjing's anxiety, it is also very simple.

The three domestic game giants are Tengjing, Netcom, and Yinhui.

Among them, Wangxun’s main business is krypton-heavy online games.

In terms of online game revenue, turnover accounted for almost 80% of the profit share of Netcom games.

The core revenue of its online games is to let the poor work as dogs for the rich and satisfy the consumption desires of the rich.

This is similar to what many luxury brands do.

The best gang in the world created by a rich person can probably match the total turnover contribution of the poor guys in the entire server in a month.

As for Yinhui, after more than 20 years of competition on the track, it began to change the company's core business around this decade.

The main business is the mobile terminal and console terminal.

It has also self-developed the [Silver Wings] series of game consoles and game phones, specially designed for games.

The entire Yinhui company is not so much about making money from selling games as it is about making money from selling exclusive devices.

The gaming equipment sold in the past year is almost twice as high as its own gaming revenue.

Finally, let’s take a look at the distribution of Tengjing Company.

It started from scratch with chat communication 30 years ago.

Then shift the focus to the gaming industry.

Relying on plagiarizing or buying out the copyrights of major foreign games, it rose strongly and grew wildly for a period of time.

Start moving the track.

Split from the original Tengjing game.

Today, the parent company of Tengjing on Blue Star has a wide range of interests.

From chat communication, convenient payment, to transportation, fresh fruits and vegetables, we have invested in a series of markets with large user bases.

It can be said that the parent company is now more like an investment company, blossoming everywhere.

Of course, the influence of subsidiary Tengjing Game is still there.

In the gaming industry alone, Tengjing Game’s annual financial report last year reached a full 80 billion.

The distribution of its games is also very even.

Online game sales accounted for 31%, stand-alone sales accounted for 28%, console and mobile phone and other mobile game revenue accounted for 34%, and the rest were bits and pieces of income from the channel side or partners.

It can be seen that among the three giants.

The one with the greatest control over the stand-alone game market is Tengjing.

It was also Tengjing who allowed a single machine to be linked to heavy krypton.

Even if there is no competition between players, it can make players spend money fiercely.

To a certain extent, this can be regarded as an ability to understand the players' psychology deeply.

At this time, let’s look back at Ready Player One.

What kind of game company is Ready Player One?

After more than a year of crazy development, more than a dozen popular games were released.

If you go to the fine plate, it is not difficult to find.

This is a company that mainly focuses on PC stand-alone games, supplemented by online games. It has not yet dabbled in mobile terminals, and it has not shown any clear ideas about gaming devices.

So, for this company that mainly focuses on PC stand-alone machines, the biggest threat is naturally Tengjing.

At first, Tengjing’s senior executives didn’t take it seriously.

I just think that this little kid likes to jump, so let him jump. There is a table of food, how many bites can his small body eat?

Moreover, keep it with them, and when they come out with one, you can copy it yourself.

After running it again, it sold more than their original products.

Isn’t it beautiful?

But gradually, the senior officials discovered something was wrong.

That brat Ke Jin... How come he is producing new works faster than we are copying old ones?

"Hollow" is a huge hit. We just finalized the torture action game half a year ago, and it's only just been launched.

You boy took out a farming game and led a new trend.

Okay, our senior management will simply hold a meeting. We can continue to make torture games, but the focus will be shifted to the farming genre first. After all, it is currently in the spotlight, and many casual players have shown strong interest in the farming genre.

Work overtime to make it!

When it was announced, it was directly advertised as "Blue Star's greatest farming game!" 》

Moreover, after two waves, the top management of Tengjing Game almost suffered from PTSD from Ke Jin.

In order to prevent him from jumping out of a new category immediately, he continued to forcefully reverse the trend, which indirectly led to hidden losses for his own company.

Teng Jing also deliberately gave the number one player a stumbling block this time.

He directly gave up his spot in this year's annual cultural festival that was supposed to be Tengjing's turn to the number one player.

Silly boy, I'll throw you into the quagmire, just go and have fun!

When you are struggling to cope with the rhythm, we have made a farming game, so hurry up and eat it!

Who knows the outcome.

The bunch of young people in Ready Player One, including their most stubborn boss, after agreeing to participate in the annual cultural festival, not only did they not choose an old game to polish and optimize and send it to the competition.

Instead, he pulled out a newer game directly from his crotch!

Even a demo immediately exploded the gaming circle!

It is also called a groundbreaking masterpiece that subverts traditional 3D games by all kinds of good people!

Usually with the word 'subversive', and this evaluation comes from the mouths of players.

Then you have to study it carefully.

Therefore, the day after the "Infinite" demo was released, Tengjing's senior management attached great importance to it and held an emergency meeting.

This time they no longer handed out tasks and left Bao Jingbi to study them alone.

Instead, they directly called the directors/supervisors/lead designers of several of its popular games to discuss the game together in real time.

The demo is not long, only 15 minutes.

But this is the stage of actual machine demonstration.

The entire conference room remained silent.

At the end of the game, when the protagonist jumps and hangs on the sky rail to chase the boss, the tension in the scene is instantly full!

It was even seen that many of the game designers present were sweating on their foreheads and their breathing became short.

Even some senior executives who were only responsible for planning the overall situation and not understanding the content of the game were stunned.

If the meeting had not required rigor, many senior executives would have even wanted to say, "I'm afraid this little kid Ke Jin is not an alien."

Finally, wait until the actual machine demonstration ends.

Ling Zhetao, the vice president of Tengjing Game, who was sitting in the center and presided over the meeting, slowly looked at the crowd and said.

"Everyone, tell me what you think. What is subversive?"

As a giant company, Tengjing Game not only has a president who customizes the general development direction of the entire company, but also has senior managers of various departments, also called vice presidents.

As the vice president in charge of game development, Ling Zhetao, the person in charge of the company's large and small stand-alone game project teams, all need to interface with him.

After Ling Zhetao finished speaking.

Everyone in the conference room, look at me and I look at you.

Immediately, someone whispered uncertainly: "Let's not talk about innovation or not. The biggest feeling I have from this "Infinite" demo is that... Ready Player One has packed all the diverse and rich gameplay into one game. This will inevitably raise the threshold of subsequent players for masterpieces. If "Infinite" becomes a big hit, our entire stand-alone game market may have to be reshuffled."

Others echoed.

"Director Liu is right. In the past, our production direction of 3D stand-alone masterpieces basically emphasized a single element. For example, FPS focused on shooting, with shooting content accounting for 80% of the entire game. Then we adopted a free-to-play system, from which It sells a series of card-drawing paid content such as firearms and firepower enhancement. Although it is a single player, the weapons obtained by each player are not the same. Even the same weapons have different firepower and wear and tear, thereby stimulating implicit comparison among players. Not only compared with the players who posted pictures online, but also compared with my own firepower."

"The same is true for the core of action games. There are other sub-categories, but they remain the same."

"The benefits of this are very intuitive, and all my colleagues should be aware of it. It is that multiple elements can be sold separately, and a set of research and development plans can be applied to several different game types, making double or even triple the money."

"But if the main body of "Infinite" is not much different from the demo, players' demand for diversified 3D stand-alone masterpieces will probably rise sharply in the future. They will want to look for narrative, plot, action, or in an FPS It's magic, no matter what...They won't want to play games that are just FPS and nothing else anymore, unless it's competitive."

Hearing this, Ling Zhetao gently rubbed his chin and fell into deep thought.

If it develops like this.

Players' gaming experience has indeed improved, after all, the game elements are richer.

However, the development costs invested by oneself will also be increased.

It will be difficult to repeat a set of masterpiece R&D plans for three or four games of different categories in the future.

This also means that Ready Player One’s new game will directly impact the interests of major game companies headed by Teng Jing!

While he was thinking, another game director added.

"Actually, Ready Player One has already had this tendency as early as "Jedi". They seem to like to stuff a variety of things into one game. It's just that it was an online game at that time, and many online games were core games. Not necessarily in terms of gameplay, social content also accounts for a large proportion. As long as we capture players’ desire to compete, whether the gameplay is high or not has little impact, so we don’t pay too much attention.”

"Then in the 2D area, "Hollow" and "Stardew Valley" are also integrating diversity, especially the rich system of "Stardew Valley", which can even be split into five or six games. However, the 2D game market is small, and we Didn’t pay attention to it.”

"But this time... he has already started to make big moves on 3D. If we don't pay attention to it, our single-machine revenue will probably suffer a severe shock within three years."

"Mr. Ling, we must think of a countermeasure."

A group of designers have been living in their comfort zone for more than ten years. Faced with the impact that "Infinite" may bring, they all frowned.

Ling Zhetao tapped his fingers quickly on the table, thinking anxiously about countermeasures.

It is hard to imagine that we are a giant company that has been in the Chinese game industry for more than 20 years.

I would be forced to this level by a small company in just over a year.

Although Ready Player One appears on the surface, it can’t bring any trauma to Teng Jing for the time being.

But frogs are never boiled to death.

A thousand-mile levee will not be destroyed by rapids in a day.

The so-called nip in the bud is now at the end of the budding stage and it is urgent.

"Let's do this, Director Liu, you contact the people in the public relations department and try to talk to the number one player."

"Let's see if we can discuss with them to postpone the release of the game."

"You can use any reason. It can even be said that Tengjing intends to cooperate with Ready Player One and plans to inject large amounts of funds into their future investment in the research and development of new games. In short, give them a pie first and hold them back."

Ling Zhetao didn't have a good decision for the time being, and even if he had a method, he had to be cautious about the company's major system reform, and he couldn't make a decision on the fly.

Therefore dragging the word tactic is the best.

It will be put on the shelves a few days later, and when I figure out how to curb the brutal growth of the industry cancer of the number one player, it will not be too late to take action on them.

"OK."

The brief meeting ended.

Everyone also recognized something unanimously.

That is, the number one player is no longer the size that can be ignored a year or even half a year ago.

They seem to be doing one thing from beginning to end - using high-quality and low-priced high-quality games one after another to bring down the overly inflated pricing of the entire game industry.

Whether prices are inflated or not, whether they are overflowing or not, every major manufacturer knows.

It’s just that no small factory has dared to dip into this muddy water before.

"However, I believe that after the public relations department contacts them, they will restrain themselves." After the meeting, Ling Zhetao sat in the office, looking out the window at the clear sky thousands of miles away.

"After all, our Tengjing legal department is not someone to be trifled with."

"We can work with you to make your company run smoothly, but we can also make it impossible for you to continue running your company and you will be plagued by lawsuits every day."

Soon, one day later.

Ling Zhetao received a report from the head of the public relations department.

"How's it going? Have you contacted me?"

"We got in touch." The director of the public relations department said in a respectful tone: "We used hard and soft tactics. We discussed the stakes with them in a subtle way, and asked them to change the release time of the game according to what you said, Mr. Ling."

"What do you say over there?" Ling Zhetao's heart moved.

"The other side agreed."

"Yeah, I understand." Hang up the phone.

Ling Zhetao breathed a sigh of relief and his brows relaxed slightly.

It seems that Ready Player One can still recognize reality.

I really thought that with their aggressive posture, bizarre pricing, and constant innovation to raise the player threshold, they were planning to compete head-on with us, Tengjing.

Unexpectedly, like other unruly small factories in the early years, it was also a soft persimmon that could break into pieces at a pinch.

However, since the other party can breathe a sigh of relief for the first time.

That means we can make a second concession.

Rather than obliterating this small factory with potential.

Ling Zhetao is more interested in acquiring the number one player.

"Next, it's time to talk about acquisitions."

"Although this company is not listed on the market, you can also collect the company's flow changes online. Someone should make statistics." Ling Zhetao picked up the teacup on the table and took a sip.

And holding the mouse, he clicked on the web page.

It's just that when the web page is opened.

"Poof!!" All the tea that had just entered his mouth was sprayed out, and Ling Zhetao's expression suddenly changed drastically!

The face that had been calm just now was now filled with an expression of disbelief!

He quickly glanced at the date display in the lower right corner again.

November 28

"What the hell..." Ling Zhetao suddenly gritted his teeth and clenched his fists, and a feeling of irritation at being teased arose in his heart.

Ready Player One has changed its release date...

But fuck it! He changed it to posting it today! ! !

To pave the way for the subsequent new game, the next chapter will officially write the content of the game itself.

————

Thanks to the boss ‘Aris Happy’ for the 10,000 reward! ! !

Thanks to the boss ‘Kill me with updates’ for the 666 book coins!

Thank you two guys for your love! !

Kowtow to the boss!

Bang bang bang! ! !

Chapter 120/264
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I Just Want Players to Save Money, but I Was Made the Richest ManCh.120/264 [45.45%]